Cult classics (or "underrated games") that you found underwhelming.

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veloper

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Jan 20, 2009
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Uriel_Hayabusa said:
RJ 17 said:
If you're playing an "underrated" game and you find it to be "underwhelming"....doesn't that mean that it's "spot-on rated" for lack of a better term? :p

Sorry, I'm just having trouble getting what you're looking here.
I thought I'd made it clear enough in my opening post but I'll try again:

I'm referring to games that don't sell particularly well and aren't very popular but nonetheless have small(er), extremely devoted fanbases that love to proselytize about their (supposed) greatness.

To make a movie director analogy: Edgar Wright's movies don't perform nearly as well at the box-office as, say, Michael Bay's; but go on the right internet forums and you'll find people talking about how awesome Wright's movies are and how they should be much more popular. Edgar Wright's fans would, in this context, call his work "underrated".
The word "ignored" fits better.

Apart from Alpha Protocol, the games mentioned here sofar as "cult classics", all received very favorable ratings from the small critics and mainstream reviewers alike.
It's just that the consumers didn't go out and by these games in droves, despite all the game mag recommendations.

Cult classics: possibly overrated and largely ignored.

I get what you mean through, but I just love to be that guy.
 

Batou667

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Oct 5, 2011
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I'm so cynical that I rarely fall for hype and, if anything, tend to be pleasantly surprised by games.

One "cult classic" that I was sure I'd like, but didn't, was Scott Pilgrim vs The World: The Game. I'm too old to find pseudo-16 bit graphics novel (anybody who describes that game as having "8-bit graphics!" needs to seriously brush up on their game history) and not enough of a hipster to sit there clapping my hands in glee at the nonsensical plot. The combat was dull and sluggish, all the enemies health bars were twice as long as they ought to be, and the game just spectacularly failed to "capture" me. Meh.

I didn't much like the film either, so that's two for two.
 

SKBPinkie

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Oct 6, 2013
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90% of these cult classic titles have terrible / subpar gameplay.

So pretty much all of them are boring to me. Except that the writing, characters, and stories are pretty good. But in that case, I'd rather watch a playthrough of one of them on YouTube, instead of having to slog through awful gameplay.
 

maconlon439

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Nov 16, 2011
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My Brother once got me the game The Longest Journey: Dreamfall and I thought it was Okay. I got The Longest Journey afterwards because I heard many good things about it and I hate having played part 2 without part 1. Both games were good but underwhelming. Nowhere near worth the amount of praise I got from the adventure gaming community.
 

Nazulu

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Jun 5, 2008
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Unfortunately I have to say Morrowind. I really wanted to like it, I really did. The slow movement and remembering which is where and where is what didn't bother me (probably because I heard before hand), and even getting killed by the first enemy I ran into and constantly attacked by cliff racers after didn't tick me off.

No, it was that the game felt uneventful and that all the quests just seemed like chores with no imagination really in it. I'm sure there are much better ones that were lying around somewhere or come in later, but I just couldn't push myself to continue any further. It had all my optimism but managed to suck it away.

So I reckon Skyrim is the best in the series now I've played them all, but that doesn't mean it does not have many problems up the ass!
 

regalphantom

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Feb 10, 2011
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The Disgaea games. They weren't bad, but they aren't worth the praise some people give them. I feel like they are trying to hard to be 'weird and funny' and it feels more forced than organic, and its far too grindy for the sake of being grindy.