, "so that you don't end up in a Rockstar situation where the game doesn't actually work on day one."
Lol no worries there, not a chance in hell that BF4 is going to sell the crazy high numbers that GTAV did. Mind you saying that didn't they do this same roll out with BF3 and guess what, day one launch problems all across the board there. So while the off hand comment about Rockstar having issues may seem funny this is coming from a company that had just as big an issue with a much less popular game, oh and Ill bet a cookie that BF4, or some element intrinsically linked to its running (Origin, Battlelog I am looking at you) will go tits up on day one, lets remember THIS is EA after all.
"I saw people saying 'oh, you haven't fixed the problems you had in 3 because there are too many snipers,' and it's like no, we can see on the data that you are objectively wrong about this thing."
Okay, lets skip over the in game stats and move on to more realistic values, have they fixed the fact that the game just like BF BC2 and BF3 is riddled with hacks, in fact have they done a thing to resolve this or are they still sticking with the frankly worthless punkbuster?
http://www.youtube.com/watch?v=6V-NwdNMEzE
Well I guess that answers that question then.
It's amazing really in their quest to take on COD, to appeal to the generic masses they have some how managed to make the game so generically boring that with each new version my time playing it has gotten less.
BF2 over 1000hours logged
BFBC2 over 300 hours logged
BF3 less than 100
BF4 not gonna even bother