Diablo III Game Director Steps Down

Scyla

New member
Jul 26, 2010
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Hopefully he gets allocated to database management or web-page design or something like that were he cant do much damage.
Wait there are still people playing D3 because he mentioned something about "in fine health".
 

danon

New member
Jul 20, 2009
102
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Thanks Jay Wilson for utterly destroying one of my favorite franchises of all time i almost hate you. We had a chance to stop always online drm money auction house character creation removal bullshit. But people just had to buy this steaming pile of shit and then be unable to play the first day because of error 33. /rantend
 

Tamrin

New member
Nov 12, 2011
169
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Zenn3k said:
Tamrin said:
Zenn3k said:
poiumty said:
Without checking, I can already tell exactly zero people will be sad about this news on the Diablo 3 official forums.
Oh they certainly are...I already managed to get a thread deleted by the CMs in less than 15 minutes.

Pretty funny if I do say so myself.
Shot in the dark here. I'm guessing your deleted thread looked something like this?


And thus is why they felt it warranted said deletion?
Nay.

I think it was the "Fuck that loser" - Jay Wilson; sign off that did it ;)
Priceless.


I wouldn't be surprised if Chris Haga's email was flooded with feedback. I know the forums were.
 

Tamrin

New member
Nov 12, 2011
169
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Draech said:
Tamrin said:
Zenn3k said:
Tamrin said:
Zenn3k said:
poiumty said:
Without checking, I can already tell exactly zero people will be sad about this news on the Diablo 3 official forums.
Oh they certainly are...I already managed to get a thread deleted by the CMs in less than 15 minutes.

Pretty funny if I do say so myself.
Shot in the dark here. I'm guessing your deleted thread looked something like this?


And thus is why they felt it warranted said deletion?
Nay.

I think it was the "Fuck that loser" - Jay Wilson; sign off that did it ;)
Priceless.

Wow what a load of horse shit from IGN.

This is what incgamers asked Brewik.

IncGamers: Do you think they bought the wrong people in? As we understand, Jay Wilson, for example, his background was RTS. From our point of view it looked like they misunderstood what kept people playing, The type of loot drops, which has been a big issues. One of the other issues is they have not listened to their community, and they have not analysed what makes up that addictive Diablo experience. What are your thoughts on that?

This isn't "asking what he thinks of the game".

He quite literally answers his own question and makes Brewik comment on that answer. If that isn't leading the question I dont know what is. And Brewik gets dragged along. Jay felt he got thrown under a bus because he damm well was. He was marked by name as why the game "failed" by some hack journalist in an effort to keep the "D3 sucks" circlejerk rolling that was up and running from the second the first screen were released.

Yeah Jay didn't deal with it very professionally, but he didn't throw the first stone here.
Dude, that's not horse shit. All IGN did was take what was out there, throw it up on the web, and ask what people thought.

Also, the full transcript.

IncGamers: You are very well known in the world of ARPGs, and I am going to ask you, Diablo 3 is probably the most anticipated PC title in 10 years. What?s your opinion on the final product?

David Brevik: Honestly, I think that they did a lot of the things the best they could, it was a very different game than I would have created, the team and personalities, the people, the talent and all the design philosophies of the people that worked on it in Irvine, we called them Blizzard South, those people have their own style and the their own way they like to design. It was very, very different from the Blizzard North.

So I think that when Blizzard South took over the development of Diablo 3 it was inevitable that they were going to create an experience that was in the Diablo theme but concentrated more towards the things that they liked to experience. Including more story and things like that.

When Blizzard North shut down they lost a ton of experience with why the Action RPG works and what about it works. That?s really difficult to recover from. They didn?t have the experience of people that knew it well. This is why you do things with random levels for example, and so when you lose that experience you are going to create a very different experience in the end than we would have created.

IncGamers: Do you think they bought the wrong people in? As we understand, Jay Wilson, for example, his background was RTS. From our point of view it looked like they misunderstood what kept people playing, The type of loot drops, which has been a big issues. One of the other issues is they have not listened to their community, and they have not analysed what makes up that addictive Diablo experience. What are your thoughts on that?

David Brevik: Well, the loot system. They made some decisions with the loot system that were very different than the way that we did it in Diablo 2 and I think that obviously the community has been upset with some of the decisions they made. Having all of your powers work off your main weapon and things like that, to having blues that are more powerful than yellows. Eventually the auction house and how that worked, even something as simple as when you equip an item and it?s bound to your character permanently would have totally changed the dynamic of the game.

