You know, at first I thought these ps games coming to pc had to do something with how popular these games are, but now I think it's something else
Here's the little chart that I made:
Game | Copies sold | Released on pc/coming to pc? |
Bloodborne | 2 million by April 2015 | No |
Last of Us | 17 million copies combined from ps3 and ps4 by april 2018 | No |
Uncharted 4 | 8.4 million copies by December 2016 | No |
God of War (2018) | 10 million copies by by May 2019 | No |
Detroit become human | 3.2 million by October 2019 | Yes |
Horizon Zero dawn | 7.6 million by Feburary 2018 | Yes |
Death Stranding | *On the PlayStation Network, the game has reached an estimated total of 3 million players, including an estimated 390,000 monthly active users, as of April 2020 | Yes |
Days Gone | 114,319 physical units. Couldn't find the extact copies sold world-wide | Yes |
* For Death Stranding, this was the best number I could find
Yeah, so I think it has nothing to do with how popular the games are. For example, given how insanely popular the souls games are, we all know Bloodborne and Demons Soul's remake would sell like hotcakes if they were to be released on pc. While Demon's Souls remake is understandable being a ps5 launch title, so was Godfall and it still came out on pc via Epic Game Store.
Or am I missing something here? Could it be it has something do with licensing issue? Or is Sony blindly picking which games will be on pc?