Define YOUR Epic Gaming!

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robinkom

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Jan 8, 2009
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Describe yourselves, what makes gaming EPIC for YOU; those perfect moments when it's the most rewarding and entertaining!

Is it general convention of the industry that has kept you a gamer for all this time?
Is it a single defining moment of an all-time great title?
Is it an entire game, maybe your favorite, from start to finish?
 

New Troll

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Mar 26, 2009
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Epic gaming... pawning someone (even if it's an NPC), getting pawned myself (especially if by a friend who normally isn't as good as I am, but never by an NPC), or just something extremely funny happening (especially if it involves dying in an unusual manner.)

Most epic for me would be every first raid boss kill in WoW vanilla. The good ol' days...
 

robinkom

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Jan 8, 2009
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I feel a lot of old adventure games tend to become "Epic" during the actual long-term act of playing them... you know, the ones that are way too hard, way too vague and usually just end with a short credits scroll & "You did it! Thanks for Playing!"

I love those.

The lack of ending doesn't really matter to me in these cases, it's the journey that counts, not the destination. There's usually a lot to figure out yourself that feels genuinely rewarding when you do. Some games that tend to follow this trend that I feel this way about would be the original Legend of Zelda, Phantasy Star 1, and a not so old Gauntlet Dark Legacy.
 

King of the Sandbox

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Jan 22, 2010
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The last epic moment I had in a game was when I threw a knife at a zombie, jump kicked it, knocked it down, pulled my knife out while it was down, then decapped it, before kicking the lifeless corpse through a nearby window, in Dead Island.

Things that let me do what I want to in games, and feel like a true badass when I do, those are my favorite epic moments.

And that one I described was pretty goddamn epic. Everyone in the game was like,
"DAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMN!"
 

Torrasque

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Aug 6, 2010
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Getting to that last boss in Fire Emblem and keeping every single one of my characters alive as I pummle them into submission with my overpowered casters leading the charge for my super-fast, insanely-high crit swordmasters and main characters... is really satisfying. I play games like Fire Emblem because I want to need to finish the storyline and get to that happy ending.

Ghosting around and searching for enemies and encountering an enemy that sees me, so I quickly drop to prone as I go to my sights and blow his head off with my FAMAS, or if he doesn't see me, I switch to my USP and silently pick him off without his allies knowing. Or I'll be running around with reckless abandon with my UMP and dual 1887s, picking off any enemy unfortunate enough to encounter me. Or I'll be especially malicious and play my class labeled "TROLOLOL" which is infinite sprint/move faster/silent foot steps/riot shield/Magnum with tactical knife/throwing knife. I get SO MUCH RAGE MAIL when I use that class, its so satisfying ^_^

Getting every power-up, getting every piece of lore, and getting to the final fight with Dark Samus in the heart of Phaaze; something that has taken three games to do, and blasting the shit out of it 3 fucking times, so I can watch the cut-scene where Samus narrowly avoids being annihilated by the exploding phazon planet, and watch her take off her helmet and watch the sunset on the steampunk planet made of awesome... I can breathe a sigh of contentment and just enjoy the sunset with Samus.

For story driven games, its getting to the end of the story, solving all the problems, or getting the character's life back on track.
In multiplayer games, its being the better player, pissing off people who play unfairly, and making everyone around me go "woah... that guy is good ._."
 

Skulltaker101

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Jul 20, 2010
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Hmmmm, well I know that the most epic games to me are the ones when you see the characters develop, and you grow to love them, so that when the climax comes about it becomes really powerful. Halo Reach didn't have that, because the characters were cardboard cut-out characterisations, and they were super-soldiers. I just played through Mass Effect 2 again, and I actually broke down in tears when Mordin died. The final mission got to me so very much.
 

Tazzy da Devil

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Sep 9, 2011
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The other day I was playing Ninja Blade and I used a wrecking ball to squash a giant spider. That was pretty epic. :)