You're not the only one, I saw the name Derek Smart and it felt like 1998 again, for a second...nipsen said:..*sigh* haven't heard that name since I used to post on the Particle Systems forum.. I suppose I was hoping I'd never hear it again as well. But hey. Can't have everything.
Then I remembered I didn't have good desktop in 1998 and was still living with my parents, but hey.
The thing that's always bothered me is, at least with Peter Molyneux, the guy seems genuinely friendly. Weird, maybe overcaffeinated at times, but (my impression is) he has a conceptual experience he wants to share with the player. His implementation falls short of his ideas, but his focus is on the player's experience.zeroReactivity said:My thoughts exactly. I find his forum behavior fairly shocking, but he does have that Peter Molyneux trait of over-hyping his upcoming and existing games (but even more so) that tends to bait people. I really love his game play ideas, and have tried to enjoy each of his games, but his ambition just outstrips his development team's ability by so much they come out terribly.Andy Chalk said:Smart's a member here, and he's responded to at least one post about himself in the past. I wouldn't call it a "blowup" so much, at least not compared to some of the incidents I've seen on Blue's or Gama, but his attitude certainly shone through brightly.Irridium said:Has it happened here before?
I really don't know what to make of the man. He seems incredibly passionate about videogames and is apparently able to make a decent living developing them for a dedicated but very small, niche audience. But he also seems unable to resist responding to just about everything that's said about him online, and that's when he tends to come across like something of a sociopath. So I dunno.
But like Russ said, it's always entertaining when Derek shows up.
Seriously though, if we could get those Battlecruiser games working like they were supposed to... maybe Infinity (www.infinity-universe.com/Infinity) will get there.
Smart on the other hand always struck me as focused on imposing his vision onto the player. You'll play his games by his rules. It's not about the experience, but rather about the rules. And, like Molyneux he falls short of his vision.
Sorry if that sounds weird, that's my perception and it could be completely wrong. But does that interpretation make sense?