http://www.eurogamer.net/articles/digitalfoundry-the-making-of-crysis-2
To cut a long article short they want sixteen times more RAM on Xbox 3 and PS4. Also the Crytek guy seems to have a bit of an axe to grind with the PS3's architecture.
To cut a long article short they want sixteen times more RAM on Xbox 3 and PS4. Also the Crytek guy seems to have a bit of an axe to grind with the PS3's architecture.