It seems odd that they have not really responded in a quick fashion to some of these things. I think they are very well aware of the problems at this point and are trying to fix some of this stuff. It?s a shame that they had to learn some of these painful lessons

IncGamers: As you created Diablo, how do you feel about it? Do you feel a little let down that the legacy has kind of been mashed up?

David Brevik: I have very mixed emotions about it (laughs). On one hand I am sad that people haven?t enjoyed Diablo because it?s a love, a passion, and its obvious people still have a giant love and passion for Diablo and they are speaking out about it because they have such love for it. That makes me feel great.

I am sad because people are outraged and, you know, some of the decision they have made are not the decisions I would make and there have been changes in philosophy and that hasn?t gone over very well. I think in that way I am a little sad.

I am also a little happy, which I hate to say, it shows that the people that were involved in Diablo really did matter, and so I am happy that it has come to light that how talented that group was and how unique and special that group was. I am hoping that, as this happens very often in the industry, you see it with Call of Duty and things like that , when the people leave the game changes and it shows how critical people are in this industry.

IncGamers: One of the questions the Gazillion guys asked me to ask you was, where did the name Diablo come from?

David Brevik: I thought of the game when I was in high school and I lived in the east part of San Francisco in a town called Danville and I lived at the base of Mount Diablo and that?s where the name comes from. Once I found out what the mountain name was, I thought that was awesome, I didn?t speak Spanish, so I thought I wanted to use that as a title for a nemesis in a videogame. It?s simply from where I lived.

IncGamers: Well thanks a lot David, you?ve brought a lot of pleasure to millions of people over the years and hopefully you?ll continue to do so.
 

ResonanceSD

Elite Member
Legacy
Dec 14, 2009
4,538
5
43
Still laughing that I didn't get Diablo 3 on release and went for GuildWars 2 instead.

Thanks for blowing up an awesome franchise and turning it into Diablo 3. Thank you so, very, much.
 

Tamrin

New member
Nov 12, 2011
169
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0
Draech said:
Tamrin said:
Draech said:
Tamrin said:
Zenn3k said:
Tamrin said:
Zenn3k said:
poiumty said:
Without checking, I can already tell exactly zero people will be sad about this news on the Diablo 3 official forums.
Oh they certainly are...I already managed to get a thread deleted by the CMs in less than 15 minutes.

Pretty funny if I do say so myself.
Shot in the dark here. I'm guessing your deleted thread looked something like this?


And thus is why they felt it warranted said deletion?
Nay.

I think it was the "Fuck that loser" - Jay Wilson; sign off that did it ;)
Priceless.

Wow what a load of horse shit from IGN.

This is what incgamers asked Brewik.

IncGamers: Do you think they bought the wrong people in? As we understand, Jay Wilson, for example, his background was RTS. From our point of view it looked like they misunderstood what kept people playing, The type of loot drops, which has been a big issues. One of the other issues is they have not listened to their community, and they have not analysed what makes up that addictive Diablo experience. What are your thoughts on that?

This isn't "asking what he thinks of the game".

He quite literally answers his own question and makes Brewik comment on that answer. If that isn't leading the question I dont know what is. And Brewik gets dragged along. Jay felt he got thrown under a bus because he damm well was. He was marked by name as why the game "failed" by some hack journalist in an effort to keep the "D3 sucks" circlejerk rolling that was up and running from the second the first screen were released.

Yeah Jay didn't deal with it very professionally, but he didn't throw the first stone here.
Dude, that's not horse shit. All IGN did was take what was out there, throw it up on the web, and ask what people thought.

Also, the full transcript.

IncGamers: You are very well known in the world of ARPGs, and I am going to ask you, Diablo 3 is probably the most anticipated PC title in 10 years. What?s your opinion on the final product?

David Brevik: Honestly, I think that they did a lot of the things the best they could, it was a very different game than I would have created, the team and personalities, the people, the talent and all the design philosophies of the people that worked on it in Irvine, we called them Blizzard South, those people have their own style and the their own way they like to design. It was very, very different from the Blizzard North.

So I think that when Blizzard South took over the development of Diablo 3 it was inevitable that they were going to create an experience that was in the Diablo theme but concentrated more towards the things that they liked to experience. Including more story and things like that.

When Blizzard North shut down they lost a ton of experience with why the Action RPG works and what about it works. That?s really difficult to recover from. They didn?t have the experience of people that knew it well. This is why you do things with random levels for example, and so when you lose that experience you are going to create a very different experience in the end than we would have created.

