Devil May Cry Update!

Recommended Videos

Gizmo1990

Insert funny title here
Oct 19, 2010
1,896
0
0
If it is true that they are giving DmC 1-3 a HD facelift then on the day this comes out everybody go out and buy that instead of this Re-whateverthefuckitis. Capcom will make money of of DmC but not for this and Ninja will make nothing and be punished for fucking fith the DmC Franchise.

OT: I never had a problem with the hair. I have a problem with the whole new charactor design. He looks like the gaming worlds second biggest doche bage (Snow from FF XIII beating him well because Snow is the super king douch bag of the universe) and now with the story changes and DT changes it makes me dislike it even more. This could turn out to be a good game but it will be crap purly because it calls itself Devil may cry.
 

DigitalSushi

a gallardo? fine, I'll take it.
Dec 24, 2008
5,717
0
0
Madara XIII said:
ColdStorage said:
Madara XIII said:
[HEADING=2]Aneurysm #1: The Weapon[/HEADING]

Dante no longer has Rebellion, nor is there any hint that he will be getting it any time soon. The sword that basically made Dante an Icon along with Alastor and Force Edge is gone and hereby replaced with a

Shape Shifting Scythe with Grappling abilities.
Your not a fan of DMC, because you wasn't paying attention.

The weapon he's wielding is called the Sparda, named after his father, otherwise known as the Force Edge, at full power it can shape shift.

http://devilmaycry.wikia.com/wiki/Sparda_(Force_Edge)
Sparda also took the Perfect Amulet, causing the sword's own natural powers to fall asleep and become the Force Edge. When awakened, it has the uncanny ability to shift forms, from sword to spear to scythe. The Sparda changes into a spear when using Stinger or Million Stab, and it changes to a scythe when using Round Trip.
DmC stays true to the canon.

Your saying that your a massive fan but you don't know about the most hardcore weapon in the game?.

If you want combo's play Devil May Cry 3
If you want Ariel battle's, play Devil May Cry 4

If you want a good story with a deep character, go play another game, Dante is embarrassing.

Alright then Mr. High and Mighty.
First off Dante doesn't wield Sparda until he unlocks its power when he's a grown man.
Secondly I know full fucking well all what Sparda's Sword does. I've played DMC 1.
I say this is a problem because Dante received Rebellion at birth and proceeded to use it his youth.
This Scythe goes from heavenly to hellish.
Spardas sword was just a demon sword. Nothing Holy about it.

So next time you try and call me out, READ DAMMIT
I am reading, and your agreeing with me....

You hate the Sparda because its done by Ninja Theory?

Because it acts like Nero's Devil Bringer?

So your basically saying you hate DmC because its just like Devil May Cry?, but you hate DmC because its not Devil May Cry?
 

Valdus

New member
Apr 7, 2011
343
0
0
I really hate the half-angel thing as well. Having a human soul was one of the key things about Dante. In a sense it's what justified his strength being so much better than other devils. It's hinted many times in the games and animated series as well that possessing a human soul does grant some power. Many of the villans in DMC4 were actually weakened by sacrificing their human souls.

But now he's just a half-angel? It's such a weaksauce justification for his strength. Besides the human side still meant that he had a choice in a sense - that he was holding back his devil urges to do good. Now it just seems like the urges will be canceled out by his angelic half anyway so what's the biggie about choosing to do good?

And seriously...a canned animation for his devil trigger? It's like Ninja Theory are just aimming to piss the fan base off rather than make a good game (and given how thick Ninja Theory are it wouldn't surprise me if that was the case. They couldn't handle their lack of success so they look to the DMC fans as the cause to make themselves feel better).
 

Madara XIII

New member
Sep 23, 2010
3,369
0
0
Hessmn212 said:
Have they even said that the game is in canon with the other games? I think the game is going to be fine. As for the change of Dante being half-demon half-angel isn't a big problem. They never said that he wasn't.
Actually the did. Arkham stated it to Vergil,
Born of a Demon Father and Human Mother.

