Crysis 2 Goes Multi-Platform

jamesworkshop

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chuckman1 said:
Skizle said:
if most computers can barely run Crisis then what makes them think a more advanced engine will be playable on consoles?
Well GTA4 had even higher system requirements and it played good on consoles.
Every GTA pc version has needed more power it's because Rockstar can't code
 

IrrelevantTangent

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Skizle said:
if most computers can barely run Crisis then what makes them think a more advanced engine will be playable on consoles?
This. Besides, it's not like Crysis is the Second Coming of vidjagaming (that's my new favorite term), so I'm less excited about this than I am about the L4D2 announcement.

I certainly hope this new edition of Crysis isn't glitch-tastic, though.
 

XxrougexX

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But just thinking about it wouldn't it be possible for the for the new engine to crash console's and what about the the editor system will it still be the same as before or will they have to change the controls and settings a bit
 

ZippyDSMlee

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Is it going to be less of a engine test and more of a game than the last one?

I am surprised they are putting it on PC Epic gave up for GOW2...I guess they can afford it...
 

jamesworkshop

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ZippyDSMlee said:
Is it going to be less of a engine test and more of a game than the last one?

I am surprised they are putting it on PC Epic gave up for GOW2...I guess they can afford it...
why not put it on a PC it won't cost them anything besides PC players don't excatly have good things to say about the GOW PC experience
 

Outamyhead

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[/quote]
oliveira8 said:
Also...the reason that Crysis didn't sell that much, its cause they made a game for power house computers.

Crysis is to be played above high settings. MAny people don't have that type of PC so they A)Pirate it B)Don't Buy.
Okay compared to WoW it's a low sales figure but almost 1.5 million copies...that's not bad, and I think that's the US sales alone not including download purchases.

Yeah there is no excuse for the next decade PC, highest settings for this game, I think it was more of a "look what we can do with a PC" statement than anything else.
 

Sigenrecht

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I won't dare use a grenade, upon fear that as the first wave of bloom washes over my television screen, my 360 will not only cease to function, but erupt spectacularly, taking the Wii and Blu-ray Player with it in its final, glorious moments.
 

ZippyDSMlee

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jamesworkshop said:
ZippyDSMlee said:
Is it going to be less of a engine test and more of a game than the last one?

I am surprised they are putting it on PC Epic gave up for GOW2...I guess they can afford it...
why not put it on a PC it won't cost them anything besides PC players don't exactly have good things to say about the GOW PC experience
Just saying Epic had the ability to snub the PC port of GOW2 just cause they could, Cryisis can't do it because they don't have the cash and brand power...
 

Go on

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I played Crysis on my pc at med settings and it was still pretty awesome but the graphics didn't make the game it was the nanosuit and the slightly tactical combat that made the fun. The worlds were huge for a fps and there were many playstyles. I hope this comes out on PS3 so that i can see if my PS3 really have all that power everyone is talking about under it's shiny case.
I just hope they dont dumb-down the weapon and nanosuit functions.
 

bodyklok

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Listen... Yeah, it's the rats. You can hear them swimming away from the sinking ship.
 

Xan Krieger

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Sounds a lot like Far Cry Instincts on the original xbox. I enjoyed that game but never played Far Cry on the PC so I have no comparison. However I have played Crysis and am in the process of playing through Crysis: Warhead and I think that Crysis 2 on a console should play about like Instincts did.
 

bjj hero

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I'll be able to give it a go now. If there were fewer pirates then it wouldn't be an issue.

How powerful are the weapons on crysis? Im tired of shooters where I need half a clip to down an enemy.
 

BioHazard19

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Yes!!! I'll finally be able to play Crysis on my Xbox 360 instead of my piece of crap computer!
 

chuckman1

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jamesworkshop said:
chuckman1 said:
Skizle said:
if most computers can barely run Crisis then what makes them think a more advanced engine will be playable on consoles?
Well GTA4 had even higher system requirements and it played good on consoles.
Every GTA pc version has needed more power it's because Rockstar can't code
Haha, good point.
 

Andy Chalk

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bjj hero said:
How powerful are the weapons on crysis? Im tired of shooters where I need half a clip to down an enemy.
Learn to aim.

I played Crysis on a decidedly mid-range PC and was quite happy with both the visuals and the performance. Was it max-resolution/ultra-high settings/better-than-real-life eye-bleedingness? No, but it was still awfully damn good, better looking than most while maintaining a high level of playability. The perception that you "need" a high-end PC to properly play Crytek games is simply wrong.
 

jamesworkshop

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Malygris said:
bjj hero said:
How powerful are the weapons on crysis? Im tired of shooters where I need half a clip to down an enemy.
Learn to aim.

I played Crysis on a decidedly mid-range PC and was quite happy with both the visuals and the performance. Was it max-resolution/ultra-high settings/better-than-real-life eye-bleedingness? No, but it was still awfully damn good, better looking than most while maintaining a high level of playability. The perception that you "need" a high-end PC to properly play Crytek games is simply wrong.
QFT the problem was that people couldn't run the game maxed and this hurt their feelings in fact you can't even today, 2560x1600 with AA is out of reach of current hardware.
I'm glad they made such a scalable engine bescause that makes it have staying power and improves as your machine does when upgraded
 

Sevre

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Brotherofwill said:
Drop Crysis and give me Timesplitters 4, in the CryEngine 3 muahhahhahaha.

Crytek is a pretty cool studio, Yerli is a cool dude himself.
Best idea ever.

This is going to be pretty crap to be honest, you're putting one of the most graphically sweet engines ever into a PS3/Xbox. Even today its the mid-range to high end PCs that can run Crysis so chances are they're going to have to tone it down for it. Or............OnLive might work.
 

jamesworkshop

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Mr.Tea said:
jamesworkshop said:
2560x1600 is twice the pixels of 1080p and how many 1080p games can you think of on the 360/PS3 so PC fans don't worry the biggest part of the cryengine has been its scalabilty considering crysis even supported shader model 2.0 when shader model 4.0 cards were available dumbing down should not be a worry
But 2560x1600 is a ridiculously high resolution and you don't need all enthusiast settings to make the game brain-fuckingly good-looking... also the noAF thing is wrong; it's actually 8xAF applied by the game.

Plus, no console actually renders at 1920x1080, they just upscale from a lower resolution.
I believe their are a few 1080p games and yes you are correct crysis doesn't need to be but the fact still is that consummer hardware cannot yet max crysis.
No AF is correct crysis under dx10 enthusiast uses a technique called Paralax occlusion mapping instead of Anisotropic filtering also that site would have disabled AF in the drivers as POM creates distortion when AF is applied