I don't think PC gamers have the necessary brain power to play this kind of game tho. /FlameshieldAngryMongoose said:They've got to release a PC version; that's where all the RPG elitist gamers are.
Yes, I'm just kidding.
I don't think PC gamers have the necessary brain power to play this kind of game tho. /FlameshieldAngryMongoose said:They've got to release a PC version; that's where all the RPG elitist gamers are.
Yeah, an expansion pack involving that broken archstone in the nexus, and maybe some new features?Lord_Jaroh said:Is it bad that I would not want a sequel? I'd appreciate some DLC, but I'd rather have a new game! Enough with the sequels already! This will keep people playing the original game, for a change...
It's successful for what it is. It's "fuck you" difficulty makes it quite a niche title. It's superb regardless.ZombieGenesis said:Extreme Success? I haven't met anyone who's bought that game over here, and all the game stores I've seen tended to put it straight in with the discount stuff.
Not saying it's bad, but I'm surprised it was classes as successful.
Yeah, pretty much this. I mean it's really frustrating if you die twice in a row before you get to the spot where you died last, but usually if you're careful this won't happen very often. It's also quite difficult to screw up your character to the point where you can't move forward.AC10 said:What it DID do (IMO) is hit the sweet spot between difficulty and accomplishment. You're GOING to die, but not so much that you ever want to give up. In a roguelike when you die I've been put off the game for weeks before because I loose all my progress.
most likely not since Sony helped with development and owns the IP rights.The Austin said:Sequel for Xbox 360 please?