Not angel
Secondly there's nothing holy about either Dante or Vergil
 

Electric Yemeth

New member
Jun 8, 2010
18
0
0
While I agree that it is a ... risky venture to say the least, I don't necessarily think all is bad. Sure, it might not be the smartest idea to change everything a regular DMC game has, but change is always a chance for improvement. Changing the artwork for a prequel is fine, the story seems meh, but it's DMC so i don't care. Changing everything that comes to mind when you say DMC (sick combos/grading, Rebellion, Cliche characters, devil trigger)is not so great.
However, I am still interested, although I fear it's mostly because of the name. I think Ninja Theory wanted to make a different game, but use an old IP for more sales/controversy.
 

Madara XIII

New member
Sep 23, 2010
3,369
0
0
ColdStorage said:
Madara XIII said:
ColdStorage said:
Madara XIII said:
[HEADING=2]Aneurysm #1: The Weapon[/HEADING]

Dante no longer has Rebellion, nor is there any hint that he will be getting it any time soon. The sword that basically made Dante an Icon along with Alastor and Force Edge is gone and hereby replaced with a

Shape Shifting Scythe with Grappling abilities.
Your not a fan of DMC, because you wasn't paying attention.

The weapon he's wielding is called the Sparda, named after his father, otherwise known as the Force Edge, at full power it can shape shift.

http://devilmaycry.wikia.com/wiki/Sparda_(Force_Edge)
Sparda also took the Perfect Amulet, causing the sword's own natural powers to fall asleep and become the Force Edge. When awakened, it has the uncanny ability to shift forms, from sword to spear to scythe. The Sparda changes into a spear when using Stinger or Million Stab, and it changes to a scythe when using Round Trip.
DmC stays true to the canon.

Your saying that your a massive fan but you don't know about the most hardcore weapon in the game?.

If you want combo's play Devil May Cry 3
If you want Ariel battle's, play Devil May Cry 4

If you want a good story with a deep character, go play another game, Dante is embarrassing.

Alright then Mr. High and Mighty.
First off Dante doesn't wield Sparda until he unlocks its power when he's a grown man.
Secondly I know full fucking well all what Sparda's Sword does. I've played DMC 1.
I say this is a problem because Dante received Rebellion at birth and proceeded to use it his youth.
This Scythe goes from heavenly to hellish.
Spardas sword was just a demon sword. Nothing Holy about it.

So next time you try and call me out, READ DAMMIT
I am reading, and your agreeing with me....

You hate the Sparda because its done by Ninja Theory?

Because it acts like Nero's Devil Bringer?

So your basically saying you hate DmC because its just like Devil May Cry?, but you hate DmC because its not Devil May Cry?

Here's why because I didn't make it clear.


The made a completely different game and called it Devil May Cry.
Hey lets take a game about a plumber saving a princess and call it Sonic.

Had this game gone by another name I would have no problem. And why yes I do hate that ninja theory did Sparda and called it rebellion.
Sue me
 

Vidiot

New member
May 23, 2008
261
0
0
No matter how this flame war ends, I'm still going to do what I do with every game I'm not sure about. I'll rent it, play it, beat it, then if I want to beat it again and again, I'll buy it.

I have no problem with making the combo meter into subtle musical cues, that sounds kinda cool.

I can only assume that Dante's "angel" transformation is *because* of his human side. Dig this theory: maybe they're implying that Dante gets just as much power from his human side as his demon side.

As for the combat, I was originally (pre-DMC4) hoping they'd scrap Nero and give Dante the Devil Bringer as another Devil Arm (heh heh... I see what you did there Capcom) because I was sick of chasing every enemy I hit across the room to continue dealing out the pain. The devil trigger thing might piss me off, but I'm willing to wait and see.

Let's give this game a fair chance before we burn Ninja Theory at the stake for their audacity of taking a 10 year old design document and thinking we might have learned a thing or two about game design in the last decade.

If nothing else, let them screw themselves first so you have a legitimate reason to whine.
 

Madara XIII

New member
Sep 23, 2010
3,369
0
0
Denariax said:
Madara XIII said:
Denariax said:
For christ sakes does everyone just slide over and not read? Okay, here's the gist of what I've figured from countless interviews and gameplay.

1 - Capcom went to Ninja Theory for; not a reboot, not a remake; but a re-imagining of the franchise. They both have specifically said the story and gameplay are both non-canon and have no intentions of tying it into the original plot.

