Earnest Cavalli said:
Dave Perry: Apple, Not Cloud Gaming Threatens Consoles
"I think the concern there is that they're generating hardware so quickly now. If you're creating and shipping new hardware every 12 months, and during that 12 months you're also giving pretty impressive upgrades, the features that people want, and you're giving them those every six months and hardware every 12 months, I think the idea that you would have five to seven years on hardware refreshes is becoming a technical problem."
Apple aficionados are the only tools (an implement to be used) who would buy an different iteration of the same product, at full price, every 12 months. While XBOX and PS have their rabid fanboys it's normally the *lack* of disposable income that creates them - otherwise they'd have more than one console and wouldn't seek so desperately to justify their purchase. This may be a bit of a reach but I'd imagine that a lack of disposable income doesn't lend itself to annual tech purchases.
Outside of that I couldn't see Apple venturing into the gaming industry as their consumer base doesn't fit the bill. Apple doesn't just sell products, it sells a lifestyle, a way of operating. From what I can tell the public and the media's perception of gamers don't seem to fit with their vision. It's not outside of the realms of possibility that Apple would consider core gamers "off-brand". Combine that with Apple, most likely, refusing to publish violent or controversial games and suddenly you've got a gaming device who's target demographic is the casual gaming segment and they've already got a number of devices that cater for that.
Cryo84R said:
Those among us who insist on throwing out old tropes about cults and such have really missed the boat and should really check the news every once in a while. Apple is set to become the most valuable company on the planet days from now (if that).
Perspective from the 1990s is great when it comes to music, but on tech, it's best to get with the times
Ironically the idea that Apple makes the best tech is, IMO, an antiquated notion from the 90s. Back then Apple were making awesome tech almost exclusively for creative professionals, today they make innovative products with high usability and a wonderful design aesthetic for the mass market. They offer you technology that is often not top of the range at a price point that is head and shoulders above the competition (once it surfaces). The usability is great for the average consumer but even remotely technologically competent people will most likely find Apple's UIs draconian and restrictive hence the proliferation of jailbreaking (where users effectively reject Apple's own prescribed user experience). In the end the only real explanation for the expenditure is innovation (for early adopters only), the design quality and aesthetic - which is fine as long as a person is fully aware of why they're purchasing the product.
Apple may well become the most valuable company on the planet within days but it won't be because they make the best hardware. I'd go as far as to say that it's because of almost epidemic levels of affectation mixed with the rampant consumerism of today's society.