Mangue Surfer said:
Some people are complaining that the game get more difficult as you move on? You must be kidding me.
I think they're complaining more about how the game gets more difficult rather than because it does. Having the enemies all get tougher when you level up kind of kills the point of leveling in the first place and is lazy design since the designers didn't want to scale the difficulty in a way that's more fun and fair. Better methods of increasing difficulty are, increasing the amount of enemies. adding entirely new enemies that only appear in certain areas that are tougher versions of older ones as well as enemies with new abilities, or increase the incidence of enemies in more effective combat groups. That last one is kind of hard to explain, so here's an example.
first level group: you are attacked by twenty swordsmen
Last level: you are attacked by ten swordsmen as well as nine archers that rain arrows at you from a distance while distracted by swordsmen and a mage who can cast slow to prevent you from running from swordsmen and closing the distance to the archers.