I have this theory.
My theory goes that, although gaming as a whole is comprised of blockbuster titles that sell in the millions and garner worldwide praise from critics and players alike, it is defined, in the eyes of those that can truly call themselves "gamers" by the cult titles that do not sell as well, but are just as enjoyable for those who get to play them.
Think about it. For any genre, what is the first title you can think of? Is it a mainstream title, or a cult-classic? Streets of Rage, or God Hand? Guitar Hero or Gitaroo Man? Crash Bandicoot, or Psychonauts?
The thing is, you can't claim to be a gamer until you've enjoyed the pure essence of gaming, which in my opinion, can be found in those hard to find cult-classic titles.
My theory goes that, although gaming as a whole is comprised of blockbuster titles that sell in the millions and garner worldwide praise from critics and players alike, it is defined, in the eyes of those that can truly call themselves "gamers" by the cult titles that do not sell as well, but are just as enjoyable for those who get to play them.
Think about it. For any genre, what is the first title you can think of? Is it a mainstream title, or a cult-classic? Streets of Rage, or God Hand? Guitar Hero or Gitaroo Man? Crash Bandicoot, or Psychonauts?
The thing is, you can't claim to be a gamer until you've enjoyed the pure essence of gaming, which in my opinion, can be found in those hard to find cult-classic titles.