2 - Gameplay - See 1.
I'm well aware of that fact, but for Dawkin's sake I don't believe alot of fans would welcome such a change in gameplay.
I could care less about the look and I like the story idea, but the concept of playing as Little Nicky mixed with Neo disturbs me ever so.

Its like if Bayonetta and Dantes Inferno had an ugly baby and handed it to Ninja Theory
It's not much of a change in gameplay, though. It's just more focused on aerial combat; and who's to say that's necessarily a bad thing? Sounds friggin' awesome to me. The Devil Trigger is actually useful here, when before all it did was increase damage. Besides, he doesn't actually look that bad. If the game wasn't called Devil May Cry, and the character didn't call himself Dante, the outcry wouldn't be nearly as bad, and that's always what is going to baffle me.
you are right that had they gave this game another name there would be less hate.
I mean it looks like Ninja Gaiden mixed with Heavenly Sword.
Call it something else for Entropy's sake
 

DigitalSushi

a gallardo? fine, I'll take it.
Dec 24, 2008
5,717
0
0
Madara XIII said:
Here's why because I didn't make it clear.


The made a completely different game and called it Devil May Cry.
Hey lets take a game about a plumber saving a princess and call it Sonic.

Had this game gone by another name I would have no problem. And why yes I do hate that ninja theory did Sparda and called it rebellion.
Sue me
You made it perfectly clear, you just sound like all the other Dante fans that are screaming blood and claiming this to be an outrage.

You should not worry yourself, because its a completely different game.

This is not your Devil May Cry. This is DmC.

I love Devil May Cry, I play it a lot, so why the hell would I want to buy it again when I have Devil May Cry 3 in my collection?.

I look forward to this new direction.
 

Furbyz

New member
Oct 12, 2009
502
0
0
Madara XIII said:
Well then dear escapists......It's really killing me to write this especially after what I read.
But for once I can say this.
[HEADING=2]MY RAGE DOESN'T CONCERN DANTE'S NEW LOOK NOW!![/HEADING]
It's something entirely worse....
After reading the latest GameInformer Magazine that I'm subscribed to. I was finally given some insight as to how the new Ninja Theory Devil May Cry is going to play.


It was the October 2011 Issue of GameInformer




In it was a brief description and and preview of the story and gameplay that will be incorporated into the new DmC.

[HEADING=1]STORY[/HEADING]
So apparently it seems Dante is working with a Woman who has yet to appear in any trailers as of yet and they are working together to rid Limbo City of this Demon Consciousness that it has.
Well since the city is basically alive it also possess some strange abilities. One is that the moment it spots Dante through a security camera it then begins to change into a sort of M.C. Escher style urban environment which ONLY Dante can see.
The reason why is that the moment he sees this happening he screams out to his assistant, "THEY'RE PULLING ME INTO LIMBO!!" which gives an interesting concept to the story and leaves us asking "Why Limbo?"
After defeating whatever demons the city unleashes into that particular area the city shifts back to normal and Dante returns to reality.
That's the sneak peek at the story.
[HEADING=2] In short, I LOVE the Story Concept![/HEADING]
[HEADING=1]GAMEPLAY[/HEADING]
Whew boy people, I'd be lying to you if I say I didn't have at least 3 full blown aneurysms while reading this. So I'll express these new elements of gameplay into the my categories I'll be calling aneurysms.

[HEADING=2]Aneurysm #1: The Weapon[/HEADING]

Dante no longer has Rebellion, nor is there any hint that he will be getting it any time soon. The sword that basically made Dante an Icon along with Alastor and Force Edge is gone and hereby replaced with a

Shape Shifting Scythe with Grappling abilities.



[HEADING=2]*Pop goes the blood vessel #1*[/HEADING]
My problem is that after viewing it, he plays TOO much like Nero. All swipes and No stabs and basically the grappling ability serves as a simple replacement to Nero's Devil Bringer. Sure it's good for Combos, but from what I've seen and read it looks like there wont be any sort of Combo System this time around. Grade my performance GOD DAMN YOU!!! At least Ebony and Ivory are still around.

