Crysis is an amazing game. The people who claim otherwise are generally the people who never played past the demo. Yes, it's true that the latter half of the game is almost entirely linear, but it's still fun and works for the story just fine. Impressively cinematic.
Crysis is also a slower, more tactical game than most people realise as well. You can die in only a few hits if you're not careful, the game throws enemies at you from all sides in wide-open environments, and the AI is the best I've ever seen in a shooter (especially given the very open nature of the game). However, it also compensates from providing you with four on-demand super-powers, which, while not revolutionary in and of themselves, allow you to change your tactics at any time and exploit the environment to its fullest. Combine that with excellent physics (why take pot shots at enemies inside a building when you can just drive a car off a cliff and smash it to pieces?), vehicles, weapon modifications, and the ability to interact with just about anything in the game (you can pick up a wooden crate and sneak around while holding it in front of you, or just throw it at someone), and you've got a recipe for almost endless fun.
Seriously, incredibly under-rated game by most people I've met online, who are convinced it's just a technical showcase without anything behind it. If you have the hardware (and it's not that bad, honestly; a mid-range gaming computer today will be able to handle it on high settings just fine), then it's more than worth your time and money.
Oh, and yes, the story basically blows... but so does
Gears of War's, and I don't see anyone bashing Epic's bore-fest over that.
Flour post=9.73762.812284 said:
It's not an open world when there's only one place to go to..
Using all abilities means your suit power is gone before you kill half a group, making the fancy suit as effective in damage prevention as a cardboard box, especially because it appears the suit is powered by the same technology as the Arbiter's(Halo2) cloaking device.(it certainly has the same amount of cloaking time)
Huh? The cloaking is extremely useful if you know how to use it. The idea isn't to give you a magic invisibility button, it's to let you augment your stealth skills by running from cover to cover unseen. You can actually get through a very large portion of the game without killing a single person if you're good. As I said above,
Crysis is not a game where you can rush in
Call of Duty-style and blast everything while shrugging off any harm. You really have to be smart with the environment, use of cover, your suit powers, flanking, etc. in order to succeed. And yes, the game is linear, and not quite a sandbox, but it lets you accomplish objectives more or less however you want to, from any angle, at your own pace, and in some cases, in any order or not at all. Compared to pretty much every other shooter out there, the environments are enormous. It's not
Grand Theft Crysis and it was never marketed as such.