Deus Ex Human Revolution Augmentation Question

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Mr. 47

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I am at a loss as to what to put my praxis points into. I have maxed out my hacking levels, my inventory capacity, and my social augs, and have yet to see a way that you could move a dumpster out of the way, or jump over. Are the stealth improving, super strength, long jump, or moving silently augs worth getting?

Any suggestions? I'm just sitting on 6 points. :/
 

Kopikatsu

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Why did you get the social aug...? It's easy enough to ace every conversation without it.

Anyway, dump it all into strength and get the jump upgrade after. If you use lethal weapons with any regularity, then get the recoil negators. The leg upgrade will make the second to last mission SO MUCH EASIER. And...being able to move large objects is extremely useful. Besides getting into more places, you can punch down walls (If you don't have that upgrade yet), throw large objects for instant takedowns, and there are sometimes some good things underneath fridges and dumpsters like Hypostims.

Also, there are a bunch of vents hidden behind large objects. How far in the game are you even?

Edit: Forgot one. Apparently you can put large objects in front of doors to prevent enemies from opening them. I say apparently because I could never get it to work for me, but other people have.

Edit 2: Wait. Do you have the Icarus Landing System or Reflex Booster? If not, GET THOSE.
 

Ordinaryundone

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Super Strength is fun to play around with. Picking up heavy stuff can get you access to routes you wouldn't normally have, plus you can use it as cover, or as a weapon. Recoil negation is nice too if you use guns.

The jumping upgrade, at the very least, is pretty awesome. The rest of the leg tree is fairly meh, but if you are sneaky and have a lot of points to throw around then it couldn't hurt.

Icarus landing system is odd. I never really found a use for it in a sneaky/combat situation, but when you are just wandering around its great for getting around quickly. Plus, its nice for platforming since you know a missed jump won't kill you.

Reflex Booster is fun. Double Takedowns are more useful than you'd think.
 

Kopikatsu

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Ordinaryundone said:
Icarus landing system is odd. I never really found a use for it in a sneaky/combat situation, but when you are just wandering around its great for getting around quickly. Plus, its nice for platforming since you know a missed jump won't kill you.
That is the point of it (Exploring). There are some routes/areas that can only be accessed with the ILS like the Machine Room in the final mission, an overhead route in the DRB mission, and saving your ass when
Belltower crashes into Alice Gardens. Just jump off the ledge in front of you and you've cleared most of the area.
 

Mr. 47

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I just passed the area in the above spoiler.

I picked up the reflex boost and the super strength, strength is cool, haven't tried the boost yet.

Is cloaking worth getting? I haven't gotten it, seems that it will either be useless or game-breaking.

I'll pick up the leg upgrade next. Should I invest in the iccarus system, more batteries (I have the highest recharge level, but as it only does one battery, it seems close to useless with all the battery charging bars I picked up) or in stealth monitoring? I need the noise dampeners less of all, I just crouch behind people the whole time. Makes me feel more ninja-like.

I don't use lethal weapons on normal enemies. The stun gun and takedowns are my main methods of playing, But I thought on Lessened recoil and dermal armor for boss fights (both are at 0)
 

Kopikatsu

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Mr. 47 said:
I just passed the area in the above spoiler.

I picked up the reflex boost and the super strength, strength is cool, haven't tried the boost yet.

Is cloaking worth getting? I haven't gotten it, seems that it will either be useless or game-breaking.

I'll pick up the leg upgrade next. Should I invest in the iccarus system, more batteries (I have the highest recharge level, but as it only does one battery, it seems close to useless with all the battery charging bars I picked up) or in stealth monitoring? I need the noise dampeners less of all, I just crouch behind people the whole time. Makes me feel more ninja-like.

I don't use lethal weapons on normal enemies. The stun gun and takedowns are my main methods of playing, But I thought on Lessened recoil and dermal armor for boss fights (both are at 0)
Well...besides the Machine Room, I can't think of any other place where the ILS is useful if you're already that far in the game...so save that for last. Noise dampeners, stealth, and batteries are useless. (Stealth isn't THAT useless because it lets you pass by security systems without being spotted, but you have maxed hacking so you can just shut off the lasers/cameras anyway.)

Definitely get all of the Dernal Armor upgrades if you get into firefights often. If you only get into fights rarely, then don't get the EMP shielding but do get the 45% damage reduction.

Don't get the lessened recoil for only bosses though. You're given a Heavy Rifle with a ton of ammo for the second boss, the third boss can be killed with four grenade launcher shots, and you can just use the third bosses Plasma Rifle to beat the final boss. (Recoil reduction isn't needed for those guns.)
 

