DGR : Quantum of Solace

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D_987

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James Bond, a character in a series of books written by Ian Fleming, has since become a symbol of national pride among the British media. Whenever a new Bond is chosen there are interviews, montages, comparisons, but each of the six actors have managed to portray the character in their unique vision. Daniel Craig is the current Bond, and has basked away from the former casual clever character many have so grown to love, instead the films have become significantly more focused on action. Quantum of Solace is the second Bond film starring Craig and the first sequel in the series ? Quantum of Solace follows on from the critically acclaimed Casino Royale.

The developers for this game, Treyarch ? creators of Call of Duty : World at War ? had the Call of Duty engine for Quantum of Solace, throw in a killer license with some excellent source material and you wouldn?t be mistaken in thinking they had the perfect combination for a game. So, is it shaken or stirred?


The game, funnily enough, follows the story of Bond throughout the latest film, not only is Craig fully licensed, but he also did the voice work for the game alongside all of the other film stars, and as such the main character models are perfectly replicated. The problem lies later on in the game ? the scenes from Quantum of Solace are all perfectly replicated, from the fight inside the volcano to chasing an assassin around Sierra. Yet there are in total around five scenes from this film, the majority of the game is actually taken scene for scene from the far more action-orientated Casino Royale.

Now, this isn?t a bad thing ? Casino Royale was a fantastic film and I would argue the action sequences, particularly a Mirrors Edge style free-running section around a large building site, are better than those of Quantum of Solace, but the box clearly stated this game would be about said film, not its prequel. This may disappoint some, and please others. Regardless the game lasts around six to eight hours depending on the skill level and difficulty settings of which there are four. This is a little disappointing, especially as there are only a few different ways to play the game, and besides a few collectible mobile phones you have little incentive to play through the strictly linear single player campaign again.

As stated, the game uses the Call of Duty engine; and as such it looks and feels like you?re playing CoD when in the standard first-person view. However, a cover mechanic not unlike that of the Rainbow Six Vegas series is in place, offering Bond some much needed cover. The cover system works similarly to Gears of War. The first Gears of War. The animation is often inaccurate and moving when in cover does not work as smooth and fast paced as it should. For the most part though, the cover system is needed to advance through the game. Unlike Call of Duty you cannot just run through levels, Bond has significantly less hit points ? despite offering regenerating health. The game helps to curve the difficulty due to this factor, the screen will flash grey when Bond is low on health, but players shouldn?t be viewing the cartoony blood that appears on screen when Bond dies ? the A.I, although clever, is easy to kill. Despite taking cover, and attempting to flank you, they offer very predictable movement ? throw into the mix only a few different character models for the enemies and you have a rather repetitive game.

Despite this, the environments are graphically sound; each location has been very well drawn out from the films, and as a fan of said films this is excellent news. What is not so great are the abysmal mission briefings that offer little information and switch between different parts of the film ? this becomes confusing, particularly when Casino Royale?s plot is brought into the fray.


There are a wide variety of guns to choose from, you have varying assault rifles, some very Call of Duty-esque sniper rifles and a number of pistols. Despite this they all feel similar and ammo is plentiful meaning you can run through the game with the same gun, as enemies all seem to use the gun you are carrying so you don?t run out, thus again limiting the challenge. There are no real boss battles, there are simply quick time events, in which you press the correct button to advance the fight ? this makes the fights feel detached and, despite being visually entertaining, they lack the fun and excitement of many other action game villains.

The game regularly uses these quick ? time events, for example, when Bond performs a melee kill he must do so through the means of a quick time event. This can get rather predictable and can break the few stealth sections the game offers. Thats right, there are a few stealth sections, but aside from these brief encounters and said free-running the game offers little variety - even the mission objective pointer is stolen from the Call of Duty series - its all rather bland and generic with Bond killing wave after wave of enemies until he reaches the next story point.

I certainly recommend you watch the films Casino Royale and Quantum of Solace before deciding whether or not to pick this game up. Your enjoyment of those films will be proportionate as to how much you enjoy this game. If you enjoy Call of Duty, or any other kind of mainstream FPS I recommend you rent this game ? the multi-player (which I won?t touch on here as aside a few ?Bond specific? modes in which Bond takes on the rest of the players it is similar to Call of Duty) is very typical, but maintains interest through the speed of its gameplay.

Overall, Quantum of Solace is a fine rent, its an interesting ride through the short single-player, rather bland, but the fact your playing as Bond makes up for it. It?s no Golden eye, but then again ? maybe it shouldn?t try to be.

