Fappy said:
A somewhat related question: 60fps is the highest fps the human eye can actually perceive right?
no
everyone is different and it basically comes down to the contrast of what your looking at
and your body chemistry
you can 'perceive' frame-rates as high as 200 ( as in tell that it's faster than before ) but you would be hard pressed to see any specific image interleaved between other frames beyond about 60
ie, if you had a game running at 20 fps and a picture of the pope was displayed as a frame you'd most likely see it and wonder who was messing with your game
if it was displayed in a 90 fps video stream for example you'd probably miss the 'picture' and see a blurr or a stutter and not think anything more of it
so it really depends on what definition you're going for, if you want to 'see and take in' every frame specifically then 20-30 really is probably the max,
higher speeds will simply deliver information to your brain faster
( which has obvious gains for gamers )
there's a flipside too, if you go too fast you'll be missing more information than you see so your wasting resources bothering with it
personally, i hate playing any game below 60 fps i find it intolerable i spent a long time and lots of money on my pc to make it sync at 60 fps in most games
allot of people would consider this a waste, but for me it's essential
for most of the pc gaming population 44+ fps is considered to be fine for gaming
and below 30 sub optimal and degrading to the gameplay
some people complain right upto 120, which is the highest mainstream tech can deliver right now
faster displays exist, but they aren't widely available due to there being little demand and prices being sky high