Dark Souls, because why not?

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Biosophilogical

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Jul 8, 2009
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I have recently picked up Dark Souls (about two weeks ago, but I was away for one of them) and I have discovered a few things[footnote]Perhaps discovered isn't the best word to use, as they were hardly secrets. I suppose 'personally experienced' would be a better term.[/footnote]. First is that most people who invade you, apart from being rude enough to invade you[footnote]I can understand most covenant invasions, like the dragon remnants, the forest covenant, the blades of Darkmoon(? the one that invades people who invade other people), but just random people invading without even having the dignity to use the red sign soapstone.[/footnote], normally use OP builds or cheap tactics (I had someone stay back and just pelt me with toxic and poison knives/bombs/whatever).

The second thing I learned was that I despise all classes but Deprived, for the sole reason that all of the others have some horrible flaw. Because you know what? I want 16 strength for my black knight shield/drake sword[footnote]For the early game, until I can get a decent alternative[/footnote], and I want 12 dexterity for my short bow, and I sure as hell want 12 faith for heal (I find it is just common courtesy to have your own method of healing in online). And I'll be damned if I have to put 5-7 points into attunement or intelligence just to be able to use soul arrow and heal at the same time! Perhaps the only down side is that you don't start with a master key (I always pick the bombs, because I want that hammer, even if I'll never be able to use it!)

Now To The Questions!

1. What class do you pick to start with, and how do you normally build it up?

2. Do you prefer to be the human or the phantom?

I also have a couple questions that aren't a main part of the thread, mainly just some side questions that I'm curious about.

When the head-parasite is fully grown, does it stop taking half of your souls?

If you leave the Path of the Dragon covenant, assuming you have gone up in rank, does the dragon breath attack go back to base damage (I had heard it increases based on covenant rank)?

Is there a viable resistance-build using the full-dragon form? I mean, you can't wear armour, so you don't need a lot of equipment load capacity, so you'd only need enough endurance to block effectively and perhaps get decent use from you dragon abilities, you would only really need the base equip-stats to wield elemental weapons (because they don't scale) and you get the attack boost from the torso stone. And that leaves you with all your free points going into vitality and resistance.
 
Dec 14, 2009
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Resistance is a dump stat.

Why increase defence, when you can raise your defence and HP?

I'm running a SL 120 Faith build at the moment (for PvP purposes)

Vit: 38
Attu: 23
End: 40
Str: 16
Dex: 14
Res: Default
Int: Default
Faith: 50

Started as Pyro. Have a +5 Ascended Pyro flame in right hand secondary and Darkmoon Talisman on left hand secondary.

Wear the brass armour (the armour that's worn by the firekeeper in Anor Londo), the Sunlight shield (dropped by Solair) cos I'm in the Sun Bros covenant, *bro fist*.

Have a +5 Occult Claymore, +10 Fire Balder Side Sword, +5 Lighting Uchi, +10 Divine Partisan and a +5 Occult Great Scythe.
Wear the dark wood grain ring for ninja flips and ring of divine protection and favour (because you'd have to be silly to not wear it).

She looks awesome.

I'm usually human, I've farmed enough humanity to not have to worry about it.
 

Biosophilogical

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Daystar Clarion said:
Resistance is a dump stat.

Why increase defence, when you can raise your defence and HP?

I'm running a SL 120 Faith build at the moment (for PvP purposes)

Vit: 38
Attu: 23
End: 40
Str: 16
Dex: 14
Res: Default
Int: Default
Faith: 50

Started as Pyro. Have a +5 Ascended Pyro flame in right hand secondary and Darkmoon Talisman on left hand secondary.

Wear the brass armour (the armour that's worn by the firekeeper in Anor Londo), the Sunlight shield (dropped by Solair) cos I'm in the Sun Bros covenant, *bro fist*.

