I've been playing for maybe 2 years now, but this is my first time DMing and I'm a little unsure about my first campaign. I'm playing with people mostly at my level of experience, but we got one guy who is far more experienced then the rest of them and has a penchant for min/maxing and building ridiculous custom classes involving obscure races, classes, and custom abilities.
We're doing an 8th level campaign, 3.5 rules, early Renaissance High Fantasy setting (i.e. Steel Weapons, Arcane Magic, and Simple Gunpowder weapons like muskets and arquebus). The friend I described earlier wants to be a Gun Mage (not too far out on a limb), but wants a Quick-Loading Pistol.
There's no such thing in D&D as a Quick-Loading Pistol, but it's a special upgrade for a Crossbow that does the following:
A quick loading crossbow accesses an extradimensional space that can hold up to
100 bolts, allowing you to reload the cross
bow more rapidly than normal. Reloading
a quick loading hand or light crossbow is a
free action (allowing a character with mul
tiple attacks to use his full attack rate), and
reloading a quick loading heavy crossbow
is a move action.
Different types of bolts can be held in
the extradimensional space, and you can
select freely from these when reloading
the crossbow. Adding or removing a bolt
by hand from an extradimensional space
requires a move (manipulation) action.
Does this seem resonable equipment to allow him or am I setting myself up for more trouble then it's worth?
We're doing an 8th level campaign, 3.5 rules, early Renaissance High Fantasy setting (i.e. Steel Weapons, Arcane Magic, and Simple Gunpowder weapons like muskets and arquebus). The friend I described earlier wants to be a Gun Mage (not too far out on a limb), but wants a Quick-Loading Pistol.
There's no such thing in D&D as a Quick-Loading Pistol, but it's a special upgrade for a Crossbow that does the following:
A quick loading crossbow accesses an extradimensional space that can hold up to
100 bolts, allowing you to reload the cross
bow more rapidly than normal. Reloading
a quick loading hand or light crossbow is a
free action (allowing a character with mul
tiple attacks to use his full attack rate), and
reloading a quick loading heavy crossbow
is a move action.
Different types of bolts can be held in
the extradimensional space, and you can
select freely from these when reloading
the crossbow. Adding or removing a bolt
by hand from an extradimensional space
requires a move (manipulation) action.
Does this seem resonable equipment to allow him or am I setting myself up for more trouble then it's worth?