It's not that the plot had no depth, it's just that the whole 'space aliens emptied the sea in five seconds" thing seemed very far fetched and difficult to believe. Especially the idea that a dolphin can fight a force that can empty the sea in five seconds. Contrast with, say, Desert Strike (middle eastern dictator has nukes and plans to use them), where the plot is short but at least believable enough for FOX news to state it as fact.Realitycrash said:Back then, I was impressed if a game actually had a plot at all. Fuck, remember those days?Bad Jim said:the plot seemed like something the dev team came up with while they were out drinking. I just couldn't take it seriously.
The average video-game story was pretty much "Uh, you're the hero, and there are monsters. Kill the monsters".
Ecco actually had a rather advanced plot for its day.
And don't get me wrong, I did enjoy the game. I did complete it after all. I've been ignoring silly video game plots since the early 80s but still playing.