IncGamers: Do you think they bought the wrong people in? As we understand, Jay Wilson, for example, his background was RTS. From our point of view it looked like they misunderstood what kept people playing, The type of loot drops, which has been a big issues. One of the other issues is they have not listened to their community, and they have not analysed what makes up that addictive Diablo experience. What are your thoughts on that?

David Brevik: Well, the loot system. They made some decisions with the loot system that were very different than the way that we did it in Diablo 2 and I think that obviously the community has been upset with some of the decisions they made. Having all of your powers work off your main weapon and things like that, to having blues that are more powerful than yellows. Eventually the auction house and how that worked, even something as simple as when you equip an item and it?s bound to your character permanently would have totally changed the dynamic of the game.

It seems odd that they have not really responded in a quick fashion to some of these things. I think they are very well aware of the problems at this point and are trying to fix some of this stuff. It?s a shame that they had to learn some of these painful lessons

IncGamers: As you created Diablo, how do you feel about it? Do you feel a little let down that the legacy has kind of been mashed up?

David Brevik: I have very mixed emotions about it (laughs). On one hand I am sad that people haven?t enjoyed Diablo because it?s a love, a passion, and its obvious people still have a giant love and passion for Diablo and they are speaking out about it because they have such love for it. That makes me feel great.

I am sad because people are outraged and, you know, some of the decision they have made are not the decisions I would make and there have been changes in philosophy and that hasn?t gone over very well. I think in that way I am a little sad.

I am also a little happy, which I hate to say, it shows that the people that were involved in Diablo really did matter, and so I am happy that it has come to light that how talented that group was and how unique and special that group was. I am hoping that, as this happens very often in the industry, you see it with Call of Duty and things like that , when the people leave the game changes and it shows how critical people are in this industry.

IncGamers: One of the questions the Gazillion guys asked me to ask you was, where did the name Diablo come from?

David Brevik: I thought of the game when I was in high school and I lived in the east part of San Francisco in a town called Danville and I lived at the base of Mount Diablo and that?s where the name comes from. Once I found out what the mountain name was, I thought that was awesome, I didn?t speak Spanish, so I thought I wanted to use that as a title for a nemesis in a videogame. It?s simply from where I lived.

IncGamers: Well thanks a lot David, you?ve brought a lot of pleasure to millions of people over the years and hopefully you?ll continue to do so.
Read the transcript again. He isn't actually ragging on the game untill inc gamer drops that on him. Just saying that it is a different game reflecting a different team.

He is quite clearly leading Brewik to his answers here.

IncGamers: As you created Diablo, how do you feel about it? Do you feel a little let down that the legacy has kind of been mashed up?

Leading question to a premade position. Brewik didn't set the game in a negative light until the interviewer decided to take it in that direction.
I think this is a difference of opinion here where you think IncGamers questions lead Brewik to his answers while I see it as Brewik's answers carry the interview to those questions you seem to take issue with. At the time of this interview player backlash was already in the works and Brewik didn't seem to have a problem when asked those questions. It wasn't leading. It was normal interview conversing. Think what you will, but I see nothing wrong done here.
 

danon

New member
Jul 20, 2009
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So deckard cain got killed by a butterfly witch in diablo 3 we need to top that in diablo 4. Maybe the angiris council is deemed unworthy to lead and is replaced by bureaucrat unicorns. Oh that is gold i should be a diablo 4 writer. And of course diablo is revived through the power of the blacker soulstone.
 

chiefohara

New member
Sep 4, 2009
985
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0
wow...

Played Diablo 1 and 2 enjoyed both.

Bought Diablo 3 a week ago ... and im really enjoying it!

I understand the rage at always having to be online, and auction house stuff (haven't bothered with that part yet) but all these claims saying the game is terrible is pretty surprising. I don't agree with a lot of the policy stuff either, but otherwise.... hell this is coming across as a really polished and fun game to me.

As for Jay Wilson... best of luck wherever you go.

P.S.

Also loved starcraft 2, but that seems to be a no no as well these days.
 

Ed130 The Vanguard

(Insert witty quote here)
Sep 10, 2008
3,782
0
0
Good luck! Good Riddance! (A little too late for D3, but what can you do?) And Goodbye!

I hope your next posting is a dead-end position!
 

Zenn3k

New member
Feb 2, 2009
1,323
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chiefohara said:
wow...

Played Diablo 1 and 2 enjoyed both.

Bought Diablo 3 a week ago ... and im really enjoying it!

I understand the rage at always having to be online, and auction house stuff (haven't bothered with that part yet) but all these claims saying the game is terrible is pretty surprising. I don't agree with a lot of the policy stuff either, but otherwise.... hell this is coming across as a really polished and fun game to me.

