Scabadus said:
And that enemies didn't fall down dead when you looked at them meaning that you actually had to shoot them and indeed shoot them more than once... at fifty feet... using a 9mm pistol. She'll be complaining that you have to reload next.
Yep, and then she'll complain that the guy into whom she'd emptied the thirty round magazine of her tommy gun from fifty feet was able to close much of that distance while she did so, chase her down the corridor as she reloaded, close the remaining distance while she fired half the second magazine into him and stab her, killing her instantly.
Yes,
Enemy Territory, I'm snarling at
you.
...
Terminology lesson: a
clip is a short length of metal like a piece of doll-house gutter. To take the British weapons as an example, it's mostly flat, with the sides folded up and over so it holds the backs of ten
rounds of ammunition and a little tab folded up at each end to keep them in place. This clip can be put into a
speed-loader, which is two channels standing up from the ends of a frame. The frame sits on the top of a
magazine and the channels guide the front and back of the clip. The ammunition can then be pushed down into the
magazine, leaving the
clip in the
speed-loader. The empty
clip is then discarded and replaced with a full one. A
bandolier has six pouches, each holding three
clips of ten
rounds, so suffices to fill six thirty-round
magazines. A full or part-full
magazine is put into the weapon (weapon
loaded), and a
round is fed into the
chamber (weapon
made ready). When the weapon is fired, a
bullet comes out of the front end and the
empty case comes out of the ejection port in the side ... or comes halfway out and jams everything up, as the case may be.
If you want to put a
clip into your weapon, you want the rifle featured in the beach assault in
Saving Private Ryan or the one Private Piles uses on the range in
Full Metal Jacket, each of which can be seen spitting out its clip after emptying it.
Pulling back the bolt and releasing it does cock the weapon, but it's called working the action. If you want to
cock your weapon, get yourself a single-action or double-action but not double-action-only revolver.
...
thepopeofatheism said:
It would take forever to actually do it the way most games work. Loading rounds into a mag is not an easy or quick process.
A little under one minute to pick thirty loose rounds out of a heap and put them into a box magazine. It shouldn't be much slower taking them from one magazine to another because you'd have them all the same way round. I don't think having to fish a box of 20 out of a pocket and throw it to a buddy who's used all his up and then cover him while he crams them into a magazine is really
fun but if you're after immersion it'd be a valid gameplay aspect.
Having the one weapon with the magazine catch a little too high and the one magazine with the hole for that catch a little too low, trying to work the action, getting it stuck halfway, having to kick it to make it go the rest of the way back and then having it strip two rounds from the magazine and wedge them both into the chamber side by side? That'd just suck. Mag off, bolt back, knife out, pry them loose, pray they don't go off when you do, chuck 'em aside, mag on, release bolt, try to work out where the fight's gone while you were busy ...