Well that's the thing, right? There are tons of games that allow PvP around the clock under certain circumstances. There are very few where it's involuntary and ALL the time. And all those games are designed around that as the central concept of the game. That's the game. That's why you play it. Everything is designed around facilitating that, balancing that, and making that fun for the people who enjoy that sort of thing.Exius Xavarus said:Yeah, I knew there would be more, those were just examples I used to play. I never knew Shadowbane existed.
I didn't see you mention anything about safe areas, so apologies if I missed that somewhere(because I still don't, save for the recent reply). I was merely pointing out that there are proper MMOs with persistent, 'round the clock PvP. You can't play offline and cut the other players out; you play with other players or not at all. If you leave a safe area then you're fair game. Some of them are even more brutal than the way the Souls games do it, like R.O.H.A.N. and Heroes of Three Kingdoms that allow super high levels to trash level 30s only just entering PvP. Twinks can do it, sure, but they have to go through special measures or be really, really good at the game to make that happen(don't mistake that for me supporting them, though, please).
It might be that I didn't play Dark Souls online often(my shitellite internet isn't suited for playing games online, so I'm only online if I'm at a friend's), but I never really found anywhere that PvP shouldn't be allowed to happen. To be perfectly honest, I don't particularly mind. Personally, I'm all for invasions being possible in hollow form. If you don't like it, fair enough. I can see where the people who don't like it are coming from. It's just my belief that people shouldn't be allowed to cut certain online components while keeping others, simply for the sake of their own convenience. That's wanting to have your cake and eat it, too.
"Invasions any time, all the time" may be great news for the people who enjoyed Dark Souls as a PvP game first and foremost and will be happy to spend their X hours with the game endlessly invading or being invaded. Those who play the game for the environments, or the lore, or the PvE will find their enjoyment of those things potentially impacted when Johnny Nutsack and I.P.Freely are popping into their game every time they walk five feet.
As Ishal hypothesizes, it's quite possible they will take steps to mitigate this eventuality, but until I know what they are I continue to consider this a disturbing development.