As for Jay Wilson... best of luck wherever you go.

P.S.

Also loved starcraft 2, but that seems to be a no no as well these days.
Yes, the game is great on the surface, at first glance. Have you gotten to the point of the game where all that matters is stacking like 5 stats and only 5 stats...on every single class? No? Well talk come back when you have. Its the itemization that kills Diablo 3. Its the most important part of the game, and its dreadful. Primary, Vit, Crit, Crit%, and Resists All. Attack speed used to matter, then they nerfed it, now its useless. Farming for 2 days in Inferno for +2 Dex, +50 Vit, and +25 Resist All on 1 slot, when 99.99999% of the drops you find will be completely useless...basically forcing you into auction house, now you're farming for gold. Farming for days...for gold...to buy from the auction house....

wOOOoooooo

Plus the first time through, the bosses drop extra rares...on your next THREE playthroughs of the game, their drops are all trash. So that blinds the newbies a bit too, boss farming sucks. In fact you can't really farm effectively at all until Inferno, which is why you are basically forced there very quickly after 1st enchanted foray into Diablo, lord of the bitches.

Its trash, don't look silly defending it.
 

Aeonknight

New member
Apr 8, 2011
751
0
0
Zenn3k said:
chiefohara said:
wow...

Played Diablo 1 and 2 enjoyed both.

Bought Diablo 3 a week ago ... and im really enjoying it!

I understand the rage at always having to be online, and auction house stuff (haven't bothered with that part yet) but all these claims saying the game is terrible is pretty surprising. I don't agree with a lot of the policy stuff either, but otherwise.... hell this is coming across as a really polished and fun game to me.

As for Jay Wilson... best of luck wherever you go.

P.S.

Also loved starcraft 2, but that seems to be a no no as well these days.
Yes, the game is great on the surface, at first glance. Have you gotten to the point of the game where all that matters is stacking like 5 stats and only 5 stats...on every single class? No? Well talk come back when you have. Its the itemization that kills Diablo 3. Its the most important part of the game, and its dreadful. Primary, Vit, Crit, Crit%, and Resists All. Attack speed used to matter, then they nerfed it, now its useless. Farming for 2 days in Inferno for +2 Dex, +50 Vit, and +25 Resist All on 1 slot, when 99.99999% of the drops you find will be completely useless...basically forcing you into auction house, now you're farming for gold. Farming for days...for gold...to buy from the auction house....

wOOOoooooo

Plus the first time through, the bosses drop extra rares...on your next THREE playthroughs of the game, their drops are all trash. So that blinds the newbies a bit too, boss farming sucks. In fact you can't really farm effectively at all until Inferno, which is why you are basically forced there very quickly after 1st enchanted foray into Diablo, lord of the bitches.

Its trash, don't look silly defending it.
Glad to know what I missed out on. Admittedly did buy Diablo 3. Beat normal in a few days, realized what the system looked like and how the AH was a damn near necessity. Dropped it, never looked back.
 

LordMonty

Badgerlord
Jul 2, 2008
570
0
0
Disney might buy Blizzard they'll fix all the problems... maybe unless the idea of largest media super corp in the world scares you at all...
 

Anatoli Ossai

New member
Sep 5, 2012
26
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Well I've gotta hand it to the man. He sure knows when to abandon a sinking Ship. Wonder what he's planning next??
 

krazykidd

New member
Mar 22, 2008
6,099
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Fuck that loser.

I was going to write just that and accept my warning for low content post , but then i realised , he isn't even worth getting a warning over .

Seriously, this guy needs to disappear from the gaming comunity , play some good games , see why this game sucked and reflect on his past sins . Then and only then , when he reaches enlightenment , will he be welcomed back into our holy circle . Amen .
 

Warachia

New member
Aug 11, 2009
1,116
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Draech said:
If you dont think answering your own question and then making a person comment on that answer, then you dont know what a leading question is.

IncGamers: Do you think they bought the wrong people in? As we understand, Jay Wilson, for example, his background was RTS. From our point of view it looked like they misunderstood what kept people playing, The type of loot drops, which has been a big issues. One of the other issues is they have not listened to their community, and they have not analysed what makes up that addictive Diablo experience. What are your thoughts on that?

This right here is not an opinion question. This is a factual dictionary definition.

A question that suggests the particular answer or contains the information the examiner is looking to have confirmed.

No opinion needed.
That isn't a leading question, for it to be a leading question the interviewer would have to lead him toward a specific answer, which he didn't, Brewik could (and did) answer with whatever he wanted, they never asked Brewik to confirm their thoughts, they asked him to give his opinion on a statement.