Way to not contribute man.John Horn said:Dull.
You played it on harcore? Wow, man. I don't think I could take that, maybe I'm too much a pussy or not enough of a masochist for that ;D. In that mode the whole survival aspect is probably much more intense.Bon_Clay said:You raise some good points, I was wondering how they would change the dynamics of fighting hordes as well.
As someone who used to play sorcs on hardcore (where you have one life, you die once, character and items are gone FOREVER and you have to make a new one and start again), running for my life and being scared shitless by powerful monsters on hell and nightmare somewhat were a big part of the Diablo experience.
I don't know about the bosses. If they had these cannon fodder enemies in between them would that really augment the boss fighting experience? As I rule of thumb I hate bosses with wave stytle minions. I find it much more satisfying to concentrate on just one big guy and grind him down. Blizzard also said something about bosses dropping health orbs occasionally, so it might just depend on what type of boss it is with the health system.