Haha, this. I don't care that StarFox Adventures was a Starfox game that played like a Zelda game. I care that it was a really bad game.saintdane05 said:You now, I doubt there really is much I can comment on this, besides the fact that the guy who made Starfox Adventures has no right to tell me which games are good. Other than that...
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Pretty much. Hell, saying it played like a Zelda game is giving it too much credit if you ask me.Cursed Frogurt said:Haha, this. I don't care that StarFox Adventures was a Starfox game that played like a Zelda game. I care that it was a really bad game.saintdane05 said:You now, I doubt there really is much I can comment on this, besides the fact that the guy who made Starfox Adventures has no right to tell me which games are good. Other than that...
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I heard at the time, the price Microsoft gave to Nintendo for Rare was so enormous, nobody with any sense could hope to reject such an offer.Souplex said:We all sort of knew that.
Retro Studios seems to have filled Rare's original niche at Nintendo pretty nicely though.
Why did Nintendo sell their Rare stock anyway?
They don't. They all either left, or got the boot. Grant Kirkhope touched upon this when he was a guest player on the Game Grumps.Vykrel said:more like "rare lost most of its original talent"
i dont know if any of the original developers from their golden days even still work there.
That's hilarious as fuck.Ultratwinkie said:I am amazed you didn't cover the fact Microsoft bought Rare because it thought it would transfer the rights of Donkey Kong to them. In fact, when the execs toured the acquisition they saw posters of Donkey Kong and got all excited, thinking they owned Donkey Kong.
This is very true. However, it's anyone's guess if anyone were to have walked out if Nintendo kept hold of the company. After all, the reason why so many apparently stayed for so long was that they had a good vibe going when working with Nintendo.j-e-f-f-e-r-s said:It was the Stamper brothers who decided to sell their stake in the company to Microsoft. The instant they did that, they ruined things between Rare and Nintendo. Nintendo could have tried to buy those shares back off Microsoft, but would have a) had to expend a huge amount of money to do so, and b) would have ended up owning the studio outright, a practise they've said repeatedly in the past they dislike, as you can spend millions of dollars buying a studio only to have all the talent walk out. A lot of team members had already left to form Free Radical. Nintendo had no reason to keep hold of the rest of Rare when the Stamper brothers had already sold off half the company to Microsoft.Terramax said:Well, it's nice to know that at least people AT Rare were fully aware their quality almost completely diminished with the acquisition. Anyways, this guy is just confirming what everyone already knows. Nintendo not buying Rare when the owners lost interest in the company has to be one of the worst decisions in gaming history.