That's a great way to put it!NeutralDrow said:Playing [Spec-Ops: The Line] was like arguing with a particularly obnoxious troll. It was someone trying to Socratically convince you that you're a jackass, while not laying out all their premises and pretending it's intentional, then ignoring you when you point out that you took every premise they offered (even the flawed ones) and still came up with an entirely different, rational conclusion.
I didn't know any of those games were considered underrated.Maximum Bert said:cut for length
I was going more for cult classics although I admit I was being a bit liberal in the cult part or classic part for some of them but so has the OP. Then again you have selected Half Life 2 which wasnt under rated either so I assume you are going by the same criteria as me as it happens I also felt very underwhelmed by Half Life 2 I did eventually finish it and it was fun in places but overall I found it a bit of a slog.King Billi said:I didn't know any of those games were considered underrated.Maximum Bert said:cut for length
OT: Half Life 2
The game isn't bad by any stretch of the imagination, its just soooooooooo looooooooooooong! I just lose interest, I feel I'm playing for hours on end making very little progress.
While I would argue that anybody who tries to make the "huurr the developers are hypocrites!" argument are so woefully incapable of any degree of introspection that the experience the game delivers is simply lost on them. I can't fathom how people are so afraid of anything telling them they aren't perfect little snowflakes or giving them the opportunity to prove it to themselves and pat themselves on the back that it somehow becomes someone else's "fault".Uriel_Hayabusa said:That's a great way to put it!
I can't help but feel that many of the people who like it are also the ones who actively despise something like Call of Duty and will settle for anything that rips on it and other games like it, no matter how hypocritical and devoid of nuance the actual writing is.
Also:
http://ludo.mwclarkson.com/2012/07/the-invisible-hands/
This is a great criticism of the game.
After playing FF5 (which I absolutely adored), FF6 was a big let down. Way too many characters for me to develop any real investment in them and the battle system took many steps backwards.Fox12 said:Final Fantasy 6.
Hands down the most overrated underrated game of all time. The characters are boring, the game play is fairly average, and it has one of the most generic villains in the history of games. My main issue is with Kefka, who's sole motivation is that he's crazy. No real motivation at all, then. He reminds me one of those poor Saturday morning cartoon villains who blabbers on about the power of evil, and how everything is meaningless.
I didn't quite agree with the article, myself. I mean, yeah, I do definitely think "if it made you so uncomfortable, you could have stopped playing" was a pretty stupid attitude of the developers to take (I mean, I did that with the Dark Brotherhood quests in Skyrim, but those weren't the whole $60 game). And I do agree with it that there was a certain amount of inevitability built in to the plot that's not usually acknowledged (soon after encountering the 33rd for the first time, about 1/3 of the way in, it's outright stated "they know we're here, we can't escape"). But I thought the article was too nice overall. And my own criticism stems mostly from one thing:ThreeName said:While I would argue that anybody who tries to make the "huurr the developers are hypocrites!" argument are so woefully incapable of any degree of introspection that the experience the game delivers is simply lost on them. I can't fathom how people are so afraid of anything telling them they aren't perfect little snowflakes or giving them the opportunity to prove it to themselves and pat themselves on the back that it somehow becomes someone else's "fault".Uriel_Hayabusa said:That's a great way to put it!
I can't help but feel that many of the people who like it are also the ones who actively despise something like Call of Duty and will settle for anything that rips on it and other games like it, no matter how hypocritical and devoid of nuance the actual writing is.
Also:
http://ludo.mwclarkson.com/2012/07/the-invisible-hands/
This is a great criticism of the game.
If you don't like the gameplay, sure, it's pretty standard, or if you don't like the twisting plot, hey, it's not your thing. But I cannot stand this complaint that "I wasn't given a choice!" Yes, thank you, that's the point. It's a linear, character-driven game, what did you expect? It seems like people just react so negatively to anything that even seems like criticism of themselves that their proverbial "flail" reflexes get activated and they run around trying to make excuses about why good little them should never be criticised.
Um...no. No it does not.Article said:It embodies the evil of its Dubai in Colonel John Konrad, commander of a US battalion trapped in the buried city. The game sells us the proposition that his orders, his decisions built Dubai. Captain Walker rationalizes the crimes that he commits by insisting that Konrad's deeds made them inevitable.Then, at the end, the game rips the rug out from under this justification.
Surely you can understand why people would have gotten a personal attack vibe from the developers, at least?Personally, I didn't find it to be personal criticism but rather just an invitation to rethink the way I and gamers as a whole approached linear war games. The game wasn't calling me a bastard, contrary to what many seem to believe.
The article didn't mention the ending of Bioshock. It mentioned the "climax," which I'm assuming is the halfway point (the last time Ryan does anything, and the last part I see anyone on the internet praising). Oddly enough, I had similar problems with Bioshock, but at least the game didn't shove a conclusion I disagreed with in my face. Of course, I also thought the game picked up after the midway point, so what would I know?And that "great criticism" praises Bioshock's ending, which was almost objectively atrocious. There's no steeper downhill in any single game than between the middle and end of the original Bioshock.