[HEADING=2]Aneurysm #2: The Character of Dante[/HEADING]

I'm doing what I can here to look past the new look and give it a fresh start. So far it was working until I read something that might have killed me a bit on the inside.

DANTE is now Half-Demon and Half-Angel....

[HEADING=2]*Pop goes blood vessel #2*[/HEADING]
HOW THE F*CK are you going to take that winning formula of being half man and half demon away!?! HOW!?! That was one endearing trait I was hoping you wouldn't butcher, Ninja Theory!!!
The problem with this is that in both a literal and metaphorical sense it takes away Dante's Humanity. It seems as if he'll be torn between being Mother Teresa or Just some asshole Demon.
It honestly sounds like its incorporating moral choices. I HOPE TO GOD IT DOESN'T!

[HEADING=2]Aneurysm #3: His New Devil Trigger[/HEADING]
WHOO MAN O' MAN this one was the one that threw me into a never ending pit of despair.
When asked about how Dante's new Devil Trigger will work Ninja Theory explained that when Dante activates his Devil Trigger he delivers a ground shattering blow that catapults surrounding foes into the air which also slows down time and Dante Launches himself into the air as well while his black hair changes to white and his jacket turns into the Crimson shade we all know and love from the original Dante.
However here's the kicker. This Powered up Devil Trigger only lasts as long as you can stay in the air and perform combo after combo without landing.
Once your feet touch the ground again you revert back to your old self and the Devil Trigger is over....

So Dante's Devil Trigger is nothing more than a GIGANTIC SLOW-MO GLORIFIED AERIAL COMBO!

[HEADING=2]*Pop goes blood vessel #3[/HEADING]

And this is what followed suit the moment I finished that god-forsaken paragraph.
<youtube=ufsf_-a_H9Q>

[HEADING=1]Conclusion[/HEADING]

This seems like too drastic of a change for people, especially DMC fans. While the basic fighting mechanics seem to remain the same, the familiarity behind all of them has dissipated with the Loss of the ever Iconic Rebellion, Conventional Devil Trigger and Combo System (At least I hope the combo system hasn't left).
After reading this though I can honestly say;
[HEADING=2]I NOW HAVE GENUINE REASONS TO HATE THIS DANTE![/HEADING]
While we've been given no insight as to what his personality is, I'm finding this Half-Angel and Half-Demon thing to be a very hard pill to swallow along with this bullshit Devil Trigger.

So that's all the news I have concerning the New Devil May Cry. The game's release date has yet to be announced, but I hope in this time frame that Ninja Theory can do something about that Devil Trigger and hopefully return Dante back to a Half-Human Half-Demon.

[HEADING=2] Madara XIII out!

It'll be Ok Dante....[/HEADING]
I don't know if even bringing back the mooing Goatlings of DMC2 could fix all of this.
 

Nachtmahr

New member
Feb 17, 2011
64
0
0
Rawne1980 said:
I just like how Capcom said to Ninja Theory "here is every bit of information on the Devil May Cry franchise" and NT threw it in the bin (with all the remaining copies of Enslaved .. yes i'm digging at you NT) and said "we won't be needing that".

This isn't a *re-boot* it isn't a *prequel* it's an entirely different game.

If you take everything the fans loved about DMC, set it on fire, piss on it, eat whats left and wait for it to come out the other end ..... you will then have Ninja Theory's concept for the new DMC game.

Then again, this may just be a biased way of looking at things because I whole heartedly believe Tameem Antoniades is a giant walking penis.
This echoes my feelings exactly. It's no longer Devil May Cry and I doubt we will ever get a Devil May Cry 5 that will be worthy to carry the DMC name.
 

Deverfro

New member
Aug 2, 2009
315
0
0
So if he's half angel and half demon now, please god tell me we aren't getting fucking moral choices. I'm so sick of them. Tho the story sounds good, no rebellion and playing more like nero put me off it somewhat.
 

Unesh52

New member
May 27, 2010
1,375
0
0
Full disclosure: I started playing with 3, and I played 4. I heard 2 kinda sucks and I just don't give a crap about the first one.

