That's not really what I'm getting at. It's not that I think humans would be terribly nice in these situations (though they're still depicted as stupidly evil in Detroit:BH), but that the androids are treated as sub humans as opposed to machines. Take the scene from A.I. at the birthday party by the pool. You see Martin's friends (humans) surround David (a robot) and then casually start poking him and even sticking him with a knife, in the same way you would fiddle around with some new device you just bought. They're not even doing this because of any sort of malicious intent, but because they simply see him as nothing more than an inanimate object. And this makes it that much more creepy and disturbing than it would be if purposely bullied him.Phoenixmgs said:I feel venting frustration with something that is basically one small step below a human would veer greatly into the standard hatred for people that are different. Not to mention, you can kinda go all out in your hatred because they aren't really humans so no fear of social stigma or anything. And the fact that everywhere you go, androids are sorta in your face and you can't get away from them like the girl's father says an android took his job and no he has one at home so that frustration is always there. I guess I just don't have near the optimism or confidence in humans being good that you do.
Some racism, some dickish behaviour, sure. But that's all the game gives you in regards to the plight of these androids. They don't even question their own existence, consciousness, emotions, or place in the world. The game only ever depicts them as a slave race that wants to be free.
Markus isn't presented as any stronger than a regular private caretaker would be. That rich dude's house even has a bunch of robotic arms around to lift him from place to place, so those could just as easily get him out of bed and into the bathroom. And again, a lot of these androids get shot once in the head or stomach and they're completely busted. As for human error, the fact that the player is controlling them means they'll suffer from that regardless. There's few if any moments where we see this android efficiency at play.There's a bunch of things in the game show androids as superior. Markus' owner says he doesn't forget anything. Plus, Markus can easily pickup his owner along with the sports android controversy in the game. Not that androids are superheroes or anything, but they're at least probably 25-50% stronger along with much more accurately being able to do the same thing over and over again. Connor is probably cheaper than giving a handheld device to a human cop who could so many issues that humans have like tardiness, drug problems, health problems, standard human error, etc. Androids are just now starting to become irrational and sentient in the game, which is an unexpected development just like any sci-fi AI storyline.
Humans aren't the most efficiently designed but our world is also completely designed with our general size and shape in mind. We are trying to make androids currently as well. Not to mention humans, ourselves, don't make choices with peak efficiently in mind either. So us deciding to make androids instead of say robots with the most efficient size and shape isn't that unbelievable.