Diablo 3, made for console?

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endtherapture

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Talking with someone I know on Facebook about Diablo 3.
Diablo 3 is better than Torchlight, I've played the demo for Torchlight and Diablo 3 is better. Besides I prefer these type of games on console anyway. Diablo 3 was built almost from scratch for console, it's not a crappy port, and it's being reviewed as the definitive version, the controls are so smooth and natural and the interface is easy to use.
I'm not being a PC elitist or anything, but 1. is this true? and 2. I don't see how these games, which were designed for a PC point and click interface, are better on console?

Oh and he just said this was how the game happened:

Sony are just trying to get as many great games as possible on their platform and asked Blizzard who were then like "Yea that sounds awesome, we haven't developed for consoles in a while let's go back to our origins" leading to Diablo 3 on PS3/Ps4 and 360.

Were Blizzard ever console developers?
 

Kyrdra

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May 19, 2013
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Of course they were! Why would there else be this video:

I for one can#t imagine how you play the amazon from D2 on a console, but I haven't played d3 so I can't say anything about that
 

WeepingAngels

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I would love to play Diablo 3 with a controller but I already paid $60 for the PC version and Blizzard seems unwilling to give PC owners controller support. They are as bad as Bioware in that way.
 

krazykidd

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I bought diablo 3 on my Ps3 two days ago. I bought it to play co-op with my girlfriend . If you ask me , the console version is definately the superior version . I own the PC version ( that my gf bought at launch ), and i played it and got bored of it pretty quickly ( within the same month)
 

Maximum Bert

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endtherapture said:
Were Blizzard ever console developers?
What people have forgotten about Primal Rage already? I played the hell out of that on the SNES.

As for Diablo 3 being made for consoles I guess it must be otherwise it wouldnt be running on them. I havent played it and probably wont for a very long time if ever but dungeon hack and slashes can work well on consoles.
 

Johnny Novgorod

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Pointy-clicky games are made for PC, hands down. I've tried playing the first Diablo on the PS, years after playing Diablo II on the PC. Or played pointy-clicky RTSs on the PS2 after playing AoE and AoM on the PC for years. Never feels right.
 

endtherapture

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krazykidd said:
I bought diablo 3 on my Ps3 two days ago. I bought it to play co-op with my girlfriend . If you ask me , the console version is definately the superior version . I own the PC version ( that my gf bought at launch ), and i played it and got bored of it pretty quickly ( within the same month)
Are they the same game or are the mechanics, setting, graphics etc. severely changed?
 

krazykidd

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endtherapture said:
krazykidd said:
I bought diablo 3 on my Ps3 two days ago. I bought it to play co-op with my girlfriend . If you ask me , the console version is definately the superior version . I own the PC version ( that my gf bought at launch ), and i played it and got bored of it pretty quickly ( within the same month)
Are they the same game or are the mechanics, setting, graphics etc. severely changed?
As far as i can tell ( i am no expert on the game itself and have no idea if blizzard made changes to the PC version), there are a few extra features. While it would be more reliable to look up the differences on the net , i'll tell you what i noticed .

There's 4 man on screen co-op . Which is really well done , characters keep their stats, items, and levels. They have their own stash and level up their own professions .

The game is harder . There are different difficulty modes , other than normal , nightmare , hell and inferno . We got proper difficulty levels , i think there are 7 or 8 difficulty levels . You can start the game with easy , normal or hard . And the others are unlocked afterwards

The graphics are better . I'm not too sure about this one since i don't have a high end PC. But the game looks fantastic on the ps3 .

The actually game plays pretty much the same , the 6 skills are mapped to different buttons , plus a button for potions and locking on. The controlls are very intuitive .

The UI is pretty good . It's very simple . It might take about an hour to get used to the inventory system. But only because it's different . And there is no manual that comes with the game , so you are left to learn everythif by trail and error .

