Tom Goldman said:
"When you get into reality - and that's real, that's not speculative science-fiction like ours," he added. "I don't want to play as the Taliban, particularly."
Bilson wouldn't even want to play as the Germans from World War II. He said the "heroes and villains" from real world conflicts are in his "psyche," and they play into his personal sensitivity when making games, though not necessarily THQ's in a broader sense.
I find Bilson's reasoning very peculiar. While the allies won the second world war, and while they fought for something most of us now perceive as just and right, there is no guarantee that the actual soldiers you portray in a computer game are heroes, or villains, regardless of the side they fight on.
In a World War II-themed RTS, where you guide the Germans to victory, the player would definitively be portraying most of all of what we see as the "bad" side. However, when playing as a single German/Taliban/your choice of soldier fighting for a villainous nation, it is entirely possible the soldier does not have any insight into the basis of the conflict and is unaware of the atrocious actions of his nation, or is the victim of powerful propaganda, and truly believes that he is giving his life to protect his home, his family, his friends and his people from an aggressive, conquering enemy. While it is debatable if this makes the soldier a hero, it certainly shows that he has the stuff of heroes, and that he is far from a villain.
By the same token, a soldier fighting for the liberating forces of a coalition freeing a country from a dictator might still do it for all the wrong reasons, and kill a few civilians on the side, just for fun. Not my kind of hero.
The stalwart but misled defender of home and family killing the evil-hearted member of the "good" forces in self-defense, or in defense of his kin, have not committed any actions traditionally associated with villainous behaviour, even if this defender fights for a truly destructive and callous nation. Not all members of the side generally deemed to be in the wrong in a conflict have committed villainous acts.
Fighting for a particular side in a war does not necessarily make anyone a hero or villain. Their personality, character, and, most importantly, actions are what define their goodness.