Dagosta, City Under Siege

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ThreeWords

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Feb 27, 2009
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As has been proved already, my mind works at it's best when I'm unable to make use of it's products, and so in my last week of inactivity I've been doing a little cooking. Have a taste...

On a peninsular of the Kantic continent lies the fortress city of Dagosta. Once it was a great power, a seat of wealth and sophistication, and there is evidence in the soaring walls of the Lower City and the towering Citadel in the Upper City. But those times of glory have long gone.

Twenty years ago, Dagosta was captured in the First Ghurkish Crusade, when the Ghurkish swarmed from their harsh dessert county and subdued more than half of Kantia in their religious fervour to bring the light of God to all the world.

But as their empire grew, they began to lose momentum. Five years after they began, the Crusade halted, and after another two, the Union, motivated by fear, made a gambit to lay low the Ghurkish threat. The armies of Ghurkul were destroyed, and they were forced back into the very southern reaches of Kantia, where the Union would not follow them

Dagosta was freed of it's fanatic masters, but they were replaced by greedy overlords, and though they were told they were free, the natives are still slaves in all but name. Some remember the times of the Ghurkish, when life was only hard if one resisted the Religion, and the Union became afeared of treachery. They called for the Inquisition.

Now, after more than a decade of pointless butchery in search of the 'truth'. Their fears have been justified. The Ghurkish have returned, this time led by a new prophet, Khahual, under whose leadership they have overrun the whole continent of Kantia, and now only Dagosta remains. The Union, split between fighting a losing battle with Bethod, the tactical genius behind the Northmen's rebellion, and racked by political infighting, can spare no troops; the city is on it's own.

Worse, the Governor is old and senile, his son an arrogant fool, and now the Inquisition's Superior has vanished into thin air. The Union has no control, and is sending a new Superior to the city to sort things out. His orders are to hold against the Ghurkish, no matter the cost. It is a suicide mission, and his role is to make sure no one drops out.

And in the lower city, Bayaz, First of the Magi searches for something. He will tell no one what it is, not even his mismatched band of followers; the most feared man in the North, the most hated woman in the south, and an arrogant young officer of the union, bitter to have been dragged from his post of command.

It is my intention to have you fill the roles I have written, though if you can come up with a good enough character I may consider writing it in.
I need these roles filling, but I can't tell you much about them until you take them, since their personal history's are secret, and there's a lot of finding out to do.

Superior Sand dan Glokta
Three(ish) of his Practicals (see notes)

Bayaz, First of the Magi
Logen Ninefingers, the Northman - reserved
Ferro Maldjin, late of the Badlands of Ghurkul - reserved
Arthus Betrand, of the Union's Third Horse

If you want a character, PM me for it and I will send you more info

These will be far from complete, since you will by the very nature of the RP not now everything. these notes contain what is common knowledge; you may well gain further insight depending on the role you take
I will add to this as questions are asked
Magic is a rare and deadly attribute, based off communication with the demons of the Other Side. Paradoxically, the First Law states that one must never contact the Other Side directly. Little else is known, for Mages are few and far between, and feared when they show their power. this is with good reason, for magic is almost always of a violent nature, due to the nature of it's source
The Practicals are the black garbed and masked muscle of the inquisition, though they are by no means mindless thugs (though some of them are). Success as a practical requires both physical power, but also a razor sharp mind, a variety of useful skills and a total lack of morals
Rather like Vikings, though not entirely. Take away the stereotypical horned helmet and add a layer of dirt, and bear in mind the fact that they are an entire civilization who have been frozen solid in the jaws of a perpetual winter, and are as hard as if they were made of iron and ice

From the point of view of the Union, who live on the Middle Continent, the Northmen of Angland are filthy savages. Their rebellion was unexpected, and they thought it would end soon; these barbarians had no chance. As it stands, Bethod has taken half of Angland, and is driving the full force of the Union's legions back toward the Narrow Sea
The Shanka, also known as Flatheads, are strange creature, like wierd, tiwsted apes. Their bosys are short and dense, thier arms long enough to reach the floor, and their brows huge and heavy with bone, withn not noce to their faces. Their gibber in starnge tongues, but no one has successfully decoded their language, if they have one.

However, no one really cares, the most iomportamnt thing about latheads is theat they are dangerous. They like a plague, atatacking anyhting they find with crude weapons, requiring far more killing than any proper livig thing, and always, always there are more. The entire northeast of Angland is arun with Flatheads, and some believe this is why the Northmen are fighting the union, they need more pace to escape the ever rising hordes of Shanka
 
Aug 12, 2009
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ThreeWords said:
Lycanthrope321 said:
Possible reserve
I'm going to have to think about it.
Would you care to volunteer any thoughts? Improvements etc would be welcome...
I'm afraid I don't have any suggestions.
If one was to ask to play as their own character,would they just write about them or design a character sheet?
Also I'm going to throw this out here:Me and a friend are talking about a supervillain RP if anybody will be interested when it goes up.
 

ThreeWords

New member
Feb 27, 2009
5,179
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Lycanthrope321 said:
ThreeWords said:
Lycanthrope321 said:
Possible reserve
I'm going to have to think about it.
Would you care to volunteer any thoughts? Improvements etc would be welcome...
I'm afraid I don't have any suggestions.
If one was to ask to play as their own character,would they just write about them or design a character sheet?
Also I'm going to throw this out here:Me and a friend are talking about a supervillain RP if anybody will be interested when it goes up.
I'd need a PM, in which you include a description of appearance, personality etc, and also anything major in his life, but I would then have to write him into the world history. (it's convoluted and mostly secret)

Also, supervillain RPs have been done before, and have proven difficult to run. If you try, I'll be there, but you may have difficulty
 
Aug 12, 2009
7,887
0
0
ThreeWords said:
Lycanthrope321 said:
ThreeWords said:
Lycanthrope321 said:
Possible reserve
I'm going to have to think about it.
Would you care to volunteer any thoughts? Improvements etc would be welcome...
I'm afraid I don't have any suggestions.
If one was to ask to play as their own character,would they just write about them or design a character sheet?
Also I'm going to throw this out here:Me and a friend are talking about a supervillain RP if anybody will be interested when it goes up.
I'd need a PM, in which you include a description of appearance, personality etc, and also anything major in his life, but I would then have to write him into the world history. (it's convoluted and mostly secret)

Also, supervillain RPs have been done before, and have proven difficult to run. If you try, I'll be there, but you may have difficulty
Okay thanks
 

ThreeWords

New member
Feb 27, 2009
5,179
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EvilJoe1 said:
I'm in, is the "Northman" a historical Viking, fantasy Viking or what?
Something of a Viking, though not entirely. Take away the stereotypical horned helmet and add a layer of dirt, and bear in mind the fact that they are an entire civilization who have been frozen solid in the very jaws of a perpetual winter, and are as powerful as if they were made of iron and ice

Form the point of view of the Union, who live on the Middle Continent, the Northmen of Angland are filthy savages. Their rebellion was unexpected, and they thought it would end soon; these barbarians had no chance. As it stands, Bethod has taken half of Angland, and is driving the full force of the Union's legions back toward the Narrow Sea

Interested? (I won't PM you details until I know you want the spot)

Pandalisk said:
May i have a reserve? ill post the Sheet in a moment.
I will address you request via PM...