Have a +5 Occult Claymore, +10 Fire Balder Side Sword, +5 Lighting Uchi, +10 Divine Partisan and a +5 Occult Great Scythe.
Wear the dark wood grain ring for ninja flips and ring of divine protection and favour (because you'd have to be silly to not wear it).

She looks awesome.

I'm usually human, I've farmed enough humanity to not have to worry about it.
I'm currently at the start of a faith build (killed the Gaping dragon). Unfortunately for me, I put points into endurance (Why, Bio!? WHY!?), so I still need to put some points into intelligence to use remedy (when I get it). My plan was to put 1 point into dexterity, 3 into faith, 5 into strength, 1 into attunement, 5 into intelligence and then put another 2-4 into attunement followed by another 2 into dexterity. That way I'd have 16 strength, 14 dexterity, 16 intelligence, 14 faith and 16 attunement by level 26-ish (enough pre-requisite stats to wield basic bows, the black knight shield and drake sword (for now), use decent sorceries and have heal while still having enough attunement slots to have heal, an attack sorcery/pyromancy and remedy/another attack).

But because I put 6 points into endurance[footnote]Don't look at me like that! I needed enough equip-load to use my black knight shield (6), drake sword (6) the boar helmet (How I love that item :p), pants and either a bow or talisman in my off-hand. As it is I can't wear gloves or a shirt without going over 50%[/footnote] I'm level 30 and am still puumping intelligence.
 
Dec 14, 2009
15,525
0
0
Biosophilogical said:
Daystar Clarion said:
Resistance is a dump stat.

Why increase defence, when you can raise your defence and HP?

I'm running a SL 120 Faith build at the moment (for PvP purposes)

Vit: 38
Attu: 23
End: 40
Str: 16
Dex: 14
Res: Default
Int: Default
Faith: 50

Started as Pyro. Have a +5 Ascended Pyro flame in right hand secondary and Darkmoon Talisman on left hand secondary.

Wear the brass armour (the armour that's worn by the firekeeper in Anor Londo), the Sunlight shield (dropped by Solair) cos I'm in the Sun Bros covenant, *bro fist*.

Have a +5 Occult Claymore, +10 Fire Balder Side Sword, +5 Lighting Uchi, +10 Divine Partisan and a +5 Occult Great Scythe.
Wear the dark wood grain ring for ninja flips and ring of divine protection and favour (because you'd have to be silly to not wear it).

She looks awesome.

I'm usually human, I've farmed enough humanity to not have to worry about it.
I'm currently at the start of a faith build (killed the Gaping dragon). Unfortunately for me, I put points into endurance (Why, Bio!? WHY!?), so I still need to put some points into intelligence to use remedy (when I get it). My plan was to put 1 point into dexterity, 3 into faith, 5 into strength, 1 into attunement, 5 into intelligence and then put another 2-4 into attunement followed by another 2 into dexterity. That way I'd have 16 strength, 14 dexterity, 16 intelligence, 14 faith and 16 attunement by level 26-ish (enough pre-requisite stats to wield basic bows, the black knight shield and drake sword (for now), use decent sorceries and have heal while still having enough attunement slots to have heal, an attack sorcery/pyromancy and remedy/another attack).

But because I put 6 points into endurance[footnote]Don't look at me like that! I needed enough equip-load to use my black knight shield (6), drake sword (6) the boar helmet (How I love that item :p), pants and either a bow or talisman in my off-hand. As it is I can't wear gloves or a shirt without going over 50%[/footnote] I'm level 30 and am still puumping intelligence.
Typically, unless you're running a dex/str build, then it's unwise to put any more than 16 into Str or Dex.

With Faith and Int, stick with one or the other, you need to focus on something or you end up mediocre at everything.
 

Aeonknight

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Apr 8, 2011
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I started as a Knight, and built up endurance as much as I could to where I'd have some degree of mobility. Ring of Favor and Protection helps with this, So I buffed HP/Strength/Dexterity.