Mr. 47

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I haven't gotten into a real firefight yet. I usually die or take them out before they can kill me, so should I get it just for the boss fights? I don't really have much use for all these points I'm getting. Ironic how stealth and non-lethal requires the fewest augments, but gives you the greater XP.

Should I get that thing that lets you tag enemies, or the one that lets you see them through walls? Like the invisibility aug, it seems that they would be either useless or game breaking.
 

Kopikatsu

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Mr. 47 said:
I haven't gotten into a real firefight yet. I usually die or take them out before they can kill me, so should I get it just for the boss fights? I don't really have much use for all these points I'm getting. Ironic how stealth and non-lethal requires the fewest augments, but gives you the greater XP.

Should I get that thing that lets you tag enemies, or the one that lets you see them through walls? Like the invisibility aug, it seems that they would be either useless or game breaking.
Get Smart Vision. I haven't used the Mark and whatever, but Smart Vision does all it can and more. Interestingly, if you trigger an alert switch on Smart Vision and look at the enemies that are a floor above or below you. They'll be aiming their guns directly at you, even though you have a floor/ceiling between you.

With max battery regeneration, you can flick on Smart Vision, determine where the enemies are, then run in and double takedown them. It's also good for scouting ahead. (It shows cameras, lasers, turrets, etc).

I would disagree with that, though. I'm actually doing a 'Kill everything that moves' playthrough on Deus Ex difficulty. So far, I haven't needed ANY augs at all...and I even managed to kill everyone in the police station with just a heavily modded 10mm pistol.
 

Mr. 47

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Ok. Smart Vision, Dermal Armor, then maybe Cloak if I have enough to max it out.
Wow. That's impressive.
 

TsunamiWombat

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I had most of the Augs by the end of the game. Didn't get cloak, useless really. If you stay in cover you can stay hidden. First you need to max your methods for exploring and getting exp. max hacking capture (you don't necessarily need the bot capture, but I got it), hacking stealth (because lvl 5's can still kick your ass even with max hack stealth, I wouldn't want to try hacking a high lvl system without it). ignore hacking fortify and hacking information these are useless.

Get the first leg aug (jumping) get super strength, get reflex enhancer for dual takedowns. Get the first eye upgrade for immunity to concussion grenades. Get dermal armor at least to lvl 3 for the emp/electricity immunity (this one is very nice because it makes you immune to electricity dmg, though it doesn't mention that in the description, you can walk in electrified water and such). Get max inventory size, get recoil redux. get max battery. I finished maxing stealth assist by the end of the game.

PS: Do these in any order so long as you max hacking and get jumping and super strength first.

Now why didn't I get smart vision? Max'd radar makes it pointless. I can see all enemies for 50 meters, and I can see what direction their facing and even their cone of vision if I have stealth enhance. No energy drain, no toggle.

Why didn't I get cloak? No need. I played through on Deus Ex, and while I did indeed reload from saves ALOT ALOT (thank goodness for that recent loadtime patch) it is not necessary to sneak well so long as you look for vents (which are often hidden behind things you need super strength to move. As for laser trips, hacking will let you get through any laser trips you can't bypass with a vent.

PPS: I got the stealth assists last.

Effectivly, just get all the passive abilities. None of the actives are really worth your time - that includes run silence. Crouching is sufficient 99.9% of the time, the only time it isn't is when there are landmines, in which case hit CAPSLOCK to walk-crouch and approach them.

PPPS: I also got Casie, because it CAN give you hidden dialogue options and in game bonuses and intel in certain convo's. No it's not necessary for the social fights- HAH, well, not until the last three anyway. Your going to fail alot without it towards the last third of the game.

PPPPS: Cloak is double useless because only your first battery cell will recharge and the game is skimpy on nutrients. So often you'll only have one cell and you'll need that for quick take downs because a non lethal takedown (or even better a non lethal double takedown) is worth ALOT of EXP. Even at max'd lvl, one battery cell ='s 7 seconds of cloak. If your stealthing right, IE being patient and watching patrol patterns and paying attention to your radar which you should have upgraded, you'll never be in a situation where you need it. Any time you face a situation where you seemingly can't sneak by an enemy it's important to remember that 1. All enemies are blind, deaf, and stupid - so long as your not immediatly infront of them. Either you CAN sneak-flank them by abusing their spitty AI, or there's an alternate path (such as a vent) to abuse. Infact, 80% of the time there's an alternate path. The other times, use cover and get behind/beside them and use a takedown a few feet away, they won't hear a thing.