Interesting, though I suppose I can see the points in both directions.
Truthfully it can be argued that a good ending means more if there is a bad ending to be avoided. However in today's market it seems like very few things stay under wraps, everyone learns about the good or "best" endings early on, and then head directly for those, complaining if there are obtuse hoops where it was intended to take multiple playthroughs to figure out how to do things "Right".
Simply going with one ending is fine if all of the others were variations on bad endings.
I do however think that the best way to do things is to create multiple good endings, with the best one largely being a matter of point of view.
I don't remember it at this point, but did Mafia 1 end with
a short scene where your now old protagonist gets shot in front of his house by some presumably mafia-affiliated guy?
.
Just clarify it for me if you can =p
On topic, eh I've got no opinion. I usually don't play FPS or GTA-like games all the way through more then once, unless they've got a LOT of different paths available. I think the only FPS I've replayed fully is Max Payne, and I just started replaying it a few days ago - and it's been almost a decade since I've played it my first time.
So, uh, actually attaining the multiple endings would probably not be something I'd do.
Just searching them out on youtube, probably.
Still, I want to know what the endings are. I hope there are darker endings, something like Scarface ending or what not. I hate the happy hollywood bullshit with "everyone went home and lived happily ever after".
Actually, they MADE 4 endings, 3 of them were "meh" and 1 of them was amazing. So instead of 3 "meh" and 1 amazing, you just get 1 amazing. You win nothing!
Cutting features means they are being realistic - there's nothing worse than a developer so determined to keep every idea and feature in the game they sacrifice quality elsewhere and the whole thing turns into a buggy mess (Obsidian, I'm looking at you).
That's actually really really good.
Thjey cut endings - this means that the ending will be the same for everyone, canon and will definitely have some closure... and will probably be a bad one.
Well, it's not like the first one had multiple endings, so it's not really a bad thing.
As long as Mafia 2 is as great a game and story as Mafia 1 was, I'll be buying it quite happily
I don't remember it at this point, but did Mafia 1 end with
a short scene where your now old protagonist gets shot in front of his house by some presumably mafia-affiliated guy?
.
Just clarify it for me if you can =p
On topic, eh I've got no opinion. I usually don't play FPS or GTA-like games all the way through more then once, unless they've got a LOT of different paths available. I think the only FPS I've replayed fully is Max Payne, and I just started replaying it a few days ago - and it's been almost a decade since I've played it my first time.
So, uh, actually attaining the multiple endings would probably not be something I'd do.
Just searching them out on youtube, probably.
Still, I want to know what the endings are. I hope there are darker endings, something like Scarface ending or what not. I hate the happy hollywood bullshit with "everyone went home and lived happily ever after".
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.