Frankly, I liked the way Nero played. He lacks the variety Dante has, but but if one of Dante's weapons plays like Red Queen/Devil Bringer, then I'm totally ok with that. It is kind of weird to see them loosing Rebellion (although according to some earlier posts that's not exactly true), but not necessarily a bad thing. I mean, that sword is a significant part of the iconography, but it's not integral to the experience like the fast, combo-oriented gameplay is.

I honestly have no idea what your gripe is with the new devil trigger. In the past it was little more than a god mode, making your regular abilities faster and more deadly, letting you regenerate and soak up more damage -- adding few extra abilities. It's basically a trump card to pull when shit gets hairy. This new one seems to accomplish much the same thing, while also adding an extra challenge to the skilled player (how long can you keep the combo going?), and it's more stylish to boot.

I agree wholeheartedly that making Dante half angel instead of half human completely destroys his motivation, to the point that it almost makes him (as has been suggested) a different character. This might actually upset me if I gave two shits about Dante as an actual character instead of a smarmy, white haired Abercrombie and Fitch model for me to project my fantasies of self-superior world-disassociation on to. I vaguely remember some of 3's story being marginally compelling as a 14 year old, but 4's story is absolutely putrid. I've replayed both games several times and I would play meta-games with myself seeing how fast I could skip most of the cut scenes. Ninja theory has a history of vapid, pointless story telling and hopelessly 1 dimensional characters and I'm not expecting this game to change that.

Complaining that your shit sandwich is soggy is missing the point, I think.

The other thing Ninja Theory has a history of, and that makes their games actually worth playing (yes, even Other M to a certain extent), is smooth, exciting, and challenging gameplay. This is why removing the familiar combo system confuses me. One of the best ways to improve is to mark your progress. Seeing your A rating drop to a D in one instant because you weren't watching that guy in the corner is exactly the kind of visceral, instantaneous feedback I need to motivate me to improve. Watching those big red "S"s pop up, one after the other, is a simple but immensely gratifying (and again, instantaneous) reward. It's one of the best things about their design. I hope by "taking it away" they mean "replacing it with something effectively the same."

Despite their flaws, I like Ninja Theory. They have consistently made games that are a blast to play, and that I want to keep playing. It astounds me that for a crowd that so consistently berates other studios and developers for endlessly milking their old IP by releasing cash grab sequels and remakes can be angry that these guys want to do something legitimately different with theirs. I have faith that this new direction will bear fruit, if only because I trust that games by Ninja Theory will be fun to play.

Man that post was long. Thanks for reading all that.

Hey jackass I said the boobies were for people who actually read the post!



NO



This is The Escapist. We don't post that kind of thing here.

[small]/shenanigans[/small]
 

Beryl77

New member
Mar 26, 2010
1,598
0
0
Alright, let's see.
The story seems like a proper dmc story.
Next is the weapon, well it does suck a bit that they took Rebellion away but I can live with that. But I don't like that "no combo" part, that's something I always liked about DMC but as I understand it, it hasn't been fully confirmed yet, so I'll stay calm.
And then there is the half-angel part...FFS someone take DMC away from Ninja Theory and give them something else to play with! How the fuck can they still call him Dante and this a DMC game?! One of the most important character traits of Dante is just gone? I can't believe this. I guess this makes it official, this isn't Dante anymore, just some other dude who pretends to be him.
Oh and the Devil Trigger is now some aerial slow-mow bullshit? Why did they completely change another important gameplay feature?
I can live with them changing his appearance, I can live with them changing his weapon but I can't live with them changing the things that are just part of DMC.
I understand that they want to make a new and fresh start for the game but this is just ridiculous. This has pretty much no resemblance to a DMC game. You don't have to change the game completely to freshen it up.
It may be a good game, I may even like it but I refuse to accept this as a DMC game so please stop calling it a DMC game and change the protagonists name too, since those are the only two things left that this game has in common with a DMC game.
Make it a Spin-off or something like that.
I feel your pain Madara.
 

Michael Hirst

New member
May 18, 2011
552
0
0
I just laughed at half angel half demon, that's some real fan fiction mary sue shit right there. Seriously that's the kind of stupid crap a first time 11 year old weaboo D&D player would want to play as.
 

ComicsAreWeird

New member
Oct 14, 2010
1,006
0
0
I´m still reserving judgement until i see the final product. But i like where they´re going with the story. I hope the gameplay is not as bad as the OP hinted.
 

