it would be easy enough to mod the game so that you run a seperate .exe, or the exe with a parameter perhaps, to start the mod, wich then would only allow connections from games with the same mod version running. it's not really an issue, not in the slightest. we are talking full conversion mods here of course, not just some UT mutators.Korten12 said:Kathinka said:wrong. there is obviously hosting. just because it's automated in the p2p system doesn't mean there is no hosting. things like that are not hard to mod. it wouldn't take modders long to create a fully functional mods. of course, only people who actually have and run the mod can play in this alternate version of the game.
mw2 for example has "no hosting", as you call it, still there is alter iw net with mods and everything.
i don't think you understand what a mod is. a mod is not a change on MY game, with wich i then proceed to play with people who have the unmodded game. think of it more as of an fan-made addon to the game. only people who run the mod play together.th155 said:You don't understand. THERE IS HOSTING. What do you think that you connect to? you have to connect to a server. It doesn't matter that you can't host a game, it still has to be hosted by From. They could just use the solutions above on their master server, so that people can use mods in single player, and not multiplayer.I don't think you guys get what I mean by hosting. What I mean is that, you don't start a server. You're always online even if you aren't playing with other players. Yes, you host when you invite people to your game, but you don't start your own server to regulate between players who are modded and not. Which is why modding would break it.Draech said:[Yes
And the fact you dont get a server list doesn't change it isn't a singler server system. When you play you host and if you decide to invade, then you log on them hosting.
The fact that it doesn't say "host game" doesn't change that how the mechanics of it work. game you play isn't hosted off site. It is hosted on site unless you invade. Portal system.
get with the program. Only real barrier for the PC is that the locally hosted data is subject to change by the owner because the PC is open where as the console isn't.
28 people have signed the petition? You got a long way to go.JochemDude said:[HEADING=1]28.000[/HEADING]
I like this guy.Mugen said:hahah i think its great that the elitist pc crowd miss out on awesome games like this.
Dark Souls is my personal game of the year.
i own a PC, and an Xbox, but i dont feel the need to tell anyone and everyone why one is superior than the other.
get off your high horse and buy a console![]()
I don't think you understand why PC gamers mod games.Korten12 said:But as I said, PC Gamers don't seem to want Dark Souls, they just want another game they can Mod because apparently Vanilla isn't good enough.
Yeah. The Escapist is single-minded on its PC vs console debate lately (lately meaning months and months and months). It's time to move on, people.SmashLovesTitanQuest said:Jesus Christ, can they just release a statement and tell us if they are going to do it or not? This is getting ridiculous.
Everywhere, console fanboys are shitting themselves and whining because they couldnt deal with yet another title joining the PC and leaving consoles behind, while the PC fanboys are bitching about how much better the platform is and blablabla. I am so sick of this bullshit.
Just shut the fuck up, all of you, sign the petition if you want it, leave it be if you dont, and stop making such asses out of yourselves.The only reason this whole debate flared up is because an employee said they are considering a PC port. Whats the damn problem?Valdus said:Why do you want it on PC? So we can hear the PC fanboys complain about more "console ports"? If you spend large amounts of money on a comp built for gaming you're just going to have to accept that not every game is going to be available. The console fans accept this (hell they have to considering how many games are PC exclusive) so why can the PC fans suck it up and do the same?
Well the thing is that Dark Souls doesn't end when you beat it. You go to NG+ immediatly and you continue going on as the game gets increasingly more difficult. But the thing is that Dark Souls doesn't lend itself to modding.ohnoitsabear said:I don't think you understand why PC gamers mod games.Korten12 said:But as I said, PC Gamers don't seem to want Dark Souls, they just want another game they can Mod because apparently Vanilla isn't good enough.
First off, most PC gamers will not use mods on their first playthrough of a game (aside from maybe graphics mods or unofficial patches) because most of them DO want to play the game the way the developers intended.
Most PC gamers will only start modding after they have finished a game in order to keep subsequent playthroughs fresh and interesting . The fact that the game won't be exactly the same as the last time you played it gives a lot of motivation to play the game again, thus greatly increasing its lifespan.
However, most PC gamers won't get to the point of heavily modding the game unless they enjoy the game the developers created. Modding isn't a sign of dissatisfaction with the product, but instead a great passion for it.
I'm not saying that there should be mods for a theoretical PC version of Dark Souls. I've never played the game, and therefore have no idea how well mods would work in the game. But I thought you should understand why people would want mods for this.
You do realize that playing Dark Souls with a mouse and keyboard is going to be CONSIDERABLY more difficult than with an Xbox or PS3 controller, yes? I understand that it's do-able, but Dark Souls has quite an intricate control scheme, which is most likely not going to work well with a keyboard and mouse. Not to mention, not every game has to be played with a keyboard and mouse, and some people(like myself) actually DO prefer a controller of some sort for games like Dark Souls. It's okay to have an opinion, but when you start acting like what you think is fact, then you're crossing a line. Your ignorance and your arrogance are showing, I think you should take care of that.zombieshark6666 said:Console accessories are just as crappy as the consoles themselves. If you want to play PC, use a keyboard and mouse, otherwise it's pointless.DazZ. said:Then plug in a PS3/Xbox controller.Skin said:Only thing that I don't know how they will get around is the control scheme. This game was made to be played on the PS3/360 controller pad...
