DC Universe Online For PS3 Can't Be Traded In

lomylithruldor

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Dorkmaster Flek said:
This is incredibly stupid of them. Why would you not want to sell activation keys to people who bought the game used? You're cutting off revenue, period. Plus, now it's even less likely that people will buy the game in the first place, as it has literally zero resale value. At least Blizzard is smart and sells activation keys online directly from them. That's how MMOs should work.
Blizzard sells the activation key the same price as the retail, so you can buy the game new or the activation key (with digital download) for 20$. It's dumb to buy a used WoW disk and an activation key since you'll pay more than if you bought it new.
 

Vrach

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vansau said:
The reason for the inability to trade in the game is because DC Universe Online is an MMO. While this is standard operating procedure for PC games, it's pretty much unknown for this sort of practice to be used with console titles.
Standard procedure? Last I checked, my mate installed his WoW on my PC and I played my WoW on several different PCs as well as allowed friends to play/use my account from their own PC. So no. PC games aren't married to the PCs. They're married to the codes and account info.
 
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I know I am just adding to the already established answer here but it is a MMO that sells an activation key which you can't trade it. I know this is a mostly alien concept to consoles as they can usually trade everything in but they should of seen it coming.
 

UltimateZero

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Ephraim J. Witchwood said:
UltimateZero said:
$8 a month for XBOX Live.
Who the hell pays month to month for Xbox LIVE? o_O
A large number of customers that come into my store actually. With the economy the way it is right now, a more evenly spread out payment seems to be much more acceptable to the average person than an up-front bulk fee. The same concept works with MMOs too, they all offer bulk packages, but many people feel more comfortable with the slightly more expensive overall but steady payments month to month. I even try to warn them about the problems with putting your credit card onto your XBL account, but it doesn't deter a lot of them. And the ones that do see the problem just go out and buy one of those pay-as-you-go green dot cards or whatever they are.
 

Keava

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Dorkmaster Flek said:
This is incredibly stupid of them. Why would you not want to sell activation keys to people who bought the game used? You're cutting off revenue, period. Plus, now it's even less likely that people will buy the game in the first place, as it has literally zero resale value. At least Blizzard is smart and sells activation keys online directly from them. That's how MMOs should work.
They do. It's called buying the game. In case of MMOs the price is for serial key, the disc is just a bonus you receive. Most MMOs these days sell a lot more copies through digital distribution than boxed copies anyway, and since having the client alone gives you absolutely nothing without an account they don't have any actual value above what it costs to manufacture a disc.

I have no idea how DCUO works on PS3 but id guess you can buy it off the PS store thingy.
 

Baresark

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ionveau said:
The problem is that you play starcraft for free you play any game for free online, MOs are just fetish games that we have been brain washed into thinking they need monthly fees to stay alive, while in fact they do not, It costs blizzard 12cents a month(if you stay online for a while month) per person to play
Well, server maintenance is not an issue for games such as Star Craft. I can't quote to you the exact cost to maintain server maintenance, I don't doubt your right. There is more than just keeping the server up. In an MMO, all character data is stored server side. They keep active backups of all that information, as well as they keep the game running on the server, even if there is literally no one on that server. But there is basically what I would call a cost of service people play. I don't doubt, also, that they are using this as a means of profit making. That is how Blizzard makes truck loads of money even though they release a new game every 6 freakin' years.

Vrach said:
Standard procedure? Last I checked, my mate installed his WoW on my PC and I played my WoW on several different PCs as well as allowed friends to play/use my account from their own PC. So no. PC games aren't married to the PCs. They're married to the codes and account info.
They are married to accounts, in the case of this game, they are married to your PSN account. It's not the system. Also, you broke the Blizzard EULA by allowing your friends to play your account. They do as much as they can to make sure you only play the game on your system, and none of your friends are allowed to play the game without actually purchasing, or a least requesting a trial account directly from the them.

I would still say this fits the standard OP of PC MMO's. The main complication is that it's still disc based, and you need a disc to play.

They could fix it by simply making the game available for digital download, then you could run it exactly like you do WoW. I have installed the game on friends computers and played over there as well. You'll notice that it works like that for any Steam game, you can go onto your account on any computer and install games. My girlfriend has an account on my PS3, so she can play her own games. The digital games I own on my PS3 account can't be played on her account.
 

IamGamer41

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Thats how all mmos work and why console mmos aren't the best idea.Though it is slightly easier to trade or sell a pc mmo account.
 

DustyDrB

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Baby Tea said:
The first 5 posts in this thread said it best: Not a surprise.
It's an MMO! I mean, sure it could have been a bit different, given its on a console.
But c'mon...it's an MMO. Who didn't see this coming?
Unbelievable as it may sound, some of us haven't played an MMO much or at all (and don't keep up with news about them or anything). I've only played a World of Warcraft trial for a few days before deciding its not for me. I didn't know this, and it would have been a disappointment had I been interested in this game.
 

