Thank God I gave up any loyalty to Blizzard a long time ago or I might be miffed by their treatment of some of my favorite franchises. It's okay, I'll always have my memories.
Let us hope. Loot 2.0 sounds really good, but when it drops will it still be infinitely easier to buy the improved loot on AH? I mean, better loot will be dropping, so that means better loot to sell. I guess since it will have more class specific loot drop there will be fewer wasted rare pieces. Only time will tell now.Steven Bogos said:He also assures us that Loot 2.0 [http://www.escapistmagazine.com/news/view/127079-Update-Diablo-IIIs-Loot-2-0-Breakdown-Less-Better-More-Epic] is the Auction House solution that PC gamers are looking for:
"Ultimately [with Loot 2.0] the Auction House will still be out there, but we don't want players to feel they need to go to the Auction House."
Oh yes. The in-game black market economies. The worst possible thing to base a game on.Article said:Nonetheless, Mosqureia stresses that "trading is a very important part of Diablo" and he couldn't be more right. In Diablo II, fans built entire economies around items like Stones of Jordans and Zod Runes, so the Auction house was an obvious solution to un-complicate the entire trading process. "It was really important for us to provide a safe environment in which [players] could trade items."
I'm sorry, but the AH (RM or otherwise) was never necessary even when the game was actually hard, it sure as hell isn't necessary now they've made Legendaries so common you can occasionally get them at level 10, let alone when Loot 2.0 inevitably makes things even easier.00slash00 said:This is legitimately disappointing but unlike everyone else, I'm not going to freak out just yet. The new loot system could very well fix the main problem I had with Diablo 3, that being the fact that you HAVE to use the auction house to survive later difficulties. If they change the system so that loot drops are as useful as they were in Diablo 2 and the auction house just becomes an option, rather than a necessity, I would be perfectly fine with that
The weakest? Interesting, I always found avoiding attacks easier with her than with any other class. In any case, you're right. The game isn't IMPOSSIBLE without the auction house, but the fact that useful loot drops are so much more rare in Diablo 3 than they were in Diablo 2 means that to get good and interesting gear, you pretty much have to use the auction house. The entire reason Diablo 2 took several years of my life was because of the awesome loot drops and it is much much less satisfying to buy gear, rather than just find it.Aeshi said:I'm sorry, but the AH (RM or otherwise) was never necessary even when the game was actually hard, it sure as hell isn't necessary now they've made Legendaries so common you can occasionally get them at level 10, let alone when Loot 2.0 inevitably makes things even easier.00slash00 said:This is legitimately disappointing but unlike everyone else, I'm not going to freak out just yet. The new loot system could very well fix the main problem I had with Diablo 3, that being the fact that you HAVE to use the auction house to survive later difficulties. If they change the system so that loot drops are as useful as they were in Diablo 2 and the auction house just becomes an option, rather than a necessity, I would be perfectly fine with that
The only thing that's ever been "Necessary" to win D3 is the ability to hold down 4 (maybe 5) buttons at once without your brain turning to slag (and maybe a dose of good reflexes on the side). But I suppose that was too much to ask from a fandom that's not used to gameplay more complex than "Spam potions AND your ability of choice (AT THE SAME TIME?!)"
(And before anyone asks, yes I HAVE done a no-AH run from Normal to Inferno, and that was while playing a Demon Hunter, which is almost universally considered the weakest class, to boot.)
I don't have any statistics but I can personally vouch that the RMAH has negatively affected my ability to play and enjoy the game. My main avatar was unable to progress beyond a certain point in Nightmare mode despite being 3/4 of the way to the level cap due to not receiving equipment drops of the quality needed to make the character survivable. I played Diablo II for years and never spent the amount of time grinding for gear that I did with my D3 character. The loot system remained broken at least until I moved on to more interesting games that didn't punish me for being a single-player gamer who didn't want to waste money on digital goods that only remained useful for a short time and it sounds like it is still broken considering the fact that they are releasing a major revision to it. On the other hand, the always online requirement is not that big of a deal to me as I have a stable high-speed connection. If I were still in the Navy I would be pissed though as I would be completely unable to play the game any time I was at sea.Karathos said:Would love statistics on how many people are actually -ACTUALLY- negatively affected by always-online and RMAH (no, being butthurt about the features but being perfectly capable of playing the game despite them does not count as being negatively affected). I'd wager the number is pretty damn small.
Enjoyed D3 thoroughly, and will be getting the expansion. I have an internet connection that's constantly up, I play the game with friends to begin with so online is pretty much default, and I've never bothered spending money on the auction house. I just don't see the world-shattering problem of these features. Maybe I'm just not that picky? Go figure.
Have you looked at The Incredible Adventures of Van Helsing? http://store.steampowered.com/app/215530major_chaos said:I really wish there were more ARPGs to chose from. As it stands, I have to chose between D3's always online annoyance and TL2's just generally being bad. I tried PoE for about 20 minutes before I hated it, and Grim Dawn isn't going to be out for awhile.
Well...Actually...That's a pretty legitimate reason to keep Always-On, because if they allowed offline mode, then the game would be hacked easier so people can produce their own in game items, sell them, and basically make money for no work what-so-ever. It's what happened in Diablo II's economy, only now real money is involved. I'm not going to argue for or against the auction house, but it is still a very legit reason to keep Always-On.Phishfood said:Blizzard claims it needs always on "for the auction house"