Defense!

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Iwata

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Feb 25, 2010
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It's your job to defend the objective from the other team. You find a good defensive position, and the attacking team must sort out how to overcome that, otherwise all games would be nothing more than a massive charge/counter-charge.

So when does it stop being defensive, and starts being camping? I mean, we didn't exactly see the germans accusing the russians of camping at Stalingrad, did we?
 

Nouw

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Mar 18, 2009
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It becomes camping when you sit in one spot and just stay there, waiting for people to come in hot-spots and BAM headshot.

I just attack their base, plant C4s in their tanks and spawn camp.
 

Overmind78

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Oct 2, 2010
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I used to camp the other team's base in Unreal Tournament. Does that count as defending mine?
 

Rusty Bucket

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Dec 2, 2008
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Love me some camping. It's especially fun when someone gets smart after I've killed them 4 times in a row and runs into the room facing directly at the place I've been sat, only to find I've moved 10 feet to the left and they're dead again.
 

enzilewulf

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Jun 19, 2009
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If its objective then its not. While I always support counter aggression after deflecting a attack I always think one or two should stay back and hide in case the rest of the team died. That way you always have back up plan. But getting mad at camping is stupid. Thats like getting mad at the receiver in football because he stiff armed your ass. In real life that would happen, same in modern combat, but thats when the enemy team needs to use tactics.
 

Aur0ra145

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May 22, 2009
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You know.... I don't like "Campers" in games.... but I see it all as part of the game. If you're dumb enough not to check corners, keep your situational awareness up, or generally attack from bad positions, and/or don't think about shit, it's your fault.

Sorry, I know that grammatically didn't make any sense but wtf.
 

IamSofaKingRaw

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Jun 28, 2010
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Iwata said:
It's your job to defend the objective from the other team. You find a good defensive position, and the attacking team must sort out how to overcome that, otherwise all games would be nothing more than a massive charge/counter-charge.

So when does it stop being defensive, and starts being camping? I mean, we didn't exactly see the germans accusing the russians of camping at Stalingrad, did we?
It becomes camping when you are no longer defending anything and are staying there to kill passing enemies.
 

maddawg IAJI

I prefer the term "Zomguard"
Feb 12, 2009
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It's not camping when the enemy is trying to get to your objective while you're still near the Objective. You can't guard the objective from the other base now can you?

As long as you're in close proximity of your base then it's not camping.
 

Breaker deGodot

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Apr 14, 2009
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IamSofaKingRaw said:
Iwata said:
It's your job to defend the objective from the other team. You find a good defensive position, and the attacking team must sort out how to overcome that, otherwise all games would be nothing more than a massive charge/counter-charge.

So when does it stop being defensive, and starts being camping? I mean, we didn't exactly see the germans accusing the russians of camping at Stalingrad, did we?
It becomes camping when you are no longer defending anything and are staying there to kill passing enemies.
This is off topic, but your avatar made me dry heave.
 

Macgyvercas

Spice & Wolf Restored!
Feb 19, 2009
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I don't think "camping" can be applied to real world combat.

I mean, could you really accuse the Union Army of camping at Gettysburg (seeing as they only left Cemetery Ridge once during the three day battle, and that was on the third day)?

Or a more specific location during that battle: Little Round Top. Colonel Vincent had told Colonel Chamberlain that Little Round Top must be held at all hazards (whih essentially means, no matter what, you do not retreat, you do not surrender, and you fight to the last man), because if the Confederates were to get around the 20th Maine, the whole Union left flank would crumble. Do we accuse him of camping? (Admittedly, he enventually did something about the situation. As the Confederates kept attacking farther and farther to the left of the flank (which would be the Confederate's right), the 20th Maine stretched out and back to meet them. Once ammunition ran out, Chamberlain ordered the men to fix bayonets and led a charge down the hill similar to a door closing. The move took the Confederates by the surprise and the Union captured most of the 15th and 47th Alabama.)

And not related to Gettysburg, what about snipers? Do we accuse them of camping? Or are they simply highly trained marksmen finding a superior vantage point and told to give the enemy as much of a headache as possible?

What I'm trying to say is that video game logic (at least in this case) doesn't translate well into the real world.
 

Iwata

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Feb 25, 2010
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IamSofaKingRaw said:
Iwata said:
It's your job to defend the objective from the other team. You find a good defensive position, and the attacking team must sort out how to overcome that, otherwise all games would be nothing more than a massive charge/counter-charge.

So when does it stop being defensive, and starts being camping? I mean, we didn't exactly see the germans accusing the russians of camping at Stalingrad, did we?
It becomes camping when you are no longer defending anything and are staying there to kill passing enemies.
But if said enemies are running around mindlessly with no tactical consideration whatsoever, don't they deserve to get their uncaring heads blown off?

Mind you, this is, to me, a purely academic question, as I haven't played an online FPS in over a year.
 

Atmos Duality

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Mar 3, 2010
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Camping was been an ambush strategy in the beginning, when death match maps were entirely open ended.
The goal of any ambush strategy is to win the damage race by firing the first shot, and firing accurately. Two players already in motion are less likely to hit each other even when they spot each other.

The faster the game, the more obvious this becomes.
In order of relative speed vs projectiles/turning (slowest -> fastest)

*Gears of War -> Halo -> Battlefield 2 -> Quake 3 -> Tribes 2*

In each game, the ambush strategy becomes more powerful as the relative accuracy of the player increases (as a result of camping). In general, the faster the game, the more useful this is, because in a "slow" game, targets are already easy to hit even while moving.

The most hated weapon in Tribes 2 was the Laser Rifle. Why? Because you could eliminate targets from quite a distance as long as you camped. It was the only accurate hitscan weapon in the entire game to boot.

Of course, some games encourage camping subtly. Halo for example, has the Motion Radar that can detect incoming threats, but stops working if the targets move very slowly.

So why do people ***** and moan about camping? Because Camping is very effective when used properly. Really. People just complain because they were killed by an ambush they couldn't see coming; they were killed by strategy.
Likewise, cheap shots and low blows are always effective, but in a game based on war, why wouldn't you use every advantage you could gain?
 

hurfdurp

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Jun 7, 2010
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I'm not sure why people have a problem with this tactic. I don't play online multiplayer games so take this with a grain of salt. It's not like it's cheating, it is evidently effective enough to frustrate people, and there seems to be ways to avoid it or counter it. It seems silly to expect everyone to be flailing around openly waiting to be picked off, and not taking cover or strategically placing themselves in order to gain the advantage.
 

Jaegerwolf

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Sep 29, 2010
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I can see how camping could be considered a bad thing if it took the fun out of a game for the folks that keep dying, but if a game is in any way balanced in terms of equipment and map design, there should ALWAYS be a way to eliminate the camper with good tactics and teamwork...





.....and grenades. LOTS AND LOTS of grenades...
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Eh. They're the same thing.

I have nothing against campers. It's usually not too hard to flush them out or bypass them.

Oh, unless they are spawn campers. They can all go suck a donkey.
 

Twad

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Nov 19, 2009
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Camping and defense are basically the same thing.
Just adapt your strategy (like, dont always use the same path to attack) or die trying.
 

Cazza

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Jul 13, 2010
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When it turns the feel of the game down, right down to "I hate this game".