I've actually come to the tentative conclusion that me not liking Spec Ops was partly because I don't play military shooters as a rule (hell, I rarely play any shooters besides TF2). I only played this one because I got it for free legally, and because I was curious what kind of game could depress Yahtzee so badly.Also I should probably point out that I actually enjoy the Call of Duty games, so me liking Spec Ops is not to do with getting off on some indirect criticism of them.
Yeah, 4 and 5 were pretty good. I'll admit 7 was my favorite, though it had its issues. I felt like 4 had an interesting enough cast for me to be invested in, and 7 was so ambitious that I couldn't help but love it. I thought it had the most heart in the series thus far, before Square went off the deep end.Divine Retribution said:After playing FF5 (which I absolutely adored), FF6 was a big let down. Way too many characters for me to develop any real investment in them and the battle system took many steps backwards.Fox12 said:Final Fantasy 6.
Hands down the most overrated underrated game of all time. The characters are boring, the game play is fairly average, and it has one of the most generic villains in the history of games. My main issue is with Kefka, who's sole motivation is that he's crazy. No real motivation at all, then. He reminds me one of those poor Saturday morning cartoon villains who blabbers on about the power of evil, and how everything is meaningless.
I am perfectly capable of introspection, or at least I think I am; not agreeing with a piece of criticism does not mean one is incapable of introspection.ThreeName said:I would argue that anybody who tries to make the "huurr the developers are hypocrites!" argument are so woefully incapable of any degree of introspection that the experience the game delivers is simply lost on them.
Thing is: there's plenty of video games, books and movies where all sorts of tragic and horrible things happen; but Spec Ops' conceit is that the player is partially complicit for all the things that happened over the course of the story while the developers don't acknowledge that they made said story that way to begin with. To wit:I cannot stand this complaint that "I wasn't given a choice!" Yes, thank you, that's the point. It's a linear, character-driven game, what did you expect? It seems like people just react so negatively to anything that even seems like criticism of themselves that their proverbial "flail" reflexes get activated and they run around trying to make excuses about why good little them should never be criticised.
Do tell how the ending to Bioshock is ''objectively atrocious''. I think that the game does suffer a dip in quality after the big twist but do not think it's by any means ''atrocious'', much less ''objectively'' so.And that "great criticism" praises Bioshock's ending, which was almost objectively atrocious. There's no steeper downhill in any single game than between the middle and end of the original Bioshock.
I'd say Kefka gets severely overrated because his successors became overly convoluted messes hiding behind a pretense of actual motivations (that still basically boiled down to that). The preceding FF villains before him were all prettymuch "ancient evil sealed away" generics too. His having a backstory not boiled down in 2 lines of generic ancient evil exposition, and being human set him above the 1-5 antagonists, while he didn't have the artifical pretense to him that most of the later ones did.Fox12 said:Final Fantasy 6.
Hands down the most overrated underrated game of all time. The characters are boring, the game play is fairly average, and it has one of the most generic villains in the history of games. My main issue is with Kefka, who's sole motivation is that he's crazy. No real motivation at all, then. He reminds me one of those poor Saturday morning cartoon villains who blabbers on about the power of evil, and how everything is meaningless.
I'd say the biggest problem with Eternal Darkness for me is that it's not scary, at all.Pink Gregory said:I've watched a full Let's Play of Eternal Darkness, and clearly I'm not going to have the same experience as playing it; but it feels like there's a lot implied complexity that didn't quite work out. Insanity effects really are a bit tame compared to the mindfuck some make it out to be. But then again the kind of mindfuck I'm thinking of would probably make quite an annoying and tiresome game, but one that specifically I would love.Shoggoth2588 said:Then there's Eternal Darkness...I didn't like Eternal Darkness. I made it through a couple of levels and, saw a few of the more interesting sanity effects but it just couldn't stay interested long enough to want to see it through to the...midpoint.
I couldn't get into Killer 7 either but honestly, I only gave it about 2 hours. I may like it if I gave it more time but I had other things to play at the time.
Welcome to Today's Society! Where a couple years ago a youth soccer league in Ottawa implemented a rule stating that if your team is winning by 5 points you automatically forfeit the game! And don't worry, we've stopped using red ink to grade homework and tests in school because red apparently hurts the child's precious little feelings...even though "You're a fucking moron, Timmy, 2+2 doesn't equal 22" reads the same in both red and purple. Thanks for stopping by! Oh! And don't forget to pick up your participation trophy just for showing up!ThreeName said:I can't fathom how people are so afraid of anything telling them they aren't perfect little snowflakes or giving them the opportunity to prove it to themselves and pat themselves on the back that it somehow becomes someone else's "fault".
I thought I'd made it clear enough in my opening post but I'll try again:RJ 17 said:If you're playing an "underrated" game and you find it to be "underwhelming"....doesn't that mean that it's "spot-on rated" for lack of a better term?
Sorry, I'm just having trouble getting what you're looking here.