Desmond Miles May Leave Assassin's Creed Soon

Proverbial Jon

Not evil, just mildly malevolent
Nov 10, 2009
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kitsuta said:
A backlog of four games to get the full story is a lot to ask of someone who is just getting into the franchise...
Boo! Appealing to a "wider audience" again...

and the best way to eliminate that hurdle is to eliminate Miles.
Yay!

Although, that said, we wouldn't have this problem if Ubisoft had actually done something with his character when they had the damn chance.

"Things that go on too long lack resonance."
Yeah... like Assassin's Creed, which has already gone on two games too long.
 

Gatx

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Jul 7, 2011
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The whole "animus" angle is just so extraneous and doesn't impact the plot of the individual games at all, at least until the end where it ties into a convoluted conspiracy.
 

putowtin

I'd like to purchase an alcohol!
Jul 7, 2010
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We were told that this game (ACIII) would be Desmond's last huzzah ages ago, either ubisoft are dragging out the character or this is just half arsed publicity for the new game
 

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
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Sounds less like a story based decision as it does one based solely around profits. If you drop Desmond half way through his story of being the one the ancient gods have been talking to all this time, what the hell was the point of them talking to him, instead of letting some other twat talk to them? And what, it's that damn hard to get into the games at go? They are all available on each major system, and it's as easy as a drunk frat boy to get them now. Don't dress up the decision that has no impact. Desmond is a plot device, and barely anything more. Keeping track of a story over seven years? Easily done. Even easier in this case, because there's almost no story going on in seven years. The biggest bits were in Brotherhood. By all means, change your plot device. Just wrap his story up properly, ffs.
 

Loop Stricken

Covered in bees!
Jun 17, 2009
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mrm5561 said:
or they could just stop making a new game every year and take the time to make his story more interesting
No can do, really. The ingame plot has to be resolved before some time near the end of 2012.
Who's going to believe a game set in the past?
 

Ruedyn

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Jun 29, 2011
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So he's completed the transformation into Adam Sandler, and now we will be playing as him? It'd make about as much sense as the story thus far.

Also, wasn't he supposed to be one of the few people who could use the Apple? The thing they've been saying will end the war pretty much? Or are they just going to play it off that 'oops, it wasn't Desmond all this time, it was Rebecca!'?
 

GonvilleBromhead

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Dec 19, 2010
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I still think he should finish his training, open up the double doors of whatever facility he is in, stride out on to the street in an unknown city, ready to do battle with the Templar's. And get run over by a tram.
 

Not G. Ivingname

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Nov 18, 2009
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It took you FIVE games to figure this out? NOBODY LIKED FUTURE DESMOND. We been saying that from day ONE, everybody else in the series was more interesting then the main character, nobody cared about Mr. bland face boring man.
 

The Funslinger

Corporate Splooge
Sep 12, 2010
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Mike Richards said:
Not only have I never minded Desmond but I've always thought that the sci-fi elements of the plot were far cooler then any of the historical stuff. As far as anyone knows AC3 is supposed to be the end of the current plot arc, so I'll be really interested to see how they decide to explore the the Animus after that. I think there's a lot of ground still left to cover with the idea and hopefully that's what they decide to focus on.
This. I never really understood the bile people threw at Desmond.

While Revelations as a game kind of sank under the weight of itself, I really enjoyed learning more about Desmond's backstory. And his parts in the previous games were very interesting to me, even though they didn't detail him all that much. Seeing how the team communicated, coped and developed.
 

Scow2

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Aug 3, 2009
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Why do game developers think the third installment in a trilogy is the one to "Reach out to a bigger audience"? They should stick with Desmond until his story's completed, as bland as his character is. We've had to put up with him this long... please give him closure so that annoyance isn't spent on "Nothing". If new players REALLY need to know the story behind him, there's always Wikipedia.
 

Faladorian

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May 3, 2010
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And now I get the awful cognitive dissonance that Ubisoft know what they're doing and they make good games, but I refuse to give them any money because of their DRM....


Oh well, keep boycotting it is.
 

Karoshi

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Jul 9, 2012
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Fuck no!

I am of the few persons who adores Desmond as character. It's a shame to see him go. Still, he had enough screen time and I suppose it's time to let it go.

Still, I'm gonna miss that derpy face and his baggy clothes. T_T
 

jackinmydaniels

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Jul 12, 2012
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Eh, I won't mind him taking off. He never really seemed like the driving force behind the games, not as much as he was supposed to be anyway.
 

sethisjimmy

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May 22, 2009
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It's about time.
Ask anyone who's played the series what the worst part of them is and you'll consistently get the same answer: The "present day" storyline with Desmond.
 

maninahat

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Nov 8, 2007
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Mike Richards said:
Not only have I never minded Desmond but I've always thought that the sci-fi elements of the plot were far cooler then any of the historical stuff. As far as anyone knows AC3 is supposed to be the end of the current plot arc, so I'll be really interested to see how they decide to explore the the Animus after that. I think there's a lot of ground still left to cover with the idea and hopefully that's what they decide to focus on.
I have to agree. Everyone seems to hate Desmond and the cheesy, sci-fi animus narrative device, but I liked it. Whilst I certainly wouldn't mind just playing the games as straight up historical adventures, I quite like the way in which they are bridged together (and justified) by a common thread.

Whilst I'm at it, I also like the concept of every historical leader being involved in an endless battle behind the scenes. That kind of goofy, conspiracy theory plot comes up in a few of games (like Deus Ex) and I like the way it lends a lighter, game-ish, tone to them. It also serves as a quick way of helping the player suspend their disbelief, by informing them "this is going to be a slightly silly adventure, don't take it too seriously."
 

Seagoon

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Feb 14, 2010
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gigastar said:

Nobody will mourn his departure. And I know ill be pushing the boat off the pier.
Is this really how people feel about lovable Desmond? I see so much hate for him here that I didn't know even existed! I mean sure, in AC1 he was a bit bland but they made him a great deal more interesting towards the end! Why would you kill off a character who has only just begun to show his true colours?! Personally I love Desmond and how he's developed over the series and think it would be a shame to lose him for no good reason..
 

Baresark

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Dec 19, 2010
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The problem with Desmond is that he is in every single game and he is the least explored character in the series. He is a shitty character because your writers need to take more basic writing classes. He could easily become interesting if you made him the central character of a game rather than a story device. I mean, that is story telling 101 right there, don't give a character a name or a line if he isn't a character.
 

JoesshittyOs

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Aug 10, 2011
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I feel like they've kinda got stuck with him now, and are gonna have to find a way to deal with him. He needs to do some assassin type shit. Yeah, I don't like him, but they dug their own graves here.