or MAYBE because the developers who made DS1 & SD2 got closed down?Irridium said:A third entry into a successful franchise owned by EA?
I'm sure NOBODY saw this coming.
Irridium said:A third entry into a successful franchise owned by EA?
I'm sure NOBODY saw this coming.
That was the Australian Branch. Which was working on a completely different project.yuval152 said:or MAYBE because the developers who made DS1 & SD2 got closed down?Irridium said:A third entry into a successful franchise owned by EA?
I'm sure NOBODY saw this coming.
http://whatculture.com/gaming/part-of-dead-space-developer-shut-down.phpIrridium said:That was the Australian Branch. Which was working on a completely different project.yuval152 said:or MAYBE because the developers who made DS1 & SD2 got closed down?Irridium said:A third entry into a successful franchise owned by EA?
I'm sure NOBODY saw this coming.
The main one that developed the Dead Space games and Dante's Inferno are still doing just fine.
The one that got shut down is the one who did dead space & dante's inferno.It was reported yesterday that part of the team responsible for working on Dead Space, Visceral Games in Melbourne, Australia will be shut down. It was confirmed through Twitter feed about the closure and they wanted to send ?best wishes to the 21 devs now out of a job.? This had been rumored for the past few days by an anonymous source, that ?management had informed staff that the studio will be closing on Monday September 19″.
Visceral Games has studios in California and branch offices in Montreal, Canada and Melbourne, Australia; the studio in Melbourne, Australia had supposedly worked on Dead Space, The Godfather II and Dante?s Inferno. It is always sad to hear about game studios shutting down, but with the economy the way it is major game publishers are trying to consolidate their assets to save money. I hope the people who lost their jobs are able to find work quickly in this tough economy.
Visceral Games used to be EA Redwood Shores, it became Visceral in 2009, so the Melbourne Branch couldn't have worked on the first, since it came out in 2007 and "Visceral" wasn't a studio name yet.yuval152 said:http://whatculture.com/gaming/part-of-dead-space-developer-shut-down.phpIrridium said:That was the Australian Branch. Which was working on a completely different project.yuval152 said:or MAYBE because the developers who made DS1 & SD2 got closed down?Irridium said:A third entry into a successful franchise owned by EA?
I'm sure NOBODY saw this coming.
The main one that developed the Dead Space games and Dante's Inferno are still doing just fine.
The one that got shut down is the one who did dead space & dante's inferno.It was reported yesterday that part of the team responsible for working on Dead Space, Visceral Games in Melbourne, Australia will be shut down. It was confirmed through Twitter feed about the closure and they wanted to send ?best wishes to the 21 devs now out of a job.? This had been rumored for the past few days by an anonymous source, that ?management had informed staff that the studio will be closing on Monday September 19″.
Visceral Games has studios in California and branch offices in Montreal, Canada and Melbourne, Australia; the studio in Melbourne, Australia had supposedly worked on Dead Space, The Godfather II and Dante?s Inferno. It is always sad to hear about game studios shutting down, but with the economy the way it is major game publishers are trying to consolidate their assets to save money. I hope the people who lost their jobs are able to find work quickly in this tough economy.
Ah, but what about the scene after the credits? It's clearly not over.XMark said:I'm a little sad that there's going to be a third game. I mean, I love the first two, but in terms of storyline and character...
I loved how the second game actually ended on a positive note without the usual final jump scare. I'd like to think that Isaac and Ellie had a bunch of hot zero-g space sex and lived happily ever after.