You made it pretty obvious that you weren't playing the game on any of the higher difficulties. Try them out and you'll change your mind about some of the aspects of the game that you criticized. Crysis 3 isn't a game that one should play on any of the first 3 difficulties. Even though some people report that Veteran difficulty is hard.
I have to agree that the missions aren't memorable at all. I remember every mission from Crysis 1 and Warhead. Those were great games. Even the plot was interesting for a shooter. I remember nothing about Crysis 2 and nothing from Crysis 3 apart from the ending and a few Prophet/Psycho moments that are worth mentioning. I did like the overall theme of the game. What makes us human is always an interesting question. And it's such a stark contrast from previous games where the emphasis was on the suits. This one is about reminding nanosuit wearers that what's inside the suit is more important. I liked that. And unlike most AAA titles of this generation (although Crysis 3 is definitely a next-gen game on PC) the ending is satisfying and it provides a definite closure.
But, the game still can't hold a handle to the original Crysis. I don't know why they decided to dumb down the nanosuit. It's not like the consoles can't handle it. Separate nanosuit powers worked a lot better in Crysis 1. It made the game a lot more strategic on higher difficulties and a lot more fun on lower ones. How you planned your approach actually mattered.
I also have a huge problem with how Crytek handled the plot of these games. Crysis 2 should have been a direct continuation of Crysis 1, with Nomad or Psycho as the protagonist. If they wanted to kill off Nomad in the end, fine. But do it in the game, not in the comic books.
I agree with those who think that Crytek should reboot Crysis 2 and 3. That cliffhanger was so promising.
Oh, well. Crytek did say that there will be Crysis 4. Hopefully, one of the next games will fill in those gaps.
Why can't we have a decent trilogy anymore?
Oh and, the music in the game is pretty sweet.
vrbtny said:
Not really. EA doesn't own Crytek or any of their IP's. I think Crytek and EA just have an agreement that benefits both parties, but EA doesn't call the shots on this one apart from deciding on which platforms the game will be released. And that is probably not entirely in their hands either given the nature of Crytek's independence. Crytek alone is to blame for the state of the series.