I'm getting sick of having to say that.
That's totally okay. A lot of games don't lend themselves well to modding, and they aren't any worse because of it.Korten12 said:Well the thing is that Dark Souls doesn't end when you beat it. You go to NG+ immediatly and you continue going on as the game gets increasingly more difficult. But the thing is that Dark Souls doesn't lend itself to modding.ohnoitsabear said:I don't think you understand why PC gamers mod games.Korten12 said:But as I said, PC Gamers don't seem to want Dark Souls, they just want another game they can Mod because apparently Vanilla isn't good enough.
First off, most PC gamers will not use mods on their first playthrough of a game (aside from maybe graphics mods or unofficial patches) because most of them DO want to play the game the way the developers intended.
Most PC gamers will only start modding after they have finished a game in order to keep subsequent playthroughs fresh and interesting . The fact that the game won't be exactly the same as the last time you played it gives a lot of motivation to play the game again, thus greatly increasing its lifespan.
However, most PC gamers won't get to the point of heavily modding the game unless they enjoy the game the developers created. Modding isn't a sign of dissatisfaction with the product, but instead a great passion for it.
I'm not saying that there should be mods for a theoretical PC version of Dark Souls. I've never played the game, and therefore have no idea how well mods would work in the game. But I thought you should understand why people would want mods for this.
There is no large open area's like Skyrim where you can find somewhere with nothing and add like a Castle. Dark Souls while you can go exploring is tightly crafted and there is no extra.
Your a good person.ohnoitsabear said:That's totally okay. A lot of games don't lend themselves well to modding, and they aren't any worse because of it.Korten12 said:Well the thing is that Dark Souls doesn't end when you beat it. You go to NG+ immediatly and you continue going on as the game gets increasingly more difficult. But the thing is that Dark Souls doesn't lend itself to modding.ohnoitsabear said:I don't think you understand why PC gamers mod games.Korten12 said:But as I said, PC Gamers don't seem to want Dark Souls, they just want another game they can Mod because apparently Vanilla isn't good enough.
First off, most PC gamers will not use mods on their first playthrough of a game (aside from maybe graphics mods or unofficial patches) because most of them DO want to play the game the way the developers intended.
Most PC gamers will only start modding after they have finished a game in order to keep subsequent playthroughs fresh and interesting . The fact that the game won't be exactly the same as the last time you played it gives a lot of motivation to play the game again, thus greatly increasing its lifespan.
However, most PC gamers won't get to the point of heavily modding the game unless they enjoy the game the developers created. Modding isn't a sign of dissatisfaction with the product, but instead a great passion for it.
I'm not saying that there should be mods for a theoretical PC version of Dark Souls. I've never played the game, and therefore have no idea how well mods would work in the game. But I thought you should understand why people would want mods for this.
There is no large open area's like Skyrim where you can find somewhere with nothing and add like a Castle. Dark Souls while you can go exploring is tightly crafted and there is no extra.
I think a lot of people have the idea that because this game is an RPG, it would be very moddable. This isn't an unreasonable assumption, as a large amount of RPGs have great mods. People that haven't played the game (which probably a majority of the people asking for the PC version) are unlikely to know how the game works, and why it would be an exception to the RPGs being great for modding rule.
We do want Dark Souls. Just because someone makes a mod for it does not stop it from being Dark Souls. I don't see why modding the game is a bad thing. If someone can improve upon an already good game that is just an added bonus.Korten12 said:Yet you keep saying Portal System but you don't EXPLAIN HOW IT WOULD WORK. How would you regulate Modders and such? Explain to me that.Draech said:And you dont understand how it works.Korten12 said:Kathinka said:wrong. there is obviously hosting. just because it's automated in the p2p system doesn't mean there is no hosting. things like that are not hard to mod. it wouldn't take modders long to create a fully functional mods. of course, only people who actually have and run the mod can play in this alternate version of the game.
mw2 for example has "no hosting", as you call it, still there is alter iw net with mods and everything.
i don't think you understand what a mod is. a mod is not a change on MY game, with wich i then proceed to play with people who have the unmodded game. think of it more as of an fan-made addon to the game. only people who run the mod play together.th155 said:You don't understand. THERE IS HOSTING. What do you think that you connect to? you have to connect to a server. It doesn't matter that you can't host a game, it still has to be hosted by From. They could just use the solutions above on their master server, so that people can use mods in single player, and not multiplayer.I don't think you guys get what I mean by hosting. What I mean is that, you don't start a server. You're always online even if you aren't playing with other players. Yes, you host when you invite people to your game, but you don't start your own server to regulate between players who are modded and not. Which is why modding would break it.Draech said:[Yes
And the fact you dont get a server list doesn't change it isn't a singler server system. When you play you host and if you decide to invade, then you log on them hosting.
