Last day, I was on the phone with a friend (not an easy thing to do) and we just ended wondering what really made a casual game.
So I tried to come with a couple of rules, knowing that in the end, it's about an ensemble of rules, which can't be dissiociated from each other.
We've been asking ourselves just how casual a game like Guitar Hero was. I mentionned that point after looking at the BAFTA awards and seeing it nominated in casual games.
For example, the controller - the guitar - can range from $40 to more than $60. Plus the game. Guitar Hero II is found between $40 and $50 for the PS2.
And in the end, just how many people play it? Or even buy it?
If you don't reply, catgirls will start to die. Soon. So this thread is of the utmost importance, capice?
So I tried to come with a couple of rules, knowing that in the end, it's about an ensemble of rules, which can't be dissiociated from each other.
1. Any idiot should be able to understand the controls, even if there are more than 3 buttons (the DDR carpet is what? 9 buttons to smash with your feet, right?). Instant fun is the key.
2. You can play 5, 10 or 30 minutes of it, it wouldn't make a difference, and you don't need to devote significant pans of your life to the game.
3. It must be available to as many audiences as possible, in terms of age rating. If not, it has to be balanced by being utterly and easily available to the audiences you target.
4. It's supposed to sell a lot, even if it's cheap. Well, it should be cheap, actually. But there seems to be exceptions on that one.
5. If it's smaller (software size) than the other games from its generation, generally, there are chances that it will also factor in.
We've been asking ourselves just how casual a game like Guitar Hero was. I mentionned that point after looking at the BAFTA awards and seeing it nominated in casual games.
For example, the controller - the guitar - can range from $40 to more than $60. Plus the game. Guitar Hero II is found between $40 and $50 for the PS2.
And in the end, just how many people play it? Or even buy it?
If you don't reply, catgirls will start to die. Soon. So this thread is of the utmost importance, capice?