Is it just me, or is the difficulty in DA:O sort of...random?
Even on Normal, the games flits about from "Way too Easy" to "Just right" to "Break controller in fustration". Even in the same dungeon! Easily clear one room, get destroyed by the next one. Then go back to destroying everything in your path.
Most games have nice, gently increasing difficulty curve. DA:O's curve looks more like a drunken man trying to find his back home. And his house is at the top of a 30ft. hill.
Maybe its just me. Am I doing something wrong, or have others had this issue?
Even on Normal, the games flits about from "Way too Easy" to "Just right" to "Break controller in fustration". Even in the same dungeon! Easily clear one room, get destroyed by the next one. Then go back to destroying everything in your path.
Most games have nice, gently increasing difficulty curve. DA:O's curve looks more like a drunken man trying to find his back home. And his house is at the top of a 30ft. hill.
Maybe its just me. Am I doing something wrong, or have others had this issue?