Zeraki

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I would find it strange if people weren't expecting this, it is an MMO after-all. I've played it at a friend's and it seems like it can be fun, however it gets old pretty quick.
 

DirgeNovak

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Well, that's one more reason not to buy it. Add that to the fact that every other person says it sucks.
 

Jaime_Wolf

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This is completely normal for an MMO and not something Sony should have worried about.

And the whole point of an MMO is that you subscribe to get additional content that keeps coming. You don't just "finish" it and then try to sell it off.
 

Nikki_Viper

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ionveau said:
Antidrall said:
Well...Duh, it's an MMO. People forget this for some stupid reason. Whenever I go to a youtube video or something, there are people absolutely pissed off because they'd need to pay to play for month. Playstation Network is free, so I don't see why 15 bucks a month is so bad. you pay the same price for WoW each month and they're not screaming for vengeance.
The problem is that you play starcraft for free you play any game for free online, MOs are just fetish games that we have been brain washed into thinking they need monthly fees to stay alive, while in fact they do not, It costs blizzard 12cents a month(if you stay online for a while month) per person to play
1) Starcraft 2 has a single player and an offline mode, and your matches are what? 12 people to a match TOPS? It's not the same thing as an MMO at all.

2) I want your stats on the 12 cents. Prove it. Show me the bottom line where it costs them 12 cents per month per person. How is it a fetish game? it's a separate game genre that exists perpetually online. We pay monthly fees because the experience is ongoing. That's it.

By the way, say you have 20 toons, and all those toons have tons of gear and skills and stuff, that's all stored on their server too. In fact, technically, everyone is always online all the time, because your information is constantly stored on their servers, so it doesn't ALWAYS costs as little as you think.

Either show where you get your facts or don't call them
 

Negatempest

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Wait, what? I don't understand the arguments against it.
1. Charging a subscription is stupid:
Blizzard charges for the use of WoW. We pay a subscription so it keeps the servers running, get patches more frequently for fixes (look at most FPS, they don't get patches in a period of 3 months), and usually new areas that we do not need to pay extra for. How often does a player "pay" for a new maps that in MMO terms is given with the subscription?

2. Why do I have to pay the 1st month?:
Well that is a yes and no question. The first months payment comes with the purchase of the game.

3. Why is the serial married to the account?:
This one is easy to answer. Because there is a huge loss in income when a player does not pay for a subscription for a subscription based game. How odd it would be if about 10% of the games population were practically playing the MMO for free? You already know that Blizzard would never allow people to play WoW for free unless they had some control in it.
 

Nikki_Viper

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Keava said:
Dorkmaster Flek said:
This is incredibly stupid of them. Why would you not want to sell activation keys to people who bought the game used? You're cutting off revenue, period. Plus, now it's even less likely that people will buy the game in the first place, as it has literally zero resale value. At least Blizzard is smart and sells activation keys online directly from them. That's how MMOs should work.
They do. It's called buying the game. In case of MMOs the price is for serial key, the disc is just a bonus you receive. Most MMOs these days sell a lot more copies through digital distribution than boxed copies anyway, and since having the client alone gives you absolutely nothing without an account they don't have any actual value above what it costs to manufacture a disc.

I have no idea how DCUO works on PS3 but id guess you can buy it off the PS store thingy.
I don't think you can. A good 20GB of data is on the disk, and PS3s are usually not as net heavy as a lot of computers. It took me 6 hours to download DCUO. And that's without expansions or anything. I don't think they'd welcome that kinda bandwidth running through the PSN without charging extra for it. Taking it straight from the source with the disc is one thing, involving the PSN is another
 

Fearzone

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Pretty much yeah, that's how it works for an MMO... you are buying an activation code, not the game. Subcription fees maintain the activation code. The CD is given as a convenience.

What a lousy system you say, who in their right mind would do that? I do, because, IMHO even a bad MMO is better than a good shooter.

You can't buy it at the Playstation Store because I did check, and it would be a miserable download.

I want DCUO, definitely I will get it eventually, but I hear on the forums that cheating is creeping into PvP, so they are going to need to fix that urgently, along with a few other things before this is a buy for me.

With all the sales lately I have a few un-opened games now collecting dust that should keep me busy in the meantime.
 

Negatempest

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Fearzone said:
Pretty much yeah, that's how it works for an MMO... you are buying an activation code, not the game. Subcription fees maintain the activation code. The CD is given as a convenience.

What a miserable system you say, who in their right mind would do that? I do, because, IMHO even a bad MMO is better than a good shooter.

You can't buy it at the Playstation Store because I did check, and it would be a miserable download.