Madara XIII

New member
Sep 23, 2010
3,369
0
0
ColdStorage said:
Madara XIII said:
Here's why because I didn't make it clear.


The made a completely different game and called it Devil May Cry.
Hey lets take a game about a plumber saving a princess and call it Sonic.

Had this game gone by another name I would have no problem. And why yes I do hate that ninja theory did Sparda and called it rebellion.
Sue me
You made it perfectly clear, you just sound like all the other Dante fans that are screaming blood and claiming this to be an outrage.

You should not worry yourself, because its a completely different game.

This is not your Devil May Cry. This is DmC.

I love Devil May Cry, I play it a lot, so why the hell would I want to buy it again when I have Devil May Cry 3 in my collection?.

I look forward to this new direction.
Ok I see what you're saying and you're right that I did lash out.
Like I said though, call it something else like Heavenly Ninja
Hell just call the guy a different name.

I apologize for this but like every DMC fan i get tired of having to revert to nostalgia to have a fun DMC game.
I just wish they could have taken this DMC in a more agreeable direction
 

Madara XIII

New member
Sep 23, 2010
3,369
0
0
summerof2010 said:
Full disclosure: I started playing with 3, and I played 4. I heard 2 kinda sucks and I just don't give a crap about the first one.

Frankly, I liked the way Nero played. He lacks the variety Dante has, but but if one of Dante's weapons plays like Red Queen/Devil Bringer, then I'm totally ok with that. It is kind of weird to see them loosing Rebellion (although according to some earlier posts that's not exactly true), but not necessarily a bad thing. I mean, that sword is a significant part of the iconography, but it's not integral to the experience like the fast, combo-oriented gameplay is.

I honestly have no idea what your gripe is with the new devil trigger. In the past it was little more than a god mode, making your regular abilities faster and more deadly, letting you regenerate and soak up more damage -- adding few extra abilities. It's basically a trump card to pull when shit gets hairy. This new one seems to accomplish much the same thing, while also adding an extra challenge to the skilled player (how long can you keep the combo going?), and it's more stylish to boot.

I agree wholeheartedly that making Dante half angel instead of half human completely destroys his motivation, to the point that it almost makes him (as has been suggested) a different character. This might actually upset me if I gave two shits about Dante as an actual character instead of a smarmy, white haired Abercrombie and Fitch model for me to project my fantasies of self-superior world-disassociation on to. I vaguely remember some of 3's story being marginally compelling as a 14 year old, but 4's story is absolutely putrid. I've replayed both games several times and I would play meta-games with myself seeing how fast I could skip most of the cut scenes. Ninja theory has a history of vapid, pointless story telling and hopelessly 1 dimensional characters and I'm not expecting this game to change that.

Complaining that your shit sandwich is soggy is missing the point, I think.

The other thing Ninja Theory has a history of, and that makes their games actually worth playing (yes, even Other M to a certain extent), is smooth, exciting, and challenging gameplay. This is why removing the familiar combo system confuses me. One of the best ways to improve is to mark your progress. Seeing your A rating drop to a D in one instant because you weren't watching that guy in the corner is exactly the kind of visceral, instantaneous feedback I need to motivate me to improve. Watching those big red "S"s pop up, one after the other, is a simple but immensely gratifying (and again, instantaneous) reward. It's one of the best things about their design. I hope by "taking it away" they mean "replacing it with something effectively the same."

Despite their flaws, I like Ninja Theory. They have consistently made games that are a blast to play, and that I want to keep playing. It astounds me that for a crowd that so consistently berates other studios and developers for endlessly milking their old IP by releasing cash grab sequels and remakes can be angry that these guys want to do something legitimately different with theirs. I have faith that this new direction will bear fruit, if only because I trust that games by Ninja Theory will be fun to play.

Man that post was long. Thanks for reading all that.

Hey jackass I said the boobies were for people who actually read the post!



NO



This is The Escapist. We don't post that kind of thing here.

[small]/shenanigans[/small]
Damn you relevant and valid points..

Plus you lied about the Boobies T-T
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,757
5
43
Y'know, not buying or playing the game is an option.

Yeah... just throwing that out there.