Dead rising: A review.

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awesomeClaw

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Aug 17, 2009
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Have you ever wondered how Dawn of the dead would look if the protagonists just said: "Fuck it" Grabbed a chainsaw, a sickle, and a sledgehammer and just let the zombies in and started to slaughter them? Well, my guess is that it would be something like Dead rising.


You play as the pretentious free-lancer Frank West, who has come to williamtette to get the scoop of his life. You fly into town in a helicopter in a very immersive intro sequnce, which i won´t spoil for you. At first, Franks thinks it´s just a riot, however, he quickly finds out there´s something more than a mere riot here... ZOMBIES! After the immersive intro sequnce, you find yourself at the top off the helicopter pad at the local mall, with exactly 72 hours to find the big story, take some pictures, and get the hell out.

And this is were the real game starts. After a very brief tuturial-like sequnce, you´re dropped into the mall with a thousand oppurtunities. But sadly, many people judge the game in the wrong way, saying that the time limit is restrictive and tight, when it´s really not. You see, the time limit gives you 6 real time hours too do what-ever the fuck you want. Do you want to save survivors? Sure. Want to finsish the main case files? Sure. Just wanna kill zombies? SURE! And when you´re done, just restart and do the whole thing again!

However, since Frank is just a Journalist, he didn´t bring any super-weapons, and he(you) will haveto make due with what you got. And seeing as this is a mall, that´s alot off stuff you can kill stuff with. Benches, frying pans, gum-ball machines, cooking oil, shotguns the list goes on. Naturally, this wouldn´t be anything if all the weapons acted and felt the same. Thankfully, they don´t, and each weapon is diffrent in its own way.

Ofcourse, if you get tired of killing zombies, you can take part in some side activities, like rescuing survivors, killing physcos(The bosses of dead rising) and kill the survivors for having such a lousy AI. It´s one of the few problems with the game that i can think off. I know these people are scared and panic easily, but never in a zombie movie have i seen a guy run 1000 feet away from the marker where they´re supposed to go to whack a zombie in the face with a frying pan, only to get caught in some more zombies arms forcing me to come to the rescue.

The story of Dead rising is a suprisingly well-written one, filled with twists and expostion to keep you intrested. What´s cool is that Dead rising has a leveling system, and you need a high level (At least 30-35) to tackle the entire story, and each playthrough you get like 2 cases closer to the truth, so you create your own cliffhanger.

You level up by killing zombies, taking pictures, rescueing survivors and bringing down phycopaths. To get to level 50, you need to playthrough at least 6 times if you´re really good and can manage the time given to you. Anyway, let´s wrap it up with an awesomeClaw tip!

awesomeClaw tip: In your first playthrough, don´t even attempt to finish the story, it will just leave you frustrated and angry. Instead, level up as much as you can.

+Replayabilty
+Killing zombies
+Good story
+Good grapichs
+Large amount of weapons
+"I´ve covered wars, ya`know."

-Bad AI
-Frustarting if you don´t know how to play it.
-Otis

10/10. For me, this is as close to perfection a zombie game can come, and i hope Dead rising 2 will top that.
 

AllLagNoFrag

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Jun 7, 2010
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awesomeClaw said:
AllLagNoFrag said:
DR2 will most likely top that. Also, you forgot to put a negative as a bad save system.
Yeah, because your opinion > my opinion
Yeap.

I kid, sorry about that shouldve cleared it up.

I thought that the save system in Dead Rising could have been better. As mentioned, they will this time give you save slots in Dead Rising 2 due to the criticism they recieved for the first game.
 

10zack986

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Dec 5, 2009
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I found this game to be near unplayable because of the controls and time constraints. Yes, you are restricted by time. The first time I played, I wanted to go and kill zombies, then all of a sudden I failed, because I had to do some unbearable mission to keep the time going.

This game does 2 things that no game should ever do. Add time constraints, and escort missions.

All of your pluses seem to be just flat out wrong. It WOULD have replay value IF they just included a free mode from the start. Killing zombies, I'll give you that. Good story? You kill zombies, the story detracts from this. Good graphics, really? Just no.

This game is a great idea ruined by terrible design choices.
 

zombiejoe

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Sep 2, 2009
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AllLagNoFrag said:
DR2 will most likely top that. Also, you forgot to put a negative as a bad save system.
It wasen't that bad, well except for the times when your playing over time and you have only one health bar left and you need to drag Isabella around and the car is guarded by soldiers and I WANT MY MOMMA!
 

Anah'ya

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Jun 19, 2010
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Hm. You might have just convinced me to add Dead Rising and Dead Rising 2 to my collection once the second game comes out.

Thanks for the review :D
 

zombiejoe

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Sep 2, 2009
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10zack986 said:
I found this game to be near unplayable because of the controls and time constraints. Yes, you are restricted by time. The first time I played, I wanted to go and kill zombies, then all of a sudden I failed, because I had to do some unbearable mission to keep the time going.

This game does 2 things that no game should ever do. Add time constraints, and escort missions.

All of your pluses seem to be just flat out wrong. It WOULD have replay value IF they just included a free mode from the start. Killing zombies, I'll give you that. Good story? You kill zombies, the story detracts from this. Good graphics, really? Just no.

This game is a great idea ruined by terrible design choices.
Um, you don't NEED to follow the story, if you want you could run around and follow almost no missions.
 

a7r0p05

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Dec 10, 2008
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Personally, I found the voice acting, the way the dialog is written, and the interactions in cutscenes to be horrifically underwhelming and mind numbingly boring. Any time that I wasn't killing zombies, I found myself wanting to stop playing out of boredom.
 

Kpt._Rob

Travelling Mushishi
Apr 22, 2009
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Now don't get me wrong here, I loved Dead Rising, but I really don't know if I want to say it's like a videogame Dawn of the Dead with chainsaws. Dawn of the Dead (the original mind you, not that horifically shitty remake) was a thoughtful commentary on American consumerism. Dead Rising, while it did have an interesting story, was a little bit more along the lines of, "Hey hey hey! Happy fun time zombie killing party!"

Also, I'm assuming you played it on a HD TV, cause if you didn't you'd have had one more complaint, on a normal TV the text that you sometimes HAVE to read to figure out what you're supposed to do is so rediculously small that you can't read it at all.
 

HuCast

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Aug 18, 2006
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I had to answer too much phone calls and drink gallons of orange juice instead of playing the game...too much gameplay/design problems that ruined a perfect idea :(
 

awesomeClaw

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Aug 17, 2009
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Nossy said:
You forgot Otis. He should have been a downside to the game.
Crap, you´re right. And the time limit allowed you to do whatever you wanted for 6 hours, like i said. Get over your Chronophobia.
 

Bravo Company

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Feb 21, 2010
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Kpt._Rob said:
Also, I'm assuming you played it on a HD TV, cause if you didn't you'd have had one more complaint, on a normal TV the text that you sometimes HAVE to read to figure out what you're supposed to do is so rediculously small that you can't read it at all.
This, I wanted to play the game but whenever I got a phone call (with no voice over....) I couldn't read anything because I don't have a HDTV (yet..)
 

silver wolf009

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Jan 23, 2010
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Great review, but why do you hate Otis? he's a coward of a janitor who can fly military class helicopters and abandons you do your death? On second thought, screw Otis!