I didn't start dabbling in magic until I started the pvp scene. A straight melee build is usually not enough to beat an opponent. Either way, I would say don't be afraid to experiment with different weapons. I usually carry both Queelag's Fire Sword and the Thunder Spear. The elemental damage (and the attack patterns) are effective in different situations, so best to be prepared.

Pyromancy seems to be the "idiot proof" mage class, since it doesn't have stat scaling. It works well for PvE and PvP, but I wonder if a good Sorcery or Miracle build can trump Pyromancy.

I try to stay human if I can, but if I'm exploring unfamiliar territory there's a good chance I'll probably die from a little mistake (herro Tomb of the Giants.) Always summon Phantoms if the opportunity is available. Even if you don't need the help to clear the boss, it sure as hell helps to keep invaders disadvantaged.
 

Biosophilogical

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Jul 8, 2009
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Daystar Clarion said:
Biosophilogical said:
Daystar Clarion said:
Resistance is a dump stat.

Why increase defence, when you can raise your defence and HP?

I'm running a SL 120 Faith build at the moment (for PvP purposes)

Vit: 38
Attu: 23
End: 40
Str: 16
Dex: 14
Res: Default
Int: Default
Faith: 50

Started as Pyro. Have a +5 Ascended Pyro flame in right hand secondary and Darkmoon Talisman on left hand secondary.

Wear the brass armour (the armour that's worn by the firekeeper in Anor Londo), the Sunlight shield (dropped by Solair) cos I'm in the Sun Bros covenant, *bro fist*.

Have a +5 Occult Claymore, +10 Fire Balder Side Sword, +5 Lighting Uchi, +10 Divine Partisan and a +5 Occult Great Scythe.
Wear the dark wood grain ring for ninja flips and ring of divine protection and favour (because you'd have to be silly to not wear it).

She looks awesome.

I'm usually human, I've farmed enough humanity to not have to worry about it.
I'm currently at the start of a faith build (killed the Gaping dragon). Unfortunately for me, I put points into endurance (Why, Bio!? WHY!?), so I still need to put some points into intelligence to use remedy (when I get it). My plan was to put 1 point into dexterity, 3 into faith, 5 into strength, 1 into attunement, 5 into intelligence and then put another 2-4 into attunement followed by another 2 into dexterity. That way I'd have 16 strength, 14 dexterity, 16 intelligence, 14 faith and 16 attunement by level 26-ish (enough pre-requisite stats to wield basic bows, the black knight shield and drake sword (for now), use decent sorceries and have heal while still having enough attunement slots to have heal, an attack sorcery/pyromancy and remedy/another attack).

But because I put 6 points into endurance[footnote]Don't look at me like that! I needed enough equip-load to use my black knight shield (6), drake sword (6) the boar helmet (How I love that item :p), pants and either a bow or talisman in my off-hand. As it is I can't wear gloves or a shirt without going over 50%[/footnote] I'm level 30 and am still puumping intelligence.
Typically, unless you're running a dex/str build, then it's unwise to put any more than 16 into Str or Dex.

With Faith and Int, stick with one or the other, you need to focus on something or you end up mediocre at everything.
Don't get me wrong, I'm not going to keep it up, I'm just getting the bare minimum requirements for utility purposes (with those stats, you can build into anything I'd imagine, as you have the per-requisites for any build that doesn't revolve around using greatswords/dragon weapons) then I'll put all my points into faith/end/vit (mainly faith).

I also have an intelligence build where I've recently killed Seath (and got the moonlight greatsord), but for now I'm sticking with my +5 magic gargoyle tail axe, because between it and the blood shield, my poison/bleed resistances are amazing.
 

Panzervaughn

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Jul 19, 2009
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Classes only change your starting gear and point alotment, just a jumping off point for watever you want to be. You can turn a knight into just as fine of a pyromancer if you level the points.

I Started as a knight, because not getting immediately murdered while i learnt the game sounded helpful.

