Cryptic: STO Don't Need No WoW Players

Feb 13, 2008
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Sexy Guy said:
It'll be Champions Online all over again.

That game had such potential!
I was really disappointed in it. Like EQ2, it looked so good and then failed on some basic principles like gameplay.

Cryptic really need to understand that "Fun" is what players get out of games, not what designers put in.

*cough* Lusca *cough*
 

Nurb

Cynical bastard
Dec 9, 2008
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It may be a "big market" but it's a VERY competitive market because most people don't subscribe to more than maybe 2 MMOs at a time. I only pay for one personally.

And developers need some fuggin trials THE FIRST MONTH OR TWO OF RELEASE if they want to get as many potential customers as possible. There is no excuse anymore for developers not to have a trial in reasonable amount of time, not this 6-12 month crap. I don't make blind purchases, so they don't get any money from me until I can try it out. Getting into any sort of beta is a big pain in the ass too.
 

Crunchy English

Victim of a Savage Neck-bearding
Aug 20, 2008
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I wish WoW would fail. Call it schadenfreude, but I can't help but wonder at all the experiences we're missing out on thanks to nobody rocking the WoW boat.

What other MMO's might we see, if they didn't know they had to compete with WoW?

Where might persistent gaming be right now, if so many weren't content to follow WoW's outdated model? I mean, other than a chat room crammed with old genre fiction cliches, what can this technology really DO?

Would the world be a better place if a certain percentage of those 12 million people (admittedly, I assume its a small percentage) weren't keeping each other in a self-enabling online addition?

I know it seems petty to blame a game that just happen to get its foot in the door early for "holding us back", but it just sucks to see one person's (or in this case, company's) success block so many other people's potential accomplishments. Ah well, that's the way it goes in everything I guess.
 

Cabisco

New member
May 7, 2009
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Once i can get a trail for this star trek game, i'll actually decide if i want to finally take the plunge and have a mmo subscription. It's either this, or the new star wars one mind.
 

Jared

The British Paladin
Jul 14, 2009
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Good to see they are sticking it to all the people who are saying it is trying to compete. It knows what it wants to be, and knows what it wants to do.

Bravo
 

sidereal_day

New member
Feb 5, 2010
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Honestly, who WANTS the average WoW player? Most of them are either too young or too dull to be able to spell or too combative and stupidly aggressive to be able to communicate with on any reasonable level anyway.

No offense to any of the bright WoW players out there :)
 

samsonguy920

New member
Mar 24, 2009
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If Cryptic does want to get cracking with raising their population, then they do need to get a trial going. Why they didn't have one come release date is beyond comprehension.
Seriously, I am not going to plunk down $60 for an MMO unless I know I'm gonna want more than one month out of it.
 

Zer_

Rocket Scientist
Feb 7, 2008
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Fearzone said:
EVE Online has long eschewed MMO standards, even though there are plenty of obvious and rudimentary steps they could take to shoot for a broader "casual" playerbase.

That said, I think Cryptic is lying.

I anticipate we will see the usual MMO grind and rather little of the role-play space exploration and alien diplomacy that a Star Trek RPG really should have.
Eve didn't Pioneer squat. EVE can basically be a text based game and still be the same. The visual aspect of the game is just tacked on... Not only that but sitting around in space for hours mining isn't my idea of fun. Neither is doing missions in 0 sec space.

If anything pioneered the MMO market it'd be EverQuest and Ultima Online.
 

sidereal_day

New member
Feb 5, 2010
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SuperFriendBFG said:
Fearzone said:
EVE Online has long eschewed MMO standards, even though there are plenty of obvious and rudimentary steps they could take to shoot for a broader "casual" playerbase.

That said, I think Cryptic is lying.

I anticipate we will see the usual MMO grind and rather little of the role-play space exploration and alien diplomacy that a Star Trek RPG really should have.
Eve didn't Pioneer squat. EVE can basically be a text based game and still be the same. The visual aspect of the game is just tacked on... Not only that but sitting around in space for hours mining isn't my idea of fun. Neither is doing missions in 0 sec space.

If anything pioneered the MMO market it'd be EverQuest and Ultima Online.
What other game has such an advanced virtual economy that the makers employ an economist to make economic policy recommendations? To me, that's pretty pioneering.

EVE isn't for the average ADD gamer. Most gamers don't want to fiddle with numbers and make any sort of real decision. They want pew pew pew. That's fine. But just because you don't find any value in an EVE type game doesn't make the game any less pioneering for those that actually enjoy accounting :p
 

ASnogarD

New member
Jul 2, 2009
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When MMO's first started emerging, the lure or selling point was that you pay a subscription (boo! hiss!) but you get new content all the time to keep the game fresh.

Now MMO's expect you to buy the game, pay a subscription, pay for in game items and pay for new content as well...

... all I can say is, what the fuck ?
 

sephiroth1991

New member
Dec 3, 2009
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You tell them!

OT:I'm not into MMOG, i played WOW a week free but found it lackin'. i don't know what STO does better.
 

SonofSeth

New member
Dec 16, 2007
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sidereal_day said:
What other game has such an advanced virtual economy that the makers employ an economist to make economic policy recommendations? To me, that's pretty pioneering.

EVE isn't for the average ADD gamer. Most gamers don't want to fiddle with numbers and make any sort of real decision. They want pew pew pew. That's fine. But just because you don't find any value in an EVE type game doesn't make the game any less pioneering for those that actually enjoy accounting :p
Hence "EVE can basically be a text based game and still be the same"

No one is denying that EVE has some really strong features, but it really is a stretch calling it a video game, at least in todays market.
 

Starke

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Mar 6, 2008
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SonofSeth said:
sidereal_day said:
What other game has such an advanced virtual economy that the makers employ an economist to make economic policy recommendations? To me, that's pretty pioneering.

EVE isn't for the average ADD gamer. Most gamers don't want to fiddle with numbers and make any sort of real decision. They want pew pew pew. That's fine. But just because you don't find any value in an EVE type game doesn't make the game any less pioneering for those that actually enjoy accounting :p
Hence "EVE can basically be a text based game and still be the same"

No one is denying that EVE has some really strong features, but it really is a stretch calling it a video game, at least in todays market.
It might qualify as an old school sim. Brutally unforgiving with an eye towards realism. IIRC Operation Flashpoint had combat vets on their staff to give the game a more authentic feel. It didn't make it a better game, but it did make it a more authentic sim.
 

xishtarx

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Dec 1, 2007
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Stu1701 said:
...It's about time developers did that for Star Trek, there's always been so much wasted potential with Star Trek games.
I couldn't agree more! :) I have really high hopes for STO, the star trek mythology is so wast that a MMO of it should have endless potential, but many star trek games have flopped before it so I guess we will just have to play and see!