Jandau said:
Could someone explain how war is supposed to work in this game? I've gotten a basic idea of most of the stuff, but I can't puzzle out how to win a war. I understand I need a cause to declare war, which I either get through family relations, titles or fabrication. But after declaring it, it kinda gets muddy for me. It doesn't help that the basic warfare tutorial breaks halfway through and I can't even get the basic info from there...
I'm playing one of the Irish Dukes (seemed like a nice controlled environment to get a basic idea of the game). I declare war on another Duke south of me. I raise my Levies and my Vassal Levies, go and beat his army up and lay siege to his castle... and nothing happens. At all. He doesn't raise any more troops, I don't seem to have enough troops to perform the siege. What now?
When I'm raising my Levies, the recruiting screen states my max Levies are 279, but when I press the recruit button I get roughly 100-160. How can I get the max amount?
How does Warscore work? I understand it goes up if I win a battle, but what does it do? Do I win the war if it goes up to 100% ? And how can I increase it if the enemy won't field any major armies and I don't have enough troops to siege?
Basically, I've won every battle I could get my hands on, and it seems to have had absolutely no effect, so I'm kinda confused here. If I'm reading the info screen correctly, I would need at least around 250 troops to lay siege to a town (more than the garrison), but I can't even get to 200, even with my personal Levies and my Vassals.
Any help would be welcome.
Well, what likely happened is you lost troops in the battle, and now you are attempting to siege a provice with less than the province garrison, which means nothing will happen.
To get back your troops, do the following:
1. Put your Marshal on the troop training mission in the councillors tab in your main province that gives the most troops.
2. Disband all your levies, allowing them to re-recruit up to (and possibly above) your previous levy amount. Then, re-recruit them.
3. ???
4. Profit!!
Warscore is a representation of how well you are doing in the war. Battles give warscore depending on the percentage of troops killed, and also how large a percentage the enemy army was of the main army.
Successfully sieging provinces gets you more warscore than battles. Sieging the contested province gets you even more, and sieging the enemy's capital province gets you even more than that.
The enemy will always give in demands if it's at 100%, but they will sometimes give up before that if they know they're toast. If you're a powerful force who've lost little to no soldiers, whilst the enemy have lost all their army and several provinces, they will likely surrender to you if the demands you are fighting over isn't too important to them. Obviously if you're fighting for the crown of England, be prepared to kill 50000 englishmen and siege dozens of holdings.
If you manage to capture the enemy leader (I.E., the enemy King or Duke or what have you) then it's an instant 100% warscore. Historical exmaple of that is the invasion of England by William de Normandie in 1066; Harold died, thus the war was essentially won. Of course, decades of civil war erupted form that point on, but still!
If you're still having trouble raising enough levies to conquer the province, consider saving up money to get some mercenaries.
Hope that helped.