Someone explain to me where 'highly-rated by many people who have enjoyed it' becomes 'over-rated'?
Although I agree with most of your points i have one question. Why does everyone keep saying that From Software have no experience with developing for the PC? A quick search on steam shows that they developed a game called Ninja Blade that was released in 2009 and published by ND + bitComposer Games.lapan said:Because people demanded they release it for the pc, which their publisher forced them to with a short deadline and with no prior experience.kingthrall said:but that is the point, why would you sell a game that is not adapted properly to the keyboard????lapan said:Since your complaint seems to be entirely related to controlls i'd advice getting a controller. If you already own a console you can just connect their controller.
The game was made for controllers/console originally so sadly Keyboard and mouse don't suit it well.
A keyboard was never the optimal input device for action rpgs such as these. The good thing about a pc is, you can use whatever input device you want with it. I personally do own a ps3 and a xbox as well, so i just used the Xbox controller. I don't see why i should force myself to play everything with a keyboard. It might be great for a few genres, but nothing is perfect.
With a controller it's at least as good as the console version.
Yeah really. It was acclaimed on consoles and sold well on PC with mixed reception, hardly overrated.PieBrotherTB said:Someone explain to me where 'highly-rated by many people who have enjoyed it' becomes 'over-rated'?
Damn Dexter, you really are the voice of reason where-ever you go (I say this with 100% seriousness BTW).Dexter111 said:snip
Actually, as long as you get the mod that unlocks the resolution and play with a controller, the port is pretty good. It's stable, plays just as well or slightly better than the console version, and looks more crisp because while the application-implemented anti-aliasing sucks and doesn't work properly with aforementioned mod, it supports forced AA through whatever graphics control panel your card has, which is more than I can say for Darksiders 2. I've made it to Anor Londo without any issues whatsoever, and it's actually had less crashes than quite a few 'good' ports (as in, it hasn't crashed on me once in over 20 hours of gameplay).The Jakeinator said:That's a real interesting tale, old bean.
It has already been established quite thoroughly the the port is garbage mate, and I'd have to say biggest piece of over-rated garbage ever is not a fitting title.
More a "shitty port you should really get for console because it's actually a pretty solid game on one of those systems."
It's very simple actually. When the majority opinion does not perfectly coincide with the opinion of the poster, then the majority is clearly wrong and their rating is over what it should be (aka over what the poster would rate it).PieBrotherTB said:Someone explain to me where 'highly-rated by many people who have enjoyed it' becomes 'over-rated'?
Except it's not a cash grab port. They were not going to port it at all because they KNEW they were going to fuck it up. They TOLD all these PC gamers signing the petitions that if they did do a port it was going to be subpar. And the PC gamers said they want it anyway.Thatrocketeer said:Eh, it's actually pretty funny seeing all these people defend a shitty cash in port. What's more is that some of these people will actually rage at developers for making a shitty cash in port in other games. The hypocrisy is just too sweet.
*spins around a ball peen hammer*Dexter111 said:There's really no excuse for not using one for a game DESIGNED with one in mind.
Not sure you knew this, but the only reason this port exists is because there was a petition from PC gamers for it to be made. The devs said the port would be godawful, but people said it was OK. Its not a cash-in if it exists because of a petition from the people who are complaining about it being a cash-in.Thatrocketeer said:Eh, it's actually pretty funny seeing all these people defend a shitty cash in port. What's more is that some of these people will actually rage at developers for making a shitty cash in port in other games. The hypocrisy is just too sweet.
Personally, I prefer the PS3 controller. Demon's Souls was a PS3 exclusive and Dark Souls seems to be designed with that controller in mind.lapan said:I guess having a rather optimal setup made me overlook some of the flaws.Jandau said:But all that is besides the point, which is that the port is pretty bad. This is pretty much an objective fact. There are good ports, there are adequate ports and there are bad ports (and then there's Resident Evil 4, but that's another story). I am not saying Dark Souls is a bad game (or that it's a good game), I'm saying that the PC version was ported poorly. Reasons can be clearly listed, from bad controls, inadequate visual prompts all the way to a lack of basic graphical options.
In that case i'd only recommend it for people who already have a 360 controller or who don't mind spending 10?-20? on one.
That's the crazy thing isn't it, back in the day when plane / space sims and mech warrior was all the rage, anybody ranting on about these games playing shit with a K&M would have been laughed at by the rest of the PC gaming community and told to get a joystick.Rumpsteak said:To be fair, the need to use a peripheral control device isn't new to PC games. The ability to use many different input devices to get different levels of success has been one of the strengths of the PC has it not.
Could you explain that controls bit? I find Dark Souls to have very tight, responsive controls.RJ 17 said:Personally I'd say that Dark Souls, in general, is the biggest piece of over-hyped garbage ever.
Buuuuuuuuuut that's coming from a guy who concluded the only reason the game was ridiculously difficult is because the mechanics and controls were designed specifically in a way to get you killed a lot.
I can't remember what the controls even were. I literally rented it and took it back a few hours later, convinced that the game wasn't just difficult because of hard enemy attack patterns or just making your character take a lot of damage per hit. I remember clearly thinking that the controls were half-way rigged to be awkward and get you killed as a result of it. But it's been wwwaaayyy too long since my couple hours of gameplay (rented it the day it came out for the 360) for me to remember anything specific about the game other than I didn't like it.RedEyesBlackGamer said:Could you explain that controls bit? I find Dark Souls to have very tight, responsive controls.RJ 17 said:Personally I'd say that Dark Souls, in general, is the biggest piece of over-hyped garbage ever.
Buuuuuuuuuut that's coming from a guy who concluded the only reason the game was ridiculously difficult is because the mechanics and controls were designed specifically in a way to get you killed a lot.