WoW Killer said:
I don't think I understand. If the loot drop rates are too high then everybody gets the best gear too quickly and there's nothing left to do in the game. It makes sense for the drop rates to be low. Further, I don't see how this is promoting the auction house (whether real money or gold). The lower you set the drop rates, the fewer items will be put up for auction. For an item to be on the auction house, it means that item has dropped for somebody somewhere who didn't want it. What exactly is this about?
lets do some simple math shall we?
Lets say Player A wants item X, he is grinding and grinding, trying to get that item to drop. but it only has a 0.001 drop rate.
Meanwhile, there are 6,000,000 other dupes playing the game as well, in those 6 million players about 6,000 of them will get the drop, well, a number probably wont want it, so we will say 4,000 of them put the item up on the auction house.
This shit gets expensive because Player A doesnt want to fuck around with the auction house bullshit like the other dupes who play the game, he wants to earn his gear the old fashioned way.
But those ever so awesome fools at Activision/Blizzard look at the auction house and go "OMG there are 4,000 of dis item on da markut! We ot to lower da spawnz rat!" (Most likely while drooling on themselves) and lower the spawn rate of that item by half.
So now, because they are looking at the market, they can create an artificial shortage of said item by making it spawn even less, forcing Player A, who wants nothing to do with their crappy auction house, to work harder to try to get his item that others were able to aquire twice as easily, just because those dupes managed to get there first and not want it.
So, if you still cant see why its a BAD idea and how all it is good for is fucking with the player base, then I am so sorry.