Speaking as someone with almost a decade's worth of IT and tech infrastructure experience, to say that this could work in 2013 is actually fairly feasible. The infrastructure to provide such a connection is expanding at an exponential rate. With services like FIOS out there that promise the next step in Internet connectivity and speed, it's not really out of the realm of possibility that a service like OnLive could thrive in 4 years time.
However, the main problem is the ISPs. Cable and DSL providers like Comcast and AT&T have taken the place of AOL back in the days of dial-up modem connections. They're confident and have become a household name for the necessity of interent connections, so they are able to do things like bandwidth cap with impunity. But as new, faster, better services end-run them, we might see a relaxation of those restrictions, or have them be overtaken entirely as the demand for streaming services like this and Hulu and more increase.
Basically, the potential is there, but right now? I'm extremely skeptical of OnLive's claims of immediate success. Their presentation at GDC was venture marketing 101, and as many gamers know, hype rarely translates into actual reality.
However, the main problem is the ISPs. Cable and DSL providers like Comcast and AT&T have taken the place of AOL back in the days of dial-up modem connections. They're confident and have become a household name for the necessity of interent connections, so they are able to do things like bandwidth cap with impunity. But as new, faster, better services end-run them, we might see a relaxation of those restrictions, or have them be overtaken entirely as the demand for streaming services like this and Hulu and more increase.
Basically, the potential is there, but right now? I'm extremely skeptical of OnLive's claims of immediate success. Their presentation at GDC was venture marketing 101, and as many gamers know, hype rarely translates into actual reality.