*Reads a brief article on Dark Void*
Well, it's a jetpack-based shooter in a sci-fi setting. Where have I heard that before?
*Plays demo*
HOLY CRAP WAS THAT COOL!
[HEADING=1]Story[/HEADING]
Note: This is only the story of the demo, not the full game or any article on it.
So the scene fades in, introducing Nathan Drake, or rather some guy who just so happens to sound and look very, very much like him. He's working on some sort of vehicle, when a sudden fit of wishing-to-be-Nathan-Drake-even-though-you-only-sound-like-him induced rage, he hurls his tool (no pun intended) to the side, which hits a jetpack. So then this fat guy dressed up like a personification of a tiki torch says "No, Nate! You must not use the jetpack!" And the guy who looks like Nate says "Up yours, tiki-guy! I want to go test out this SOB!" So he goes out and test-flies it, and then he decides to destroy some signal towers for some reason. Then, an AA gun appears, and tiki-guy is all like, "No, Nate! Fly awaaaaaay!" but Nate is all like, "Nuh-uh!" So Nate goes and destroys the gun, but then some UFOs come in, and tiki-guy screams "BOGIIIIEEEES!" So Nate destroys them, and decides to then go to some outpost of some sort and start shooting up cyborgs and destroys its shield. Then, some soldier-like guys come in and are about to get on a gunship of some sort, when a giant bug-bot comes in! But then the demo ends, leaving us with blue balls and a feeling of dissatisfaction.
[HEADING=1]Gameplay[/HEADING]
The gameplay in Dark Void is largely jetpack-based, with a bit of on-foot combat as a side dish. While on the jetpack, you can fly around like a butterfly and sting like a scorpion (QUOTE FAIL!), which is pretty damn cool. The flying controls are similar to Battlefield: 1943's, with the right stick controlling the roll and the left stick controlling the yaw and pitch. You also get guns on the 'pack, which are very powerful and can take down the UFOs with ease. You also get to fight on foot, with an assault rifle and whatever weapons you can steal from the cyborgs (AKA The Watchers). It has a cover system, a la Gears of War, and it works pretty well, with a cover-jumping one similar to Wanted: WoF's. The weapons you get are all unique, with the human AR powerful, the Watcher Opressor just plain badass, and the unnamed vaporizing-gun vaporize-y. You can also get up close and personal with melee attacks such as punches to the face or kneeing them in the stomach and shooting them in the back. All in all, I like the combat.
[HEADING=1]Graphics[/HEADING]
The graphics are good- at a glance. Since you'll usually be flying at top speed, you'll e paying attention to how fast you are, not the graphics. Take a closer look, however, and you'll find that this thing needs some polish, or at least some anti-aliasing. The textures are blotchy up close, and edges appear rigid as my pen. Even Nate himself could use some detailing. But as I said, you'll be moving too fast to notice.
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So there you have it, folks: the Dark Void demo. I give it a total of 8/10, points taken off for a lack of sense (They could at least say the guy's name, for god's sake!) and for the rather ugly graphics.
See you next time!
Well, it's a jetpack-based shooter in a sci-fi setting. Where have I heard that before?
*Plays demo*
HOLY CRAP WAS THAT COOL!
[HEADING=1]Story[/HEADING]
Note: This is only the story of the demo, not the full game or any article on it.
So the scene fades in, introducing Nathan Drake, or rather some guy who just so happens to sound and look very, very much like him. He's working on some sort of vehicle, when a sudden fit of wishing-to-be-Nathan-Drake-even-though-you-only-sound-like-him induced rage, he hurls his tool (no pun intended) to the side, which hits a jetpack. So then this fat guy dressed up like a personification of a tiki torch says "No, Nate! You must not use the jetpack!" And the guy who looks like Nate says "Up yours, tiki-guy! I want to go test out this SOB!" So he goes out and test-flies it, and then he decides to destroy some signal towers for some reason. Then, an AA gun appears, and tiki-guy is all like, "No, Nate! Fly awaaaaaay!" but Nate is all like, "Nuh-uh!" So Nate goes and destroys the gun, but then some UFOs come in, and tiki-guy screams "BOGIIIIEEEES!" So Nate destroys them, and decides to then go to some outpost of some sort and start shooting up cyborgs and destroys its shield. Then, some soldier-like guys come in and are about to get on a gunship of some sort, when a giant bug-bot comes in! But then the demo ends, leaving us with blue balls and a feeling of dissatisfaction.
[HEADING=1]Gameplay[/HEADING]
The gameplay in Dark Void is largely jetpack-based, with a bit of on-foot combat as a side dish. While on the jetpack, you can fly around like a butterfly and sting like a scorpion (QUOTE FAIL!), which is pretty damn cool. The flying controls are similar to Battlefield: 1943's, with the right stick controlling the roll and the left stick controlling the yaw and pitch. You also get guns on the 'pack, which are very powerful and can take down the UFOs with ease. You also get to fight on foot, with an assault rifle and whatever weapons you can steal from the cyborgs (AKA The Watchers). It has a cover system, a la Gears of War, and it works pretty well, with a cover-jumping one similar to Wanted: WoF's. The weapons you get are all unique, with the human AR powerful, the Watcher Opressor just plain badass, and the unnamed vaporizing-gun vaporize-y. You can also get up close and personal with melee attacks such as punches to the face or kneeing them in the stomach and shooting them in the back. All in all, I like the combat.
[HEADING=1]Graphics[/HEADING]
The graphics are good- at a glance. Since you'll usually be flying at top speed, you'll e paying attention to how fast you are, not the graphics. Take a closer look, however, and you'll find that this thing needs some polish, or at least some anti-aliasing. The textures are blotchy up close, and edges appear rigid as my pen. Even Nate himself could use some detailing. But as I said, you'll be moving too fast to notice.
----------------------------------------------------------------------
So there you have it, folks: the Dark Void demo. I give it a total of 8/10, points taken off for a lack of sense (They could at least say the guy's name, for god's sake!) and for the rather ugly graphics.
See you next time!