Check out my Call of Duty : World at War review if you wish (as I made so many reference's to it during this review): http://www.escapistmagazine.com/forums/read/326.85024#1226065

If you wish to read anymore of my reviews just type DGR : or DMR : into the search function.
 

D_987

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Constructive criticism on my review style and how I could improve is always welcomed.
 

Random Argument Man

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Game and review:It's a damn fine review. Are you serious though? Only five scenes from Quantum? They should've called it Casino Royale+ A few bits of Quantum. I might try it sometime.

Film:Quantum was a great follow up to Casino Royale. However, it wasn't a complete Bond film. I just hope (like Daniel Craig does) that Q will arrive in the picture soon.
 

D_987

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Random argument man said:
Game and review:It's a damn fine review. Are you serious though? Only five scenes from Quantum? They should've called it Casino Royale+ A few bits of Quantum. I might try it sometime.
I'm deadly serious, if I remember correctly the first 4 scenes are from Quantum then all bar the last are Casino Royale.
 

D_987

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Random argument man said:
Shit......Oh, I forgot. I heard they had multiplayer. Is this true?
Its mentioned in the review =p

...if only briefly, its rather bland, there are a couple of interesting modes usually involving Bond vs the Organization (1 v 6) but the rest of the modes are your standard Call of Duty deathmatch, capture the territory etc...
 

D_987

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I might as well review the film next (I rented the film and game together).
 

Gunn01

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really good review. I've played the game and think that the review is accurate. I didnt get to finish the game before i had to bring it back but from what i played i agree with your thoughts.
 

D_987

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Gunn01 said:
really good review. I've played the game and think that the review is accurate. I didnt get to finish the game before i had to bring it back but from what i played i agree with your thoughts.
How far did you get?
 

Gunn01

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The airport. I also forgot to mention that i played the multiplayer too. Bond vs the organization wasnt that great rounds lasted about 30 seconds. Golden Gun was better but i felt people just got it and camped in a corner with it. Also call me a purist but i don't remember the golden gun being a revolver with a scope that shoots exploding bullets.
 

D_987

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Gunn01 said:
The airport. I also forgot to mention that i played the multiplayer too. Bond vs the organization wasnt that great rounds lasted about 30 seconds. Golden Gun was better but i felt people just got it and camped in a corner with it. Also call me a purist but i don't remember the golden gun being a revolver with a scope that shoots exploding bullets.
True, but the golden gun mode is one of my favourites, the high speed action is addictive.
 

ultimatechance

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D_987 said:
D_987 said:
Final bump.
if i recall correctly, didn't the first one say "final bump" before?

Ok, because I said that, I think it is only fair that I give some feedback. I think that your review lacked opinion as much as it had information. I also think that many other reviewers agree in telling you not to refer to other series, as you did that a lot with Call of Duty. If you choose to refer to other games, possibly refer to previous games in the series, but beyond that, assume that we have never played Call of Duty. You never know when the reader hasn't, no matter how well known it is. Otherwise, not a bad review, I just didn't get too much of your own opinion out of it.
 

D_987

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ultimatechance said:
if i recall correctly, didn't the first one say "final bump" before?
Yes it did, but I then replied to another persons comment and as such it was not the last comment I had made.

Ok, because I said that, I think it is only fair that I give some feedback. I think that your review lacked opinion as much as it had information. I also think that many other reviewers agree in telling you not to refer to other series, as you did that a lot with Call of Duty. If you choose to refer to other games, possibly refer to previous games in the series, but beyond that, assume that we have never played Call of Duty. You never know when the reader hasn't, no matter how well known it is. Otherwise, not a bad review, I just didn't get too much of your own opinion out of it.
D_987 said:
James Bond, a character in a series of books written by Ian Fleming, has since become a symbol of national pride among the British media. Whenever a new Bond is chosen there are interviews, montages, comparisons, but each of the six actors have managed to portray the character in their unique vision. Daniel Craig is the current Bond, and has basked away from the former casual clever character many have so grown to love, instead the films have become significantly more focused on action. Quantum of Solace is the second Bond film starring Craig and the first sequel in the series ? Quantum of Solace follows on from the critically acclaimed Casino Royale.

The developers for this game, Treyarch ? creators of Call of Duty : World at War ? had the Call of Duty engine for Quantum of Solace, throw in a killer license with some excellent source material and you wouldn?t be mistaken in thinking they had the perfect combination for a game. So, is it shaken or stirred?