The fact that it doesn't say "host game" doesn't change that how the mechanics of it work. game you play isn't hosted off site. It is hosted on site unless you invade. Portal system.
get with the program. Only real barrier for the PC is that the locally hosted data is subject to change by the owner because the PC is open where as the console isn't.
No1 has said it will be like hosting a TF2 server, yet you still host the game. You simply dont know what you are talking about. You can easily set it up with mods and a portal system. I mentioned multiple examples where they have done it. Mods are a non issue.
You just need to make a single standardised portal for multiplayer. And you need to do that for any type of multiplayer. Its a non-problem. I dont know how many times i can keep explaining the same thing and you keep getting it wrong.
But as I said, PC Gamers don't seem to want Dark Souls, they just want another game they can Mod because apparently Vanilla isn't good enough.
But I still see the same problem. You generalize an entire group as "PC gamers" and hold against them the idea that they wouldn't rally to your cause. It's not simply that you won't help, it's that you're against the idea because some non-organized category of people wouldn't do the same for you. In other words, "I can't get what I want so neither can you."Valdus said:No it means "Pc's aren't automatically better than consoles", so asking me why I wouldn't want to play the game with better framerates etc doesn't convince me, since for myself (and many people) that's not an option.Hobonicus said:So because you can't have what you want, I shouldn't be allowed to have what I want? Do you see how silly and immature that sounds? Is this truly a competition? What did I ever do to you?
.
Read my posts, my issue with this is that it wouldn't work the other way around. If I made a petition to get say...Magicka (which was even designed with the 360 controls in mind) onto the xbox how easily do you think it would happen? Would someone like TB back me up? HELL NO. If PC gammers where willing to do this I wouldn't have an issue doing the same back, the problem is that isn't the case at all.
What's actually happening is that some PC gamers have gone "Whaa, we want to play/mod that game without getting a console, let's complain to the devs until they do it".
Well that is quite unfortunate I never played Bionic Commando so I don't know what they are like on either version but the people who do the port should be trying to tailor the controls to whatever platform they are porting it on.LastGreatBlasphemer said:I use a Ps3 afterglow controller on mine. Works wonderfully.Glademaster said:As well as that many have said it is more than possible to use a controller on PC. I have one for my PC that is basically a PS 2 controller and that is not including the fact you can use 360 controller too. Even reconfiguring controlls is the job of a port.
Also, that last thing you said, about controls being part of porting, tell that to the creators of Bionic commando please. They refuse to accept that I was playing on PC and not 360.
You know a doctor is not obligated to see any patients. They can pick and choose their patients, even though they would not be raking in as much cash, they have control over who they wish to serve.Zakarrum said:That is total BULLSHIT. You guys are saying that consumers should not get what they want from a company whose goal it is to please consumers, and thats it.
Market research?! What that be?Ickorus said:Do you know anything about business? It's called market research, maybe everyone won't buy the game but it's a good fucking estimate.-Samurai- said:27,000 signatures =/= 27,000 guaranteed sales. Plenty of people in this thread signed while stating that they're not getting it. Then there are the people that can't afford it, and the people that just decide they don't want it when it comes out.Ickorus said:At the moment of writing this over 27,000 people have said they want the game and if it was sold at a base price of £35 that means Namco Bandai would make over £950,000; and this is just day two of the petition.-Samurai- said:A few too many ifs in there to be worth the money it would take to port and tweak it for PC.Ickorus said:I don't think there needs to be any more reason than that, if people buy it they make lots of money from it and if people like it there's a chance they'll earn fans who will spend hundreds more on their other games.-Samurai- said:So, his only point was "People who primarily play games on a PC would probably enjoy it, so they should get it.".
I bet people that primarily game on an NES would probably enjoy it, too. PETITION TO HAVE DARK SOULS MADE FOR NES!!
I really couldn't care less about your choice of platform or why you chose it, but if you want a company to spend money on something for you, you've got to come up with a better reason than "I think people will buy it and like it.".
Companies don't take risks and hope they'll make some money. They take the sure thing and make tons of money. Porting Dark Souls to PC isn't a guaranteed win for them. A few thousand signatures on an internet filled with a few thousand of signatures for other things won't change that.
27,000 signatures may as well be none, because none of them are guarantees.
If we lived by the logic 'if it's not guaranteed don't try it' we'd still be living in caves without even the benefit of fire because trying to start one might not work so it's not worth even trying.
They'd lose money from the cost it paid to port it. Selling less on PC won't mean they made less from console sales. They made the same amount regardless of how the PC one would sell. If a PC port wouldn't make the amount of money it took to port it, it's a loss.Angry Juju said:If it doesn't sell as many copies for PC as it did for consoles, they won't automatically lose money, they just make less.