Deus Ex (Raging against the machine is fun!)

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Hey Joe

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Dec 23, 2007
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Deus Ex

Can you believe it's been a whole eight years since this game was first released? It doesn't feel like it for some reason. For some reason, the game still feels as fresh and as relevant today than it did way back when. For some reason, the game still captivates and for some reason, I felt compelled to play it again after all these years.

But what exactly led me to digging out a CD I hadn't seen in years, at the expense of my time and tenuous grip of my sanity? I know exactly within 3 second of the menu screen loading up.

That theme! That epic theme! The orchestral symphony blaring through my speakers, entering my brain, and triggering a dormant memory.

It brings me to a world of adventure and espionage, a world of double crosses and triple crosses, all set within a fascinating dystopian cyberpunk framework. When we step into the nano-augmented shoes of JC Denton, we step into such an engaging world. One that is philosophically (check out the irony of reading in-game books) and politically (Riffing on the nature of government and its power) fascinating. It's a world where nothing is as it seems, and everyone you meet is a potential enemy.

I load up a new game and the graphics...well...they make my eyes bleed. For the first ten minutes or so, while I'm sneaking about trying to take out terrorists in a non-lethal fashion, I can't help but to notice the dated graphics.

The AI enemies run around like a headless chook, and sometime run straight at you when they have perfectly good projectile weapons in their hands, and are slow on the uptake when you stand in front of them with a shotgun aimed at their face.

I don't quite know what I was expecting, after all, the game is eight years old! Still, it's a little disappointing. This wasn't quite the experience that the theme music led me to believe. It was just a really bad stealth shooter.

But I'm determined to carry on. I know this game is awesome, it just hasn't revealed to me exactly how it's awesome yet. As I deal with terrorists, yawning at their ineptitude, suddenly something funny happens.

I was in.

It was something about the music, the secret cover of the shadows, something about the whole scene that made me believe in what I was seeing. It didn't matter that the graphics were as pretty as Margaret Thatcher, it didn't matter that the AI wasn't quite up to scratch with modern standards. Suddenly, I cared about the Gray Death, about UNATCO, about my current objectives.

That's the genius of Deus Ex. For a game that consists of maps and levels, it feels like a sandbox game. It feels as if the world I'm in is in turmoil, and I'm the one who could save it.

It feels as if I'm going all around the world, to New York, to Hong Kong, to Paris. Deus Ex is a game that truly defines the maxim of 'a game greater than the sum of its parts'. The story, if looked at objectively seems a little far fetched (one that encompasses most conspiracy theories), but thanks to the work it does in drawing you into the world, it seems believable.

It's the little things that draw you in. It's the conversations you have with people, the banter you can overhear and the in-game books and literature that not only explain the game world but give you an insight into its underlying themes. It's the encounters with the shabbily clothed public that give you a sense that not all is well in the state of Deus Ex. It uses solid game play to build the overall structure for your journey in the game world, but it's these little things that make you actually care about what's going on.

This game draws you in, takes you for a ride and finally makes you meditate on the themes that run through this masterpiece of a game.

Buy it
 

milothesuperdog

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Feb 7, 2008
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I haven't ever played this game although I remember people raving about it when it first came out in (late?) 1999. I recently had a similar experience with, of all the classic games in the world, Resident Evil 2. I know I know...

A game that boasts a plot more believable than if someone tapped me on the shoulder and said "Hey, guess what, not only am I central character in the Da Vinci Code, but I wrote, researched and published the whole thing from my shed in Norfolk. Dan Brown does not exist and soon I will write a novel proving this that will be 100% completely FACT"
"Piss off mate I'm hungover..."

I'm sitting there with my good old "I can take any *****" Playstation® controller and yet again I'm thrown about ten feet to the left by the graphics. I find myself squinting to make out anything really... how did we ever cope? It's strange, when I think back on old games like this, in my head I see them with lovely shiny amazing graphics.

So I trudge along pushing the odd hungry zombie here and there, finding ammo, sitting watching the guy in the gun shop be brutally torn apart by what looks like one of his ye olde fatter cousinseth... and I'm thinking "sod this... I'll play until I die". Big mistake because it takes me a f*ckin age to die. I forgot all about being able to just run past most of the zombies. But then things get fun. As soon as I enter the police station and see good old kinda caring black police officer transform right in front of me I'm turned and suddenly want to find out what the holy Jesus of Nazereth (why am I so religiously centered today?) is going on...! I will avenge thee Will Smith (now theres a line from a cheap movie...)

And so it's back to that childhood stance of cross legged, gazing up a the Television in wonder at all that is old and gory for the next 6 hours or so until it gets to that bit in the f*cking sewers with the f*cking dogs (thats after you blow a massive alligators head off.. whoever thought of that deserves a star) and theres no f*cking herbs and it all becomes a little far fetched...

Milo.
 

Hey Joe

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Dec 23, 2007
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milothesuperdog said:
I haven't ever played this game although I remember people raving about it when it first came out in (late?) 1999. I recently had a similar experience with, of all the classic games in the world, Resident Evil 2. I know I know...
I know you meant well, but can we keep discussion to the review and Deus Ex. I know it seems I'm being pedantic, but I wrote this review to get people reminiscing about Deus Ex.

I would suggest if that you wanted a discussion about playing old games that you open a thread in gaming discussion called 'retroactive experiences in gaming' or something of that nature.

Again, not trying to put you down or anything, but if you want a larger discussion on playing old games could you perhaps do it somewhere else?
 

REDPill357

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Jan 5, 2008
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I haven't played Deus Ex in a while. I quit in the catacombs of Paris part because it was running jerky, and I didn't know why.

Turns out that there's this magic thing called "affinity."

Great game. Also a great review. It is the little things. Never have I had so much fun walking around a base, just unlocking doors and searching for stuff.
 

Smokescreen

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Dec 6, 2007
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There are a lot of genius moments and parts to Deus Ex, but what I thought was the best part (mild SPOILERS) was how the game did all it could to challenge the way you thought about government and how societies should be ruled, with opportunities to learn a lot of different points of view before offering a genuine choice about how the game should end(end mild SPOILERS)