The game, funnily enough, follows the story of Bond throughout the latest film, not only is Craig fully licensed, but he also did the voice work for the game alongside all of the other film stars, and as such the main character models are perfectly replicated. The problem lies later on in the game ? the scenes from Quantum of Solace are all perfectly replicated, from the fight inside the volcano to chasing an assassin around Sierra. Yet there are in total around five scenes from this film, the majority of the game is actually taken scene for scene from the far more action-orientated Casino Royale.

Now, this isn?t a bad thing ? Casino Royale was a fantastic film and I would argue the action sequences, particularly a Mirrors Edge style free-running section around a large building site, are better than those of Quantum of Solace, but the box clearly stated this game would be about said film, not its prequel. This may disappoint some, and please others. Regardless the game lasts around six to eight hours depending on the skill level and difficulty settings of which there are four. This is a little disappointing, especially as there are only a few different ways to play the game, and besides a few collectible mobile phones you have little incentive to play through the strictly linear single player campaign again.

As stated, the game uses the Call of Duty engine; and as such it looks and feels like you?re playing CoD when in the standard first-person view. However, a cover mechanic not unlike that of the Rainbow Six Vegas series is in place, offering Bond some much needed cover. The cover system works similarlily to Gears of War. The first Gears of War. The animation is often inaccurate and moving when in cover does not work as smooth and fast paced as it should. For the most part though, the cover system is needed to advance through the game. Unlike Call of Duty you cannot just run through levels, Bond has significantly less hit points ? despite offering regenerating health. The game helps to curve the difficulty due to this factor, the screen will flash grey when Bond is low on health, but players shouldn?t be viewing the cartoony blood that appears on screen when Bond dies ? the A.I, although clever, is easy to kill. Despite taking cover, and attempting to flank you, they offer very predictable movement ? throw into the mix only a few different character models for the enemies and you have a rather repetitive game.

Despite this, the environments are graphically sound; each location has been very well drawn out from the films, and as a fan of said films this is excellent news. What is not so great are the abysmal mission briefings that offer little information and switch between different parts of the film ? this becomes confusing, particularly when Casino Royale?s plot is brought into the fray.


There are a wide variety of guns to choose from, you have varying assault rifles, some very Call of Duty-esque sniper rifles and a number of pistols. Despite this they are feel similar and ammo is plentiful meaning you can run through the game with the same gun, as enemies all seem to use the gun you are carrying so you don?t run out, thus again limiting the challenge. There are no real boss battles, there are simply quick time events, in which you press the correct button to advance the fight ? this makes the fights feel detached and, despite being visually entertaining, they lack the fun and excitement of many other action game villains.

The game regularly uses these quick ? time events, for example, when Bond performs a melee kill he must do so through the means of a quick time event. This can get rather predictable and can break the few stealth sections the game offers. Thats right, there are a few stealth sections, but aside from these brief encounters and said free-running the game offers little variety - even the mission objective pointer is stolen from the Call of Duty series - its all rather bland and generic with Bond killing wave after wave of enemies until he reaches the next story point.

I certainly recommend you watch the films Casino Royale and Quantum of Solace before deciding whether or not to pick this game up. Your enjoyment of those films will be proportionate as to how much you enjoy this game. If you enjoy Call of Duty, or any other kind of mainstream FPS I recommend you rent this game ? the multi-player (which I won?t touch on here as aside a few ?Bond specific? modes in which Bond takes on the rest of the players it is similar to Call of Duty) is very typical, but maintains interest through the speed of its gameplay.

Overall, Quantum of Solace is a fine rent, its an interesting ride through the short single-player, rather bland, but the fact your playing as Bond makes up for it. It?s no Golden eye, but then again ? maybe it shouldn?t try to be.

Check out my Call of Duty : World at War review if you wish (as I made so many reference's to it during this review): http://www.escapistmagazine.com/forums/read/326.85024#1226065

If you wish to read anymore of my reviews just type DGR : or DMR : into the search function.


I took the liberty of bolding areas in which I showed some form of opinion - it was done quickly and may not be entirely accurate, but I feel there are enough bolded lines to cancel out that claim. I was not aiming to create a completely opinionated review, rather one that offers the reader information regarding the game whilst at the same time allowing them to make their own choice whether or not to buy the game - I doubt people honestly want to hear my opinions at large - they wish to know information about the game. I don't just point out the well-done places or flaws of a game and leave it at that, instead I think I have explained my reasoning behind these opinionated points.

As for the references to Call of Duty - I added a link in to that review for said reason, but as this is a gaming website I trust most, if not all of my intended audience has at least seen said game. I actually asked someone who had only seen the Call of Duty game in action briefly and does not usually play video-games to read the review and they claimed to understand it, so I also do not feel this criticisms justified.

But its your opinion, and as such I will take your criticism on board.