Asita said:
I can't say that I've ever actually played the game myself. I always kinda turned my nose up at the Demons Souls franchise as "I Wanna Be the Guy in 3D" (which is to say difficulty purely for difficulty's sake). I recently came across something that has made me reassess that view.
Yeah, it's really strange. The game is hyped up for it's difficulty by a portion of it's fanbase, and it is difficult, don't get me wrong, but it's about this mood, this atmosphere of nihilism and depression.
My best moment with it was just this one streak, this one run between two fires, that took me the better part of an hour to get right, avoiding damage, picking off enemies. Really had that sense of perfection going when I finally finished it.
I would really recommend playing it to anyone who hasn't, it is difficult, but there are ways around that, and the difficulty serves a purpose.
I would say that I'm a little less enthralled by the story though. It's very hard to follow what happens, and the low-key storytelling does lose something. If you take breaks, or don't keep careful track of the characters, it's really easy to lose track of it.
I really like the combat, it just feels right, getting the timing right, and mastering avoiding damage is great, and when you encounter a new enemy, learning a new way around it is very rewarding.