Im now like... lvl 25? just rang my second bell have 20some STR, 15dex, added i dont know how much to Endurance, Vit, Resist, and am about to give myself enough Int for Remedy.

Since my XboxLIVE expired 2 years ago, and this is the first time ive turned on my XBox in over a year, I cant play multiplayer, so i cant invade or summon... So, Hollow all the way, yo.

Im not planning for a 'build', nor will i probably ever intend to. That would be spoiling it. =P My main problem with the game right now is that its alternating between straight up Dodgeduckdivedipdodge bosses that are legitimate combat, and gimmick bosses where you just need to move them to a certain place, or jump on them. I've spent an entire knight getting obliterated by Ceaseless Discharge, only to go look for hints and facepalm.
 

Biosophilogical

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Panzervaughn said:
I cant play multiplayer, so i cant invade or summon... So, Hollow all the way, yo.
Well actually, there are NPCs (such as Knight Solaire, the guy who gives you the white sign soapstone, Maneater Mildred, Knight Lautrec (the golden knight who sits outside the fire keeper's cell), and possibly more) you can summon in human form, as well as NPCs that will invade you when you are in human form (they are NPCs and therefore easy to kill) that give good experience and sometimes drop items. One such NPC is Maneater Mildred who will attack you outside the swamp bonfire (easy to kill, decent experience, drops a really sub-par weapon though) but you can then summon her before the fog gate to Chaos Witch Quelaag (the Blighttown boss) and she will help you (she tanks fairly well, but you need to help out otherwise she'll die before the Quelaag does and you'll have to fight the rest of the battle by yourself).

Also, I'd much rather look at a half-naked male than a half-naked male undead (I'd rather people think I'm gay than look at the scabby excuse for an ex-human).
 

AlternatePFG

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Jan 22, 2010
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If you're getting annoying by some of the annoying PvP tactics (Iron Flesh, Fog Ring, etc.) you'll probably be happy to know that they're getting nerfed in the next patch.

http://trendygamers.com/2011/11/02/dark-souls-patch-1-04-information/

Edit: Personally, I'm not in human mode unless I'm expecting to be randomly ganked by a Black Phantom.
 

Panzervaughn

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Jul 19, 2009
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Biosophilogical said:
Panzervaughn said:
I cant play multiplayer, so i cant invade or summon... So, Hollow all the way, yo.
Well actually, there are NPCs (such as Knight Solaire, the guy who gives you the white sign soapstone, Maneater Mildred, Knight Lautrec (the golden knight who sits outside the fire keeper's cell), and possibly more) you can summon in human form, as well as NPCs that will invade you when you are in human form (they are NPCs and therefore easy to kill) that give good experience and sometimes drop items. One such NPC is Maneater Mildred who will attack you outside the swamp bonfire (easy to kill, decent experience, drops a really sub-par weapon though) but you can then summon her before the fog gate to Chaos Witch Quelaag (the Blighttown boss) and she will help you (she tanks fairly well, but you need to help out otherwise she'll die before the Quelaag does and you'll have to fight the rest of the battle by yourself).

Also, I'd much rather look at a half-naked male than a half-naked male undead (I'd rather people think I'm gay than look at the scabby excuse for an ex-human).
PFFFT! If i did those goddamn Gargoyles alone, i dont see why i should start asking for help now. Queelag was actually dissapointingly simple, compared to everything else (Gaping Dragon was boring, too)

As well, i've been tending to die... ALOT. I earnt a humanity while exploringBlightown, figured i'd humanize myself, go and earn another one, and Kindle the fire, since i had gotten a hang of the top, but was still starting to systematically die and explore the bottom.

Then i messed up, and got tackle-eaten by the FIRST hyena-man i came across, immediately wasting that revive. ^_^

It is offensive how many souls i've lost to corpse-fails. a few thousand from a NPC phantom would only go to waste anyway. =P