I want DCUO, definitely I will get it eventually, but I hear on the forums that cheating is creeping into PvP, so they are going to need to fix that urgently, along with a few other things before this is a buy for me.

With all the sales lately I have a few un-opened games now collecting dust that should keep me busy in the meantime.
Been playing it and will say honestly, there are cheaters. Kinda like how you have those "ghosts" in an FPS and those can attack beyond what is normal. A patch to fix this is coming in mid-late February. Does that stop me from enjoying it? Heck NO! The fighting system to me feels like a psone action/adventure game. But more fluid and beautiful. Any CC can be broken out of if you have the energy to do it. But yeah I could go on, but that would derail the subject.
 

ionveau

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Nikki_Viper said:
ionveau said:
Antidrall said:
Well...Duh, it's an MMO. People forget this for some stupid reason. Whenever I go to a youtube video or something, there are people absolutely pissed off because they'd need to pay to play for month. Playstation Network is free, so I don't see why 15 bucks a month is so bad. you pay the same price for WoW each month and they're not screaming for vengeance.
The problem is that you play starcraft for free you play any game for free online, MOs are just fetish games that we have been brain washed into thinking they need monthly fees to stay alive, while in fact they do not, It costs blizzard 12cents a month(if you stay online for a while month) per person to play
1) Starcraft 2 has a single player and an offline mode, and your matches are what? 12 people to a match TOPS? It's not the same thing as an MMO at all.

2) I want your stats on the 12 cents. Prove it. Show me the bottom line where it costs them 12 cents per month per person. How is it a fetish game? it's a separate game genre that exists perpetually online. We pay monthly fees because the experience is ongoing. That's it.

By the way, say you have 20 toons, and all those toons have tons of gear and skills and stuff, that's all stored on their server too. In fact, technically, everyone is always online all the time, because your information is constantly stored on their servers, so it doesn't ALWAYS costs as little as you think.

Either show where you get your facts or don't call them
Go to any WoW private server the owner will tell you that thats how much it costs to keep a person playing if not less,

I bet WoW could live of just the cataclysm sales for the next 2 years
 

Nikki_Viper

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ionveau said:
Nikki_Viper said:
ionveau said:
Antidrall said:
Well...Duh, it's an MMO. People forget this for some stupid reason. Whenever I go to a youtube video or something, there are people absolutely pissed off because they'd need to pay to play for month. Playstation Network is free, so I don't see why 15 bucks a month is so bad. you pay the same price for WoW each month and they're not screaming for vengeance.
The problem is that you play starcraft for free you play any game for free online, MOs are just fetish games that we have been brain washed into thinking they need monthly fees to stay alive, while in fact they do not, It costs blizzard 12cents a month(if you stay online for a while month) per person to play
1) Starcraft 2 has a single player and an offline mode, and your matches are what? 12 people to a match TOPS? It's not the same thing as an MMO at all.

2) I want your stats on the 12 cents. Prove it. Show me the bottom line where it costs them 12 cents per month per person. How is it a fetish game? it's a separate game genre that exists perpetually online. We pay monthly fees because the experience is ongoing. That's it.

By the way, say you have 20 toons, and all those toons have tons of gear and skills and stuff, that's all stored on their server too. In fact, technically, everyone is always online all the time, because your information is constantly stored on their servers, so it doesn't ALWAYS costs as little as you think.

Either show where you get your facts or don't call them
Go to any WoW private server the owner will tell you that thats how much it costs to keep a person playing if not less,

I bet WoW could live of just the cataclysm sales for the next 2 years
The owner of a WoW private server. So we're not talking about activision itself here?

And have you actually asked? I find it hard to believe anyone told you cost. In retail is you tell someone your cost, you're fucked. Activision would never reveal exact cost. Because then, they're saying "We're making THIS much money off you. EVER MONTH!"
 

Vrach

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Baresark said:
They are married to accounts, in the case of this game, they are married to your PSN account. It's not the system. Also, you broke the Blizzard EULA by allowing your friends to play your account. They do as much as they can to make sure you only play the game on your system, and none of your friends are allowed to play the game without actually purchasing, or a least requesting a trial account directly from the them.

I would still say this fits the standard OP of PC MMO's. The main complication is that it's still disc based, and you need a disc to play.
So you can play it on another PS3? That's what I find confusing about this, but hey.

And yeah I'm aware I broke the EULA. I'm also aware, as opposed to a creature that abides blindly by rules even when they don't make any sense. I'm also aware of the fact Blizzard doesn't care much about it, as witnessed by several incidents (developers/Blizzard employees commenting on how their families/friends played on their accounts [after which said posts get stealthily edited/deleted], posts by customers admitting to the fact on public forum and it not being acted upon despite a blue post within the same thread etc.). So yah, don't care much :>