Note that i haven't played online so i won't comment on that.
 

nightmare_gorilla

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played the pc version and yeah i think it's a pretty easy leap to say it was intended for consoles all along. my beefs with diablo 3 are all gameplay related so i'm not on the AH hate train because i never really used it. i dislike the other things they did to the game for AH reasons. the skill set up is deffinitly been designed with a controller in mind. i hate to sound like a pc dick but alot of the interface and options have been "dumbed down" with console design in mind. which is not to say it had to be. i've played alot of games on console that have complex interfaces and i've even mapped wow to a controller before when i've been told it's just too complex but it worked fine for me. but in this case yeah it clearly was simplified to fit a console interface. it's made me curious to try it on consoles at some point. but no, it's not better than torchlight 2.
 

krazykidd

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Johnny Novgorod said:
Pointy-clicky games are made for PC, hands down. I've tried playing the first Diablo on the PS, years after playing Diablo II on the PC. Or played pointy-clicky RTSs on the PS2 after playing AoE and AoM on the PC for years. Never feels right.
Diablo 3 isn't pointy clicky . Seriously i was afraid of this when i bought the game , and i dare say it feels even better on console . I don't know how blizzard did it , but they put a lot of work in the console version .
 

zumbledum

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it being designed for consoles was one of the insults that got thrown at it a lot during the beta and dev stages , limiting to 6 skills for eg seemed a dumbing it down to consoles move for a lot.

the console does get to avoid the auction houses which were catastrophic greed based errors that really hurt the pc version
i dont think many would contest the console versions are better than PC for diablo 3 because of this one feature, despite the massive downgrade in graphics

console controls being better? no they are objectively worse, but hes entitled to subjectively prefer them though i would assume its only because he doesnt own a pc, its the old debate about FPS, any unbiased person who has used both cant argue the pad is more precise than a mouse for these games.

Diablo 3 better than TL2? i think most PC gamers would disagree, but TL is made by the people that were responsible for diablo 2 which is a cult classic a legend amongst PC gaming so it is probably less of a surprise that market prefers the spiritual successor rather than the crap we got in d3.

path of exile, torchlight 2 , both are held to be better than D3 by most PC users i think.
 

VladG

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Well, for one thing, the console version isn't balanced around the AH, which should drastically improve it from the start. From what I've heard, the controls and interface are very good, gameplay feels just fine and it's very well ported overall. So that pretty much means that the console version is better than the PC version.

As for it being better than Torchlight 2... well, that's a matter of preference. I liked and played a hell of a lot more Diablo 3 than Torchlight 2. The combat in D3 is MUCH better in my opinion, both from a gameplay perspective (more interesting skills, a bit more thought and skill required, at least on higher difficulty levels) as well the feel of it (very weighty abilities with a lot of impact and a nice, kinetic feel to them, better spell effects and nice enemy ragdolls and death animations). I also think level and overall monster design is slightly better in D3, though D3 does throw some bullshit enemies and you sometimes. Loot and itemization seems better in TR.

Bottom line though, I got bored of Torchlight 2 VERY fast, like I only played it for a few hours, whereas D3 kept me interested for a few weeks, with maybe 50-60 hours played.
 

Aeshi

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Blizzard has done console ports before (an N64 version of Starcraft and a PS1 version of the original Diablo, the experience gained while making Starcraft:Ghost may count for something as well even if they never released it.), this is hardly new territory for them.

As for the whole D3 vs T2 thing? Say what you like about D3, but at least it actually tries to change things[footnote]you know, change? that thing that everybody keeps whining that the AAA industry should do instead of making the same crap over and over?[/footnote], T2 is basically just Diablo 2 with a different art style and less choppy animations
 

Imperioratorex Caprae

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Lost Vikings and Blackthorne were two of the first games I played by Blizz, both were on SNES so yeah they were console dev's at one point (but both those games were also on PC).

I've yet to play D3 on PS3 even though we did get it but I always felt that it would play better with a controller.
 

Glongpre

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Diablo 3 on console reminds me of Baldur's Gate Dark Alliance, which was awesome, but I really wanted it to be more similar to Diablo 2, which I still play. But I agree that the developers had a console release in mind. I remember during one time in development they had skill trees and it was more like Diablo 2.