Remember the old days?
You know, the days when games were games and had these strange little pre-released playable sections of the game. We used to call them demos.
I remember when I was faced with the situation where I had enough money to buy one game and one game only. How could I decide which game to spend my hard earned birthday money on?
Well this is where the demos would come in. I would play the demos and get a feeling for the game and eventually chose the one I wanted to play.
Now lets skip forward to present day where demos are all but extinct and game designers now think that they are making movies. Now we have Game Trailers.
Dead Island was an excellent example of a trailer which didn't actually feature any gameplay whatsoever. Infact it's now pretty much standard to have game trailers which feature little or no actual gameplay and consist entirely of prerendered movies.
I saw one of these trailers last night whilst in the cinema. After watching the trailer I couldn't tell you a single thing about the game. Was it a platformer? FPS? It kind of looked like a Devil May Cry cutscene, so perhaps the gameplay is similar to that, but I have absolutely no idea.
It seems that game companies are terrified of actually letting us know what it is we're playing until we've shelled out our money on their game. It's akin to making you buy a car without ever allowing you a test drive.
Who in their right mind would buy a car without first testing it?
So surely it is reasonable to allow us gamers to test a game before we buy it.
It's my personal opinion that this shift in marketing has contributed to the rise in piracy.
If you have limited funds and want to test a game before you buy, usually your only option is to download the entire game in pirate form simply because game companies refuse to give us a demo.
I did a quick search for Battlefield and COD demos and the latest I could find were COD2 and BF2. (COD2 and BF2 were both released in 2005) No demos have been released for any later games (that I could find)
Fallout 3 released a Demo Video, which is essentially a trailer.
Now that's not to say that demos have completely vanished. Dawn of War 2 did release a demo back in 2009.
Infact, how about I go through Yatzees recent reviews and attempt to find a playable trailer...
Assassin's Creed- (No playable demo)
Serious Sam 3- (No playable demo)
Space Marine- (No playable demo)
Skyrim- (No playable demo)
Batman Arkham Asylem- (No playable demo)
Rage- (No playable demo)
It really does seem as though demos ultimately died out 4 or 5 years ago and were replaced by prerendered movies which show nothing of the actual game.
What are your opinions on this subject? Do you think that by denying us a chance to play the game before we buy the developers have inadvertantly increased people's urge to pirate?
Why do you think devs have stopped releasing demos?
You know, the days when games were games and had these strange little pre-released playable sections of the game. We used to call them demos.
I remember when I was faced with the situation where I had enough money to buy one game and one game only. How could I decide which game to spend my hard earned birthday money on?
Well this is where the demos would come in. I would play the demos and get a feeling for the game and eventually chose the one I wanted to play.
Now lets skip forward to present day where demos are all but extinct and game designers now think that they are making movies. Now we have Game Trailers.
Dead Island was an excellent example of a trailer which didn't actually feature any gameplay whatsoever. Infact it's now pretty much standard to have game trailers which feature little or no actual gameplay and consist entirely of prerendered movies.
I saw one of these trailers last night whilst in the cinema. After watching the trailer I couldn't tell you a single thing about the game. Was it a platformer? FPS? It kind of looked like a Devil May Cry cutscene, so perhaps the gameplay is similar to that, but I have absolutely no idea.
It seems that game companies are terrified of actually letting us know what it is we're playing until we've shelled out our money on their game. It's akin to making you buy a car without ever allowing you a test drive.
Who in their right mind would buy a car without first testing it?
So surely it is reasonable to allow us gamers to test a game before we buy it.
It's my personal opinion that this shift in marketing has contributed to the rise in piracy.
If you have limited funds and want to test a game before you buy, usually your only option is to download the entire game in pirate form simply because game companies refuse to give us a demo.
I did a quick search for Battlefield and COD demos and the latest I could find were COD2 and BF2. (COD2 and BF2 were both released in 2005) No demos have been released for any later games (that I could find)
Fallout 3 released a Demo Video, which is essentially a trailer.
Now that's not to say that demos have completely vanished. Dawn of War 2 did release a demo back in 2009.
Infact, how about I go through Yatzees recent reviews and attempt to find a playable trailer...
Assassin's Creed- (No playable demo)
Serious Sam 3- (No playable demo)
Space Marine- (No playable demo)
Skyrim- (No playable demo)
Batman Arkham Asylem- (No playable demo)
Rage- (No playable demo)
It really does seem as though demos ultimately died out 4 or 5 years ago and were replaced by prerendered movies which show nothing of the actual game.
What are your opinions on this subject? Do you think that by denying us a chance to play the game before we buy the developers have inadvertantly increased people's urge to pirate?
Why do you think devs have stopped releasing demos?