I didn't think anyone would actually notice...consider yourself a happier Simon : )Barbas said:The old avatar was better. Now I'm a sad Simon.DrunkOnEstus said:(Snip).
OT: Oblivion's combat felt like you were just playing a game of bumper cars, colliding and scratching at each-other with little in the way of meaningful feedback besides the heartfelt verbal abuse of Wes Johnson. I prefer combat with more meaningful feedback, like what you got with the flawed Soldier Of Fortune 2. It should ideally be short and hellish for all involved.
Definitely agree on Oblivion. A big problem that everyone knows about Morrowind is that they tried to marry real-time action combat with old-school dice rolls, and the animations and such are even less satisfying when you make an impact and literally nothing happens because you "missed". Oblivion essentially feels the same but with collision detection, but it still doesn't look or feel great. Neither does Skyrim for me really, it's why I prefer archer or magic. Fallout 3 has the same problem, but it's amazing how much better a baseball bat swing to their head feels when their head flies into the distance and the body ragdolls out (and now, for a fleeting second, I can see how